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/*
* Copyright (c) 2018 Stanislav Denisov, Maxim Munnig
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
* Copyright (c) 2018 Alexander Shoulson
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Text;
#if ENABLE_MONO || ENABLE_IL2CPP
using UnityEngine.Assertions;
#endif
namespace NetStack.Serialization {
public class BitBuffer {
private const int defaultCapacity = 375; // 375 * 4 = 1500 bytes
private const int stringLengthBits = 8;
private const int stringLengthMax = (1 << stringLengthBits) - 1; // 255
private const int bitsASCII = 7;
private const int growFactor = 2;
private const int minGrow = 1;
private int readPosition;
private int nextPosition;
private uint[] chunks;
public BitBuffer(int capacity = defaultCapacity) {
readPosition = 0;
nextPosition = 0;
chunks = new uint[capacity];
}
public int Length {
get {
return ((nextPosition - 1) >> 3) + 1;
}
}
public bool IsFinished {
get {
return nextPosition == readPosition;
}
}
[MethodImpl(256)]
public void Clear() {
readPosition = 0;
nextPosition = 0;
}
[MethodImpl(256)]
public BitBuffer Add(int numBits, uint value) {
#if ENABLE_MONO || ENABLE_IL2CPP
Assert.IsFalse(numBits < 0); // Pushing negative bits
Assert.IsFalse(numBits > 32); // Pushing too many bits
#else
Debug.Assert(!(numBits < 0));
Debug.Assert(!(numBits > 32));
#endif
int index = nextPosition >> 5;
int used = nextPosition & 0x0000001F;
if ((index + 1) >= chunks.Length)
ExpandArray();
ulong chunkMask = ((1UL << used) - 1);
ulong scratch = chunks[index] & chunkMask;
ulong result = scratch | ((ulong)value << used);
chunks[index] = (uint)result;
chunks[index + 1] = (uint)(result >> 32);
nextPosition += numBits;
return this;
}
[MethodImpl(256)]
public uint Read(int numBits) {
uint result = Peek(numBits);
readPosition += numBits;
return result;
}
[MethodImpl(256)]
public uint Peek(int numBits) {
#if ENABLE_MONO || ENABLE_IL2CPP
Assert.IsFalse(numBits < 0); // Pushing negative bits
Assert.IsFalse(numBits > 32); // Pushing too many bits
#else
Debug.Assert(!(numBits < 0));
Debug.Assert(!(numBits > 32));
#endif
int index = readPosition >> 5;
int used = readPosition & 0x0000001F;
ulong chunkMask = ((1UL << numBits) - 1) << used;
ulong scratch = (ulong)chunks[index];
if ((index + 1) < chunks.Length)
scratch |= (ulong)chunks[index + 1] << 32;
ulong result = (scratch & chunkMask) >> used;
return (uint)result;
}
public int ToArray(byte[] data) {
Add(1, 1);
int numChunks = (nextPosition >> 5) + 1;
int length = data.Length;
for (int i = 0; i < numChunks; i++) {
int dataIdx = i * 4;
uint chunk = chunks[i];
if (dataIdx < length)
data[dataIdx] = (byte)(chunk);
if (dataIdx + 1 < length)
data[dataIdx + 1] = (byte)(chunk >> 8);
if (dataIdx + 2 < length)
data[dataIdx + 2] = (byte)(chunk >> 16);
if (dataIdx + 3 < length)
data[dataIdx + 3] = (byte)(chunk >> 24);
}
return Length;
}
public void FromArray(byte[] data, int length) {
int numChunks = (length / 4) + 1;
if (chunks.Length < numChunks)
chunks = new uint[numChunks];
for (int i = 0; i < numChunks; i++) {
int dataIdx = i * 4;
uint chunk = 0;
if (dataIdx < length)
chunk = (uint)data[dataIdx];
if (dataIdx + 1 < length)
chunk = chunk | (uint)data[dataIdx + 1] << 8;
if (dataIdx + 2 < length)
chunk = chunk | (uint)data[dataIdx + 2] << 16;
if (dataIdx + 3 < length)
chunk = chunk | (uint)data[dataIdx + 3] << 24;
chunks[i] = chunk;
}
int positionInByte = FindHighestBitPosition(data[length - 1]);
nextPosition = ((length - 1) * 8) + (positionInByte - 1);
readPosition = 0;
}
#if NETSTACK_SPAN
public int ToSpan(ref Span<byte> data) {
Add(1, 1);
int numChunks = (nextPosition >> 5) + 1;
int length = data.Length;
for (int i = 0; i < numChunks; i++) {
int dataIdx = i * 4;
uint chunk = chunks[i];
if (dataIdx < length)
data[dataIdx] = (byte)(chunk);
if (dataIdx + 1 < length)
data[dataIdx + 1] = (byte)(chunk >> 8);
if (dataIdx + 2 < length)
data[dataIdx + 2] = (byte)(chunk >> 16);
if (dataIdx + 3 < length)
data[dataIdx + 3] = (byte)(chunk >> 24);
}
return Length;
}
public void FromSpan(ref ReadOnlySpan<byte> data, int length) {
int numChunks = (length / 4) + 1;
if (chunks.Length < numChunks)
chunks = new uint[numChunks];
for (int i = 0; i < numChunks; i++) {
int dataIdx = i * 4;
uint chunk = 0;
if (dataIdx < length)
chunk = (uint)data[dataIdx];
if (dataIdx + 1 < length)
chunk = chunk | (uint)data[dataIdx + 1] << 8;
if (dataIdx + 2 < length)
chunk = chunk | (uint)data[dataIdx + 2] << 16;
if (dataIdx + 3 < length)
chunk = chunk | (uint)data[dataIdx + 3] << 24;
chunks[i] = chunk;
}
int positionInByte = FindHighestBitPosition(data[length - 1]);
nextPosition = ((length - 1) * 8) + (positionInByte - 1);
readPosition = 0;
}
#endif
[MethodImpl(256)]
public BitBuffer AddBool(bool value) {
Add(1, value ? 1U : 0U);
return this;
}
[MethodImpl(256)]
public bool ReadBool() {
return Read(1) > 0;
}
[MethodImpl(256)]
public bool PeekBool() {
return Peek(1) > 0;
}
[MethodImpl(256)]
public BitBuffer AddByte(byte value) {
Add(8, value);
return this;
}
[MethodImpl(256)]
public byte ReadByte() {
return (byte)Read(8);
}
[MethodImpl(256)]
public byte PeekByte() {
return (byte)Peek(8);
}
[MethodImpl(256)]
public BitBuffer AddShort(short value) {
AddInt(value);
return this;
}
[MethodImpl(256)]
public short ReadShort() {
return (short)ReadInt();
}
[MethodImpl(256)]
public short PeekShort() {
return (short)PeekInt();
}
[MethodImpl(256)]
public BitBuffer AddUShort(ushort value) {
AddUInt(value);
return this;
}
[MethodImpl(256)]
public ushort ReadUShort() {
return (ushort)ReadUInt();
}
[MethodImpl(256)]
public ushort PeekUShort() {
return (ushort)PeekUInt();
}
[MethodImpl(256)]
public BitBuffer AddInt(int value) {
uint zigzag = (uint)((value << 1) ^ (value >> 31));
AddUInt(zigzag);
return this;
}
[MethodImpl(256)]
public int ReadInt() {
uint value = ReadUInt();
int zagzig = (int)((value >> 1) ^ (-(int)(value & 1)));
return zagzig;
}
[MethodImpl(256)]
public int PeekInt() {
uint value = PeekUInt();
int zagzig = (int)((value >> 1) ^ (-(int)(value & 1)));
return zagzig;
}
[MethodImpl(256)]
public BitBuffer AddUInt(uint value) {
uint buffer = 0x0u;
do {
buffer = value & 0x7Fu;
value >>= 7;
if (value > 0)
buffer |= 0x80u;
Add(8, buffer);
}
while (value > 0);
return this;
}
[MethodImpl(256)]
public uint ReadUInt() {
uint buffer = 0x0u;
uint value = 0x0u;
int shift = 0;
do {
buffer = Read(8);
value |= (buffer & 0x7Fu) << shift;
shift += 7;
}
while ((buffer & 0x80u) > 0);
return value;
}
[MethodImpl(256)]
public uint PeekUInt() {
int tempPosition = readPosition;
uint value = ReadUInt();
readPosition = tempPosition;
return value;
}
[MethodImpl(256)]
public BitBuffer AddLong(long value) {
AddInt((int)(value & uint.MaxValue));
AddInt((int)(value >> 32));
return this;
}
[MethodImpl(256)]
public long ReadLong() {
int low = ReadInt();
int high = ReadInt();
long value = high;
return value << 32 | (uint)low;
}
[MethodImpl(256)]
public long PeekLong() {
int tempPosition = readPosition;
long value = ReadLong();
readPosition = tempPosition;
return value;
}
[MethodImpl(256)]
public BitBuffer AddULong(ulong value) {
AddUInt((uint)(value & uint.MaxValue));
AddUInt((uint)(value >> 32));
return this;
}
[MethodImpl(256)]
public ulong ReadULong() {
uint low = ReadUInt();
uint high = ReadUInt();
return (ulong)high << 32 | low;
}
[MethodImpl(256)]
public ulong PeekULong() {
int tempPosition = readPosition;
ulong value = ReadULong();
readPosition = tempPosition;
return value;
}
[MethodImpl(256)]
public BitBuffer AddString(string value) {
if (value == null)
throw new ArgumentNullException("value");
uint length = (uint)value.Length;
if (length > stringLengthMax) {
length = (uint)stringLengthMax;
throw new ArgumentOutOfRangeException("value length exceeded");
}
Add(stringLengthBits, length);
for (int i = 0; i < length; i++) {
Add(bitsASCII, ToASCII(value[i]));
}
return this;
}
[MethodImpl(256)]
public string ReadString() {
StringBuilder builder = new StringBuilder();
uint length = Read(stringLengthBits);
for (int i = 0; i < length; i++) {
builder.Append((char)Read(bitsASCII));
}
return builder.ToString();
}
public override string ToString() {
StringBuilder builder = new StringBuilder();
for (int i = chunks.Length - 1; i >= 0; i--) {
builder.Append(Convert.ToString(chunks[i], 2).PadLeft(32, '0'));
}
StringBuilder spaced = new StringBuilder();
for (int i = 0; i < builder.Length; i++) {
spaced.Append(builder[i]);
if (((i + 1) % 8) == 0)
spaced.Append(" ");
}
return spaced.ToString();
}
private void ExpandArray() {
int newCapacity = (chunks.Length * growFactor) + minGrow;
uint[] newChunks = new uint[newCapacity];
Array.Copy(chunks, newChunks, chunks.Length);
chunks = newChunks;
}
[MethodImpl(256)]
private static int FindHighestBitPosition(byte data) {
int shiftCount = 0;
while (data > 0) {
data >>= 1;
shiftCount++;
}
return shiftCount;
}
private static byte ToASCII(char character) {
byte value = 0;
try {
value = Convert.ToByte(character);
}
catch (OverflowException) {
throw new Exception("Cannot convert to ASCII: " + character);
}
if (value > 127)
throw new Exception("Cannot convert to ASCII: " + character);
return value;
}
}
}