diff options
Diffstat (limited to 'quickmultieffect/shaders/compatibility')
-rw-r--r-- | quickmultieffect/shaders/compatibility/bluritems.frag | 12 | ||||
-rw-r--r-- | quickmultieffect/shaders/compatibility/bluritems.vert | 17 |
2 files changed, 0 insertions, 29 deletions
diff --git a/quickmultieffect/shaders/compatibility/bluritems.frag b/quickmultieffect/shaders/compatibility/bluritems.frag deleted file mode 100644 index 54ce994..0000000 --- a/quickmultieffect/shaders/compatibility/bluritems.frag +++ /dev/null @@ -1,12 +0,0 @@ -uniform lowp sampler2D source; -uniform lowp float qt_Opacity; -varying highp vec2 texCoord0; -varying highp vec2 texCoord1; -varying highp vec2 texCoord2; -varying highp vec2 texCoord3; - -void main() { - highp vec4 sourceColor = (texture2D(source, texCoord0) + texture2D(source, texCoord1) + - texture2D(source, texCoord2) + texture2D(source, texCoord3)) / 4.0; - gl_FragColor = sourceColor * qt_Opacity; -} diff --git a/quickmultieffect/shaders/compatibility/bluritems.vert b/quickmultieffect/shaders/compatibility/bluritems.vert deleted file mode 100644 index ab31be1..0000000 --- a/quickmultieffect/shaders/compatibility/bluritems.vert +++ /dev/null @@ -1,17 +0,0 @@ -attribute highp vec4 qt_Vertex; -attribute highp vec2 qt_MultiTexCoord0; -uniform highp mat4 qt_Matrix; -uniform highp vec2 step; -varying highp vec2 texCoord0; -varying highp vec2 texCoord1; -varying highp vec2 texCoord2; -varying highp vec2 texCoord3; - -void main() { - lowp float dither = 0.33; - texCoord0 = vec2(qt_MultiTexCoord0.x + step.x, qt_MultiTexCoord0.y + step.y * dither); - texCoord1 = vec2(qt_MultiTexCoord0.x + step.x * dither, qt_MultiTexCoord0.y - step.y); - texCoord2 = vec2(qt_MultiTexCoord0.x - step.x * dither, qt_MultiTexCoord0.y + step.y); - texCoord3 = vec2(qt_MultiTexCoord0.x - step.x, qt_MultiTexCoord0.y - step.y * dither); - gl_Position = qt_Matrix * qt_Vertex; -} |