// Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qrendersurfaceselector.h" #include "qrendersurfaceselector_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { /*! \class Qt3DRender::QRenderSurfaceSelector \inmodule Qt3DRender \brief Provides a way of specifying the render surface. \since 5.7 The Qt3DRender::QRenderSurfaceSelector can be used to select the surface, where Qt3D renders the content. The surface can either be window surface or offscreen surface. The externalRenderTargetSize is used to specify the actual size of the surface when offscreen surface is used. When DPI scaling is used by the system, the logical surface size, which is used by mouse events, and the actual 'physical' size of the surface can differ. The surfacePixelRatio is the factor to convert the logical size to the physical size. \sa QWindow, QOffscreenSurface, QSurface */ /*! \qmltype RenderSurfaceSelector \inqmlmodule Qt3D.Render \since 5.7 \nativetype Qt3DRender::QRenderSurfaceSelector \inherits FrameGraphNode \brief Provides a way of specifying the render surface. The RenderSurfaceSelector can be used to select the surface, where Qt3D renders the content. The surface can either be window surface or offscreen surface. The externalRenderTargetSize is used to specify the actual size of the render target when offscreen surface is used. When DPI scaling is used by the system, the logical surface size, which is used by mouse events, and the actual 'physical' size of the surface can differ. The surfacePixelRatio is the factor to convert the logical size to the physical size. */ /*! \qmlproperty QSurface Qt3D.Render::RenderSurfaceSelector::surface Holds the surface. */ /*! \qmlproperty size Qt3D.Render::RenderSurfaceSelector::externalRenderTargetSize Holds the size of the external render target. */ /*! \qmlproperty real Qt3D.Render::RenderSurfaceSelector::surfacePixelRatio Holds the surfacePixelRatio of the surface. */ /*! \property Qt3DRender::QRenderSurfaceSelector::surface Holds the surface */ /*! \property Qt3DRender::QRenderSurfaceSelector::externalRenderTargetSize Holds the size of the external render target. */ /*! \property Qt3DRender::QRenderSurfaceSelector::surfacePixelRatio Holds the surfacePixelRatio of the surface. */ QRenderSurfaceSelectorPrivate::QRenderSurfaceSelectorPrivate() : Qt3DRender::QFrameGraphNodePrivate() , m_surface(nullptr) , m_surfaceEventFilter(new Qt3DRender::Render::PlatformSurfaceFilter()) , m_surfacePixelRatio(1.0f) { } QRenderSurfaceSelectorPrivate::~QRenderSurfaceSelectorPrivate() { QObject::disconnect(m_heightConn); QObject::disconnect(m_widthConn); QObject::disconnect(m_screenConn); } QRenderSurfaceSelector *QRenderSurfaceSelectorPrivate::find(QObject *rootObject) { QFrameGraphNode *frameGraphRoot = qobject_cast(rootObject); if (!frameGraphRoot) { auto rendererSettings = rootObject->findChild(); if (!rendererSettings) { qWarning() << "No renderer settings component found"; return nullptr; } frameGraphRoot = rendererSettings->activeFrameGraph(); if (!frameGraphRoot) { qWarning() << "No active frame graph found"; return nullptr; } } auto surfaceSelector = qobject_cast(frameGraphRoot); if (!surfaceSelector) surfaceSelector = frameGraphRoot->findChild(); if (!surfaceSelector) qWarning() << "No render surface selector found in frame graph"; return surfaceSelector; } void QRenderSurfaceSelectorPrivate::setExternalRenderTargetSize(const QSize &size) { m_externalRenderTargetSize = size; } /*! Constructs QRenderSurfaceSelector with given \a parent. */ QRenderSurfaceSelector::QRenderSurfaceSelector(Qt3DCore::QNode *parent) : Qt3DRender::QFrameGraphNode(*new QRenderSurfaceSelectorPrivate, parent) { } /*! \internal */ QRenderSurfaceSelector::~QRenderSurfaceSelector() { } /*! \internal */ QRenderSurfaceSelector::QRenderSurfaceSelector(QRenderSurfaceSelectorPrivate &dd, Qt3DCore::QNode *parent) : Qt3DRender::QFrameGraphNode(dd, parent) { } QObject *QRenderSurfaceSelector::surface() const { Q_D(const QRenderSurfaceSelector); QObject *surfaceObj = nullptr; if (!d->m_surface) return surfaceObj; switch (d->m_surface->surfaceClass()) { case QSurface::Window: surfaceObj = static_cast(d->m_surface); break; case QSurface::Offscreen: surfaceObj = static_cast(d->m_surface); break; } return surfaceObj; } /*! Sets \a surfaceObject. */ void QRenderSurfaceSelector::setSurface(QObject *surfaceObject) { Q_D(QRenderSurfaceSelector); QSurface *surface = nullptr; if (surfaceObject) { QWindow *window = qobject_cast(surfaceObject); if (window) { surface = static_cast(window); } else { QOffscreenSurface *offscreen = qobject_cast(surfaceObject); if (offscreen) surface = static_cast(offscreen); } Q_ASSERT_X(surface, Q_FUNC_INFO, "surfaceObject is not a valid QSurface object"); } if (d->m_surface == surface) return; if (d->m_surface && d->m_surface->surfaceClass() == QSurface::Window) { QWindow *prevWindow = static_cast(d->m_surface); if (prevWindow) { QObject::disconnect(d->m_widthConn); QObject::disconnect(d->m_heightConn); QObject::disconnect(d->m_screenConn); } } d->m_surface = surface; // The platform surface filter only deals with QObject // We assume therefore that our surface is actually a QObject underneath if (d->m_surface) { switch (d->m_surface->surfaceClass()) { case QSurface::Window: { QWindow *window = static_cast(d->m_surface); d->m_surfaceEventFilter->setSurface(window); if (window) { d->m_widthConn = QObject::connect(window, &QWindow::widthChanged, this, [d]() { d->update(); }); d->m_heightConn = QObject::connect(window, &QWindow::heightChanged, this, [d]() { d->update(); }); d->m_screenConn = QObject::connect(window, &QWindow::screenChanged, this, [this] (QScreen *screen) { if (screen && !qFuzzyCompare(surfacePixelRatio(), float(screen->devicePixelRatio()))) setSurfacePixelRatio(float(screen->devicePixelRatio())); }); setSurfacePixelRatio(float(window->devicePixelRatio())); } break; } case QSurface::Offscreen: { d->m_surfaceEventFilter->setSurface(static_cast(d->m_surface)); break; } default: Q_UNREACHABLE(); break; } } else { QWindow *nullWindow = nullptr; d->m_surfaceEventFilter->setSurface(nullWindow); } emit surfaceChanged(surfaceObject); } QSize QRenderSurfaceSelector::externalRenderTargetSize() const { Q_D(const QRenderSurfaceSelector); return d->externalRenderTargetSize(); } void QRenderSurfaceSelector::setSurfacePixelRatio(float ratio) { Q_D(QRenderSurfaceSelector); if (qFuzzyCompare(d->m_surfacePixelRatio, ratio)) return; d->m_surfacePixelRatio = ratio; emit surfacePixelRatioChanged(ratio); } float QRenderSurfaceSelector::surfacePixelRatio() const { Q_D(const QRenderSurfaceSelector); return d->m_surfacePixelRatio; } /*! Sets render target \a size if different than underlying surface size. Tells picking the correct size. */ void QRenderSurfaceSelector::setExternalRenderTargetSize(const QSize &size) { Q_D(QRenderSurfaceSelector); if (size != d->m_externalRenderTargetSize) { d->setExternalRenderTargetSize(size); emit externalRenderTargetSizeChanged(size); } } } // namespace Qt3DRender QT_END_NAMESPACE #include "moc_qrendersurfaceselector.cpp"