/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3DSELEMENT_H #define Q3DSELEMENT_H #include #include #include QT_BEGIN_NAMESPACE class Q3DSElementPrivate; class Q3DSPresentation; // hack. no clue why Cpp.ignoretokens does not work. #ifdef Q_CLANG_QDOC #define Q3DSV_EXPORT #endif class Q3DSV_EXPORT Q3DSElement : public QObject { Q_OBJECT Q_PROPERTY(QString elementPath READ elementPath WRITE setElementPath NOTIFY elementPathChanged) public: explicit Q3DSElement(QObject *parent = nullptr); Q3DSElement(Q3DSPresentation *presentation, const QString &elementPath, QObject *parent = nullptr); ~Q3DSElement(); QString elementPath() const; public Q_SLOTS: void setElementPath(const QString &elementPath); QVariant getAttribute(const QString &attributeName) const; void setAttribute(const QString &attributeName, const QVariant &value); void fireEvent(const QString &eventName); Q_SIGNALS: void elementPathChanged(); protected: Q3DSElement(Q3DSElementPrivate &dd, QObject *parent); private: Q_DISABLE_COPY(Q3DSElement) Q_DECLARE_PRIVATE(Q3DSElement) }; QT_END_NAMESPACE #endif // Q3DSELEMENT_H