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authorTarja Sundqvist <tarja.sundqvist@qt.io>2024-11-20 15:56:37 +0200
committerTarja Sundqvist <tarja.sundqvist@qt.io>2024-11-20 15:56:37 +0200
commitde625ea60fa8eb030c3348710a96b37f2281ae0f (patch)
treec50b9fbac603d9efad0374a18c906ba14ced9e2b
parentabe4729ea8db32124c36dc33fc32eb629df03043 (diff)
parent73eeb35f09fd1ea846bb0f5ce507316f587fda9f (diff)
Merge tag 'v5.15.17-lts' into tqtc/lts-5.15-opensource5.15
Qt 5.15.17-lts release Change-Id: I85da10a6f1030e50730c7aaee4c71ae861f1ecc4
-rw-r--r--.qmake.conf2
-rw-r--r--examples/quick/quickwidgets/quickwidget/main.cpp18
-rw-r--r--examples/quick/scenegraph/d3d11underqml/squircle.frag50
-rw-r--r--examples/quick/scenegraph/d3d11underqml/squircle.vert50
-rw-r--r--examples/quick/scenegraph/fboitem/shaders/checker.frag50
-rw-r--r--examples/quick/scenegraph/fboitem/shaders/checker_rhi.frag50
-rw-r--r--examples/quick/scenegraph/metaltextureimport/squircle.frag50
-rw-r--r--examples/quick/scenegraph/metaltextureimport/squircle.vert50
-rw-r--r--examples/quick/scenegraph/metalunderqml/squircle.frag50
-rw-r--r--examples/quick/scenegraph/metalunderqml/squircle.vert50
-rw-r--r--examples/quick/scenegraph/rendernode/metalshader.frag50
-rw-r--r--examples/quick/scenegraph/rendernode/metalshader.vert50
-rw-r--r--examples/quick/scenegraph/shared/squircle_rhi.frag50
-rw-r--r--examples/quick/scenegraph/shared/squircle_rhi.vert50
-rw-r--r--examples/quick/scenegraph/twotextureproviders/shaders/checker.frag50
-rw-r--r--examples/quick/scenegraph/twotextureproviders/shaders/checker_rhi.frag50
-rw-r--r--examples/quick/scenegraph/twotextureproviders/shaders/xorblender.frag50
-rw-r--r--examples/quick/scenegraph/twotextureproviders/shaders/xorblender.vert50
-rw-r--r--examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.frag50
-rw-r--r--examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.vert50
-rw-r--r--examples/quick/shadereffects/content/shaders/+hlsl/blur.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/+hlsl/colorize.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/+hlsl/genie.vert50
-rw-r--r--examples/quick/shadereffects/content/shaders/+hlsl/outline.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/+hlsl/shadow.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/+hlsl/wobble.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/blur.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/colorize.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/genie.vert50
-rw-r--r--examples/quick/shadereffects/content/shaders/outline.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/rhi/blur.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/rhi/colorize.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/rhi/genie.vert50
-rw-r--r--examples/quick/shadereffects/content/shaders/rhi/outline.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/rhi/shadow.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/rhi/wobble.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/shadow.frag50
-rw-r--r--examples/quick/shadereffects/content/shaders/wobble.frag50
-rw-r--r--src/3rdparty/masm/wtf/OSAllocatorPosix.cpp11
-rw-r--r--src/particles/qquickparticlesystem.cpp5
-rw-r--r--src/particles/qquickparticlesystem_p.h2
-rw-r--r--src/particles/shaders/customparticle.frag39
-rw-r--r--src/particles/shaders/customparticle.vert39
-rw-r--r--src/particles/shaders/customparticle_core.frag39
-rw-r--r--src/particles/shaders/customparticle_core.vert39
-rw-r--r--src/particles/shaders/customparticletemplate.vert39
-rw-r--r--src/particles/shaders/customparticletemplate_core.vert39
-rw-r--r--src/particles/shaders/imageparticle.frag39
-rw-r--r--src/particles/shaders/imageparticle.vert39
-rw-r--r--src/particles/shaders/imageparticle_core.frag39
-rw-r--r--src/particles/shaders/imageparticle_core.vert39
-rw-r--r--src/particles/shaders_ng/imageparticle.frag39
-rw-r--r--src/particles/shaders_ng/imageparticle.vert39
-rw-r--r--src/qml/jsruntime/qv4qobjectwrapper.cpp2
