/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "dragonrendersettings_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE using namespace Qt3DCore; namespace Qt3DRender { namespace Dragon { RenderSettings::RenderSettings(NodeTree *nodeTree) : Qt3DCore::QBackendNode() , m_renderPolicy(QRenderSettings::OnDemand) , m_pickMethod(QPickingSettings::BoundingVolumePicking) , m_pickResultMode(QPickingSettings::NearestPick) , m_faceOrientationPickingMode(QPickingSettings::FrontFace) , m_pickWorldSpaceTolerance(.1f) , m_activeFrameGraph() , m_nodeTree(nodeTree) { } // TODO see if maybe all that was needed was for this to have a parent? void RenderSettings::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) { m_nodeTree->addNode(peerId()); m_nodeTree->setParent(peerId(), change->parentId()); const auto typedChange = qSharedPointerCast>(change); const auto &data = typedChange->data; m_activeFrameGraph = data.activeFrameGraphId; m_renderPolicy = data.renderPolicy; m_pickMethod = data.pickMethod; m_pickResultMode = data.pickResultMode; m_pickWorldSpaceTolerance = data.pickWorldSpaceTolerance; m_faceOrientationPickingMode = data.faceOrientationPickingMode; } void RenderSettings::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) { // TODO make sure these changes are properly notified if (e->type() == PropertyUpdated) { QPropertyUpdatedChangePtr propertyChange = qSharedPointerCast(e); if (propertyChange->propertyName() == QByteArrayLiteral("pickMethod")) m_pickMethod = propertyChange->value().value(); else if (propertyChange->propertyName() == QByteArrayLiteral("pickResult")) m_pickResultMode = propertyChange->value().value(); else if (propertyChange->propertyName() == QByteArrayLiteral("faceOrientationPickingMode")) m_faceOrientationPickingMode = propertyChange->value().value(); else if (propertyChange->propertyName() == QByteArrayLiteral("pickWorldSpaceTolerance")) m_pickWorldSpaceTolerance = propertyChange->value().toFloat(); else if (propertyChange->propertyName() == QByteArrayLiteral("activeFrameGraph")) m_activeFrameGraph = propertyChange->value().value(); else if (propertyChange->propertyName() == QByteArrayLiteral("renderPolicy")) m_renderPolicy = propertyChange->value().value(); else if (propertyChange->propertyName() == QByteArrayLiteral("parent")) { m_nodeTree->setParent(peerId(), propertyChange->value().value()); } // markDirty(AbstractRenderer::AllDirty); } QBackendNode::sceneChangeEvent(e); } RenderSettingsFunctor::RenderSettingsFunctor(QDragonRenderAspect *renderer, NodeTree *nodeTree) : m_renderer(renderer) , m_nodeTree(nodeTree) { } Qt3DCore::QBackendNode *RenderSettingsFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const { Q_UNUSED(change); if (m_renderer->m_renderSettings != nullptr) { qWarning() << "Renderer settings already exists"; return nullptr; } RenderSettings *settings = new RenderSettings(m_nodeTree); m_renderer->m_renderSettings = settings; return settings; } Qt3DCore::QBackendNode *RenderSettingsFunctor::get(Qt3DCore::QNodeId id) const { Q_UNUSED(id); return m_renderer->m_renderSettings; } void RenderSettingsFunctor::destroy(Qt3DCore::QNodeId id) const { Q_UNUSED(id); // Deletes the old settings object auto settings = m_renderer->m_renderSettings; delete settings; m_renderer->m_renderSettings = nullptr; } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE