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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RASTER_GPU_RASTER_BUFFER_PROVIDER_H_
#define CC_RASTER_GPU_RASTER_BUFFER_PROVIDER_H_
#include <stdint.h>
#include <memory>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/rand_util.h"
#include "base/time/time.h"
#include "cc/raster/raster_buffer_provider.h"
#include "cc/raster/raster_query_queue.h"
#include "components/viz/common/resources/shared_image_format.h"
#include "gpu/command_buffer/common/sync_token.h"
namespace gpu {
namespace raster {
class RasterInterface;
} // namespace raster
} // namespace gpu
namespace viz {
class ContextProvider;
class RasterContextProvider;
} // namespace viz
namespace cc {
class CC_EXPORT GpuRasterBufferProvider : public RasterBufferProvider {
public:
static constexpr float kRasterMetricProbability = 0.01;
GpuRasterBufferProvider(
viz::ContextProvider* compositor_context_provider,
viz::RasterContextProvider* worker_context_provider,
bool use_gpu_memory_buffer_resources,
viz::SharedImageFormat tile_format,
const gfx::Size& max_tile_size,
bool unpremultiply_and_dither_low_bit_depth_tiles,
RasterQueryQueue* const pending_raster_queries,
float raster_metric_probability = kRasterMetricProbability);
GpuRasterBufferProvider(const GpuRasterBufferProvider&) = delete;
~GpuRasterBufferProvider() override;
GpuRasterBufferProvider& operator=(const GpuRasterBufferProvider&) = delete;
// Overridden from RasterBufferProvider:
std::unique_ptr<RasterBuffer> AcquireBufferForRaster(
const ResourcePool::InUsePoolResource& resource,
uint64_t resource_content_id,
uint64_t previous_content_id,
bool depends_on_at_raster_decodes,
bool depends_on_hardware_accelerated_jpeg_candidates,
bool depends_on_hardware_accelerated_webp_candidates) override;
void Flush() override;
viz::SharedImageFormat GetFormat() const override;
bool IsResourcePremultiplied() const override;
bool CanPartialRasterIntoProvidedResource() const override;
bool IsResourceReadyToDraw(
const ResourcePool::InUsePoolResource& resource) const override;
uint64_t SetReadyToDrawCallback(
const std::vector<const ResourcePool::InUsePoolResource*>& resources,
base::OnceClosure callback,
uint64_t pending_callback_id) const override;
void Shutdown() override;
private:
class GpuRasterBacking;
class RasterBufferImpl : public RasterBuffer {
public:
RasterBufferImpl(GpuRasterBufferProvider* client,
const ResourcePool::InUsePoolResource& in_use_resource,
GpuRasterBacking* backing,
bool resource_has_previous_content,
bool depends_on_at_raster_decodes,
bool depends_on_hardware_accelerated_jpeg_candidates,
bool depends_on_hardware_accelerated_webp_candidates);
RasterBufferImpl(const RasterBufferImpl&) = delete;
~RasterBufferImpl() override;
RasterBufferImpl& operator=(const RasterBufferImpl&) = delete;
// Overridden from RasterBuffer:
void Playback(const RasterSource* raster_source,
const gfx::Rect& raster_full_rect,
const gfx::Rect& raster_dirty_rect,
uint64_t new_content_id,
const gfx::AxisTransform2d& transform,
const RasterSource::PlaybackSettings& playback_settings,
const GURL& url) override;
bool SupportsBackgroundThreadPriority() const override;
private:
void PlaybackOnWorkerThread(
const RasterSource* raster_source,
const gfx::Rect& raster_full_rect,
const gfx::Rect& raster_dirty_rect,
uint64_t new_content_id,
const gfx::AxisTransform2d& transform,
const RasterSource::PlaybackSettings& playback_settings,
const GURL& url);
void PlaybackOnWorkerThreadInternal(
const RasterSource* raster_source,
const gfx::Rect& raster_full_rect,
const gfx::Rect& raster_dirty_rect,
uint64_t new_content_id,
const gfx::AxisTransform2d& transform,
const RasterSource::PlaybackSettings& playback_settings,
const GURL& url,
RasterQuery* query);
void RasterizeSource(
const RasterSource* raster_source,
const gfx::Rect& raster_full_rect,
const gfx::Rect& playback_rect,
const gfx::AxisTransform2d& transform,
const RasterSource::PlaybackSettings& playback_settings);
// These fields may only be used on the compositor thread.
const raw_ptr<GpuRasterBufferProvider> client_;
raw_ptr<GpuRasterBacking> backing_;
// These fields are for use on the worker thread.
const gfx::Size resource_size_;
const viz::SharedImageFormat shared_image_format_;
const gfx::ColorSpace color_space_;
const bool resource_has_previous_content_;
const bool depends_on_at_raster_decodes_;
const bool depends_on_hardware_accelerated_jpeg_candidates_;
const bool depends_on_hardware_accelerated_webp_candidates_;
base::TimeTicks creation_time_;
};
bool ShouldUnpremultiplyAndDitherResource(
viz::SharedImageFormat format) const;
const raw_ptr<viz::ContextProvider> compositor_context_provider_;
const raw_ptr<viz::RasterContextProvider> worker_context_provider_;
const bool use_gpu_memory_buffer_resources_;
const viz::SharedImageFormat tile_format_;
const gfx::Size max_tile_size_;
const raw_ptr<RasterQueryQueue, DanglingUntriaged> pending_raster_queries_;
const double raster_metric_probability_;
// Accessed with the worker context lock acquired.
base::MetricsSubSampler metrics_subsampler_;
const bool is_using_raw_draw_;
bool is_using_dmsaa_ = false;
};
} // namespace cc
#endif // CC_RASTER_GPU_RASTER_BUFFER_PROVIDER_H_