-rw-r--r--src/qml/qml/qqmlcontext_p.h21
-rw-r--r--src/qml/qml/qqmlengine.cpp20
-rw-r--r--src/quick/items/qquickflickable.cpp7
-rw-r--r--src/quick/items/qquickflickable_p_p.h3
-rw-r--r--src/quick/items/qquicktext.cpp2
-rw-r--r--src/quick/items/qquickwindow.cpp2
-rw-r--r--src/quick/items/shaders/shadereffect.frag39
-rw-r--r--src/quick/items/shaders/shadereffect.vert39
-rw-r--r--src/quick/items/shaders/shadereffect_core.frag39
-rw-r--r--src/quick/items/shaders/shadereffect_core.vert39
-rw-r--r--src/quick/items/shaders/shadereffectfallback.frag39
-rw-r--r--src/quick/items/shaders/shadereffectfallback.vert39
-rw-r--r--src/quick/items/shaders/shadereffectfallback_core.frag39
-rw-r--r--src/quick/items/shaders/shadereffectfallback_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/24bittextmask.frag39
-rw-r--r--src/quick/scenegraph/shaders/24bittextmask_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/32bitcolortext.frag39
-rw-r--r--src/quick/scenegraph/shaders/32bitcolortext_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/8bittextmask.frag39
-rw-r--r--src/quick/scenegraph/shaders/8bittextmask_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldoutlinetext.frag39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldoutlinetext_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldshiftedtext.frag39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldshiftedtext.vert39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldshiftedtext_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldshiftedtext_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldtext.frag39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldtext.vert39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldtext_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/distancefieldtext_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/flatcolor.frag39
-rw-r--r--src/quick/scenegraph/shaders/flatcolor.vert39
-rw-r--r--src/quick/scenegraph/shaders/flatcolor_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/flatcolor_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag39
-rw-r--r--src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert39
-rw-r--r--src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.frag39
-rw-r--r--src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert39
-rw-r--r--src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/opaquetexture.frag39
-rw-r--r--src/quick/scenegraph/shaders/opaquetexture.vert39
-rw-r--r--src/quick/scenegraph/shaders/opaquetexture_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/opaquetexture_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/outlinedtext.frag39
-rw-r--r--src/quick/scenegraph/shaders/outlinedtext.vert39
-rw-r--r--src/quick/scenegraph/shaders/outlinedtext_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/outlinedtext_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/rendernode.frag39
-rw-r--r--src/quick/scenegraph/shaders/rendernode.vert39
-rw-r--r--src/quick/scenegraph/shaders/rendernode_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/rendernode_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/smoothcolor.frag39
-rw-r--r--src/quick/scenegraph/shaders/smoothcolor.vert39
-rw-r--r--src/quick/scenegraph/shaders/smoothcolor_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/smoothcolor_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/smoothtexture.frag39
-rw-r--r--src/quick/scenegraph/shaders/smoothtexture.vert39
-rw-r--r--src/quick/scenegraph/shaders/smoothtexture_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/smoothtexture_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/sprite.frag39
-rw-r--r--src/quick/scenegraph/shaders/sprite.vert39
-rw-r--r--src/quick/scenegraph/shaders/sprite_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/sprite_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/stencilclip.frag39
-rw-r--r--src/quick/scenegraph/shaders/stencilclip.vert39
-rw-r--r--src/quick/scenegraph/shaders/stencilclip_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/stencilclip_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/styledtext.frag39
-rw-r--r--src/quick/scenegraph/shaders/styledtext.vert39
-rw-r--r--src/quick/scenegraph/shaders/styledtext_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/styledtext_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/textmask.frag39
-rw-r--r--src/quick/scenegraph/shaders/textmask.vert39
-rw-r--r--src/quick/scenegraph/shaders/textmask_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/textmask_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/texture.frag39
-rw-r--r--src/quick/scenegraph/shaders/texture_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/vertexcolor.frag39
-rw-r--r--src/quick/scenegraph/shaders/vertexcolor.vert39
-rw-r--r--src/quick/scenegraph/shaders/vertexcolor_core.frag39
-rw-r--r--src/quick/scenegraph/shaders/vertexcolor_core.vert39
-rw-r--r--src/quick/scenegraph/shaders/visualization.frag39
-rw-r--r--src/quick/scenegraph/shaders/visualization.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/24bittextmask.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/32bitcolortext.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/8bittextmask.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/8bittextmask_a.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/distancefieldoutlinetext_a.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/distancefieldshiftedtext_a.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/distancefieldtext.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/distancefieldtext.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/distancefieldtext_a.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/flatcolor.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/flatcolor.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext_a.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext_a.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/opaquetexture.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/opaquetexture.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/outlinedtext.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/outlinedtext.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/outlinedtext_a.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/shadereffect.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/shadereffect.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/smoothcolor.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/smoothcolor.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/smoothtexture.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/smoothtexture.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/sprite.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/sprite.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/stencilclip.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/stencilclip.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/styledtext.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/styledtext.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/styledtext_a.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/textmask.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/textmask.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/texture.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/texture.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/vertexcolor.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/vertexcolor.vert39
-rw-r--r--src/quick/scenegraph/shaders_ng/visualization.frag39
-rw-r--r--src/quick/scenegraph/shaders_ng/visualization.vert39
-rw-r--r--src/quickshapes/qquickshape.cpp2
-rw-r--r--src/quickshapes/shaders/blit.frag39
-rw-r--r--src/quickshapes/shaders/blit.vert39
-rw-r--r--src/quickshapes/shaders/blit_core.frag39
-rw-r--r--src/quickshapes/shaders/blit_core.vert39
-rw-r--r--src/quickshapes/shaders/conicalgradient.frag39
-rw-r--r--src/quickshapes/shaders/conicalgradient.vert39
-rw-r--r--src/quickshapes/shaders/conicalgradient_core.frag39
-rw-r--r--src/quickshapes/shaders/conicalgradient_core.vert39
-rw-r--r--src/quickshapes/shaders/lineargradient.frag39
-rw-r--r--src/quickshapes/shaders/lineargradient.vert39
-rw-r--r--src/quickshapes/shaders/lineargradient_core.frag39
-rw-r--r--src/quickshapes/shaders/lineargradient_core.vert39
-rw-r--r--src/quickshapes/shaders/radialgradient.frag39
-rw-r--r--src/quickshapes/shaders/radialgradient.vert39
-rw-r--r--src/quickshapes/shaders/radialgradient_core.frag39
-rw-r--r--src/quickshapes/shaders/radialgradient_core.vert39
-rw-r--r--src/quickshapes/shaders_ng/conicalgradient.frag39
-rw-r--r--src/quickshapes/shaders_ng/conicalgradient.vert39
-rw-r--r--src/quickshapes/shaders_ng/lineargradient.frag39
-rw-r--r--src/quickshapes/shaders_ng/lineargradient.vert39
-rw-r--r--src/quickshapes/shaders_ng/radialgradient.frag39
-rw-r--r--src/quickshapes/shaders_ng/radialgradient.vert39
-rw-r--r--tests/auto/qml/qmlmin/tst_qmlmin.cpp4
-rw-r--r--tests/auto/qml/qqmlcontext/data/A.qml6
-rw-r--r--tests/auto/qml/qqmlcontext/data/B.qml6
-rw-r--r--tests/auto/qml/qqmlcontext/data/C.qml6
-rw-r--r--tests/auto/qml/qqmlcontext/data/destroyContextObject.qml5
-rw-r--r--tests/auto/qml/qqmlcontext/tst_qqmlcontext.cpp25
-rw-r--r--tests/auto/quick/pointerhandlers/qquickdraghandler/BLACKLIST3
-rw-r--r--tests/auto/quick/qquickflickable/data/listviewWithTextDelegate.qml14
-rw-r--r--tests/auto/quick/qquickflickable/tst_qquickflickable.cpp52
219 files changed, 8262 insertions, 35 deletions
diff --git a/.qmake.conf b/.qmake.conf
index 0374cc1858..7fe2234bb0 100644
--- a/.qmake.conf
+++ b/.qmake.conf
@@ -4,4 +4,4 @@ CONFIG += warning_clean
DEFINES += QT_NO_LINKED_LIST
DEFINES += QT_NO_JAVA_STYLE_ITERATORS
-MODULE_VERSION = 5.15.16
+MODULE_VERSION = 5.15.17
diff --git a/examples/quick/quickwidgets/quickwidget/main.cpp b/examples/quick/quickwidgets/quickwidget/main.cpp
index f28b2f1443..1acb08bd1e 100644
--- a/examples/quick/quickwidgets/quickwidget/main.cpp
+++ b/examples/quick/quickwidgets/quickwidget/main.cpp
@@ -108,14 +108,22 @@ MainWindow::MainWindow()
setCentralWidget(centralWidget);
QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
- fileMenu->addAction(tr("Grab framebuffer"), this, &MainWindow::grabFramebuffer);
- fileMenu->addAction(tr("Render to pixmap"), this, &MainWindow::renderToPixmap);
- fileMenu->addAction(tr("Grab via grabToImage"), this, &MainWindow::grabToImage);
+ auto grabAction = fileMenu->addAction(tr("Grab framebuffer"), this, &MainWindow::grabFramebuffer);
+ auto renderAction = fileMenu->addAction(tr("Render to pixmap"), this, &MainWindow::renderToPixmap);
+ auto grabToImageAction = fileMenu->addAction(tr("Grab via grabToImage"), this, &MainWindow::grabToImage);
fileMenu->addAction(tr("Quit"), qApp, &QCoreApplication::quit);
QMenu *windowMenu = menuBar()->addMenu(tr("&Window"));
windowMenu->addAction(tr("Add tab widget"), this,
[this, centralWidget] { createQuickWidgetsInTabs(centralWidget); });
+
+ connect(m_quickWidget, &QObject::destroyed, this,
+ [this, grabAction, renderAction, grabToImageAction] {
+ m_quickWidget = nullptr;
+ grabAction->setEnabled(false);
+ renderAction->setEnabled(false);
+ grabToImageAction->setEnabled(false);
+ });
}
void MainWindow::createQuickWidgetsInTabs(QMdiArea *mdiArea)
@@ -146,6 +154,7 @@ void MainWindow::quickWidgetStatusChanged(QQuickWidget::Status status)
{
if (status == QQuickWidget::Error) {
QStringList errors;
+ Q_ASSERT(m_quickWidget);
const auto widgetErrors = m_quickWidget->errors();
for (const QQmlError &error : widgetErrors)
errors.append(error.toString());
@@ -170,12 +179,14 @@ template<class T> void saveToFile(QWidget *parent, T *saveable)
void MainWindow::grabFramebuffer()
{
+ Q_ASSERT(m_quickWidget);
QImage image = m_quickWidget->grabFramebuffer();
saveToFile(this, &image);
}
void MainWindow::renderToPixmap()
{
+ Q_ASSERT(m_quickWidget);
QPixmap pixmap(m_quickWidget->size());
m_quickWidget->render(&pixmap);
saveToFile(this, &pixmap);
@@ -188,6 +199,7 @@ void MainWindow::grabToImage()
fd.setDefaultSuffix("png");
fd.selectFile("test_grabToImage.png");
if (fd.exec() == QDialog::Accepted) {
+ Q_ASSERT(m_quickWidget);
QMetaObject::invokeMethod(m_quickWidget->rootObject(), "performLayerBasedGrab",
Q_ARG(QVariant, fd.selectedFiles().first()));
}
diff --git a/examples/quick/scenegraph/d3d11underqml/squircle.frag b/examples/quick/scenegraph/d3d11underqml/squircle.frag
index a907c84e58..a8870e2aa4 100644
--- a/examples/quick/scenegraph/d3d11underqml/squircle.frag
+++ b/examples/quick/scenegraph/d3d11underqml/squircle.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
cbuffer buf : register(b0)
{
float ubuf_t : packoffset(c0);
diff --git a/examples/quick/scenegraph/d3d11underqml/squircle.vert b/examples/quick/scenegraph/d3d11underqml/squircle.vert
index 077a1ad096..967a05d0ed 100644
--- a/examples/quick/scenegraph/d3d11underqml/squircle.vert
+++ b/examples/quick/scenegraph/d3d11underqml/squircle.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
static float4 gl_Position;
static float4 vertices;
static float2 coords;
diff --git a/examples/quick/scenegraph/fboitem/shaders/checker.frag b/examples/quick/scenegraph/fboitem/shaders/checker.frag
index 044b3bad58..430931a3a6 100644
--- a/examples/quick/scenegraph/fboitem/shaders/checker.frag
+++ b/examples/quick/scenegraph/fboitem/shaders/checker.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
uniform lowp vec4 color1;
uniform lowp vec4 color2;
uniform highp vec2 pixelSize;
diff --git a/examples/quick/scenegraph/fboitem/shaders/checker_rhi.frag b/examples/quick/scenegraph/fboitem/shaders/checker_rhi.frag
index 1e4131d026..82b51ffdd4 100644
--- a/examples/quick/scenegraph/fboitem/shaders/checker_rhi.frag
+++ b/examples/quick/scenegraph/fboitem/shaders/checker_rhi.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(std140, binding = 0) uniform buf {
diff --git a/examples/quick/scenegraph/metaltextureimport/squircle.frag b/examples/quick/scenegraph/metaltextureimport/squircle.frag
index 15f34624fe..0c28cd1faf 100644
--- a/examples/quick/scenegraph/metaltextureimport/squircle.frag
+++ b/examples/quick/scenegraph/metaltextureimport/squircle.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#include <metal_stdlib>
#include <simd/simd.h>
diff --git a/examples/quick/scenegraph/metaltextureimport/squircle.vert b/examples/quick/scenegraph/metaltextureimport/squircle.vert
index a88c59f541..b01b017c01 100644
--- a/examples/quick/scenegraph/metaltextureimport/squircle.vert
+++ b/examples/quick/scenegraph/metaltextureimport/squircle.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#include <metal_stdlib>
#include <simd/simd.h>
diff --git a/examples/quick/scenegraph/metalunderqml/squircle.frag b/examples/quick/scenegraph/metalunderqml/squircle.frag
index 15f34624fe..0c28cd1faf 100644
--- a/examples/quick/scenegraph/metalunderqml/squircle.frag
+++ b/examples/quick/scenegraph/metalunderqml/squircle.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#include <metal_stdlib>
#include <simd/simd.h>
diff --git a/examples/quick/scenegraph/metalunderqml/squircle.vert b/examples/quick/scenegraph/metalunderqml/squircle.vert
index a88c59f541..b01b017c01 100644
--- a/examples/quick/scenegraph/metalunderqml/squircle.vert
+++ b/examples/quick/scenegraph/metalunderqml/squircle.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#include <metal_stdlib>
#include <simd/simd.h>
diff --git a/examples/quick/scenegraph/rendernode/metalshader.frag b/examples/quick/scenegraph/rendernode/metalshader.frag
index 907faa537f..795d371d17 100644
--- a/examples/quick/scenegraph/rendernode/metalshader.frag
+++ b/examples/quick/scenegraph/rendernode/metalshader.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#include <metal_stdlib>
#include <simd/simd.h>
diff --git a/examples/quick/scenegraph/rendernode/metalshader.vert b/examples/quick/scenegraph/rendernode/metalshader.vert
index 12b721f524..4d5a371877 100644
--- a/examples/quick/scenegraph/rendernode/metalshader.vert
