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Diffstat (limited to 'quickmultieffect/shaders/compile.bat')
-rw-r--r-- | quickmultieffect/shaders/compile.bat | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/quickmultieffect/shaders/compile.bat b/quickmultieffect/shaders/compile.bat new file mode 100644 index 0000000..132db2f --- /dev/null +++ b/quickmultieffect/shaders/compile.bat @@ -0,0 +1,96 @@ +::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: +:: +:: Copyright (C) 2021 The Qt Company Ltd. +:: Contact: https://www.qt.io/licensing/ +:: +:: This file is part of the Qt Quick MultiEffect module of the Qt Toolkit. +:: +:: $QT_BEGIN_LICENSE:LGPL$ +:: Commercial License Usage +:: Licensees holding valid commercial Qt licenses may use this file in +:: accordance with the commercial license agreement provided with the +:: Software or, alternatively, in accordance with the terms contained in +:: a written agreement between you and The Qt Company. For licensing terms +:: and conditions see https://www.qt.io/terms-conditions. For further +:: information use the contact form at https://www.qt.io/contact-us. +:: +:: GNU Lesser General Public License Usage +:: Alternatively, this file may be used under the terms of the GNU Lesser +:: General Public License version 3 as published by the Free Software +:: Foundation and appearing in the file LICENSE.LGPL3 included in the +:: packaging of this file. Please review the following information to +:: ensure the GNU Lesser General Public License version 3 requirements +:: will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +:: +:: GNU General Public License Usage +:: Alternatively, this file may be used under the terms of the GNU +:: General Public License version 2.0 or (at your option) the GNU General +:: Public license version 3 or any later version approved by the KDE Free +:: Qt Foundation. The licenses are as published by the Free Software +:: Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +:: included in the packaging of this file. Please review the following +:: information to ensure the GNU General Public License requirements will +:: be met: https://www.gnu.org/licenses/gpl-2.0.html and +:: https://www.gnu.org/licenses/gpl-3.0.html. +:: +:: $QT_END_LICENSE$ +:: +::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: + +:: Multieffect fragment shaders :: +:: c = Common color effects +:: m = Mask +:: b = Blur +:: s = Shadow +:: [n] = Amount of blur items used + +qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_c0.frag.qsb multieffect.frag +qsb -DMASK --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cm0.frag.qsb multieffect.frag + +:: Special shaders for non-blurred shadows +qsb -DBL0 -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cs0.frag.qsb multieffect.frag +qsb -DBL0 -DMASK -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cms0.frag.qsb multieffect.frag + +:: Shaders for different blur levels +qsb -DBL1 -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cb1.frag.qsb multieffect.frag +qsb -DBL1 -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cs1.frag.qsb multieffect.frag +qsb -DBL1 -DMASK -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmb1.frag.qsb multieffect.frag +qsb -DBL1 -DMASK -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cms1.frag.qsb multieffect.frag +qsb -DBL1 -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cbs1.frag.qsb multieffect.frag +qsb -DBL1 -DMASK -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmbs1.frag.qsb multieffect.frag + +qsb -DBL1 -DBL2 -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cb2.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cs2.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DMASK -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmb2.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DMASK -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cms2.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cbs2.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DMASK -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmbs2.frag.qsb multieffect.frag + +qsb -DBL1 -DBL2 -DBL3 -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cb3.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cs3.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DMASK -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmb3.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DMASK -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cms3.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cbs3.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DMASK -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmbs3.frag.qsb multieffect.frag + +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cb4.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cs4.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DMASK -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmb4.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DMASK -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cms4.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cbs4.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DMASK -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmbs4.frag.qsb multieffect.frag + +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DBL5 -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cb5.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DBL5 -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cs5.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DBL5 -DMASK -DBLUR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmb5.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DBL5 -DMASK -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cms5.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DBL5 -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cbs5.frag.qsb multieffect.frag +qsb -DBL1 -DBL2 -DBL3 -DBL4 -DBL5 -DMASK -DBLUR -DSHADOW --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cmbs5.frag.qsb multieffect.frag + +:: Multieffect vertex shaders :: +qsb -b --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_c.vert.qsb multieffect.vert +qsb -DSHADOW -b --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o multieffect_cs.vert.qsb multieffect.vert + +:: Bluritems shaders :: +qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o bluritems.frag.qsb bluritems.frag +qsb -b --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o bluritems.vert.qsb bluritems.vert |