+++ b/examples/quick/scenegraph/rendernode/metalshader.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#include <metal_stdlib>
#include <simd/simd.h>
diff --git a/examples/quick/scenegraph/shared/squircle_rhi.frag b/examples/quick/scenegraph/shared/squircle_rhi.frag
index 8da62b93e6..6988e9e559 100644
--- a/examples/quick/scenegraph/shared/squircle_rhi.frag
+++ b/examples/quick/scenegraph/shared/squircle_rhi.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 coords;
diff --git a/examples/quick/scenegraph/shared/squircle_rhi.vert b/examples/quick/scenegraph/shared/squircle_rhi.vert
index b57dfdfe10..9f3e5c320e 100644
--- a/examples/quick/scenegraph/shared/squircle_rhi.vert
+++ b/examples/quick/scenegraph/shared/squircle_rhi.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vertices;
diff --git a/examples/quick/scenegraph/twotextureproviders/shaders/checker.frag b/examples/quick/scenegraph/twotextureproviders/shaders/checker.frag
index 044b3bad58..430931a3a6 100644
--- a/examples/quick/scenegraph/twotextureproviders/shaders/checker.frag
+++ b/examples/quick/scenegraph/twotextureproviders/shaders/checker.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
uniform lowp vec4 color1;
uniform lowp vec4 color2;
uniform highp vec2 pixelSize;
diff --git a/examples/quick/scenegraph/twotextureproviders/shaders/checker_rhi.frag b/examples/quick/scenegraph/twotextureproviders/shaders/checker_rhi.frag
index 0932bc8c37..25b5680e82 100644
--- a/examples/quick/scenegraph/twotextureproviders/shaders/checker_rhi.frag
+++ b/examples/quick/scenegraph/twotextureproviders/shaders/checker_rhi.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 qt_TexCoord0;
diff --git a/examples/quick/scenegraph/twotextureproviders/shaders/xorblender.frag b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender.frag
index f67735312d..6ad882f737 100644
--- a/examples/quick/scenegraph/twotextureproviders/shaders/xorblender.frag
+++ b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
uniform lowp float qt_Opacity;
uniform lowp sampler2D uSource1;
uniform lowp sampler2D uSource2;
diff --git a/examples/quick/scenegraph/twotextureproviders/shaders/xorblender.vert b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender.vert
index ac9f1364d6..23a127aedb 100644
--- a/examples/quick/scenegraph/twotextureproviders/shaders/xorblender.vert
+++ b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
attribute highp vec4 aVertex;
attribute highp vec2 aTexCoord;
diff --git a/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.frag b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.frag
index bc68160c1f..339d787bbb 100644
--- a/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.frag
+++ b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 vTexCoord;
diff --git a/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.vert b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.vert
index 41000bde04..ff3834f865 100644
--- a/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.vert
+++ b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 aVertex;
diff --git a/examples/quick/shadereffects/content/shaders/+hlsl/blur.frag b/examples/quick/shadereffects/content/shaders/+hlsl/blur.frag
index 481a238d2a..482263d38a 100644
--- a/examples/quick/shadereffects/content/shaders/+hlsl/blur.frag
+++ b/examples/quick/shadereffects/content/shaders/+hlsl/blur.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
cbuffer ConstantBuffer : register(b0)
{
float4x4 qt_Matrix;
diff --git a/examples/quick/shadereffects/content/shaders/+hlsl/colorize.frag b/examples/quick/shadereffects/content/shaders/+hlsl/colorize.frag
index d6e65b6b10..958f317d4a 100644
--- a/examples/quick/shadereffects/content/shaders/+hlsl/colorize.frag
+++ b/examples/quick/shadereffects/content/shaders/+hlsl/colorize.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
cbuffer ConstantBuffer : register(b0)
{
float4x4 qt_Matrix;
diff --git a/examples/quick/shadereffects/content/shaders/+hlsl/genie.vert b/examples/quick/shadereffects/content/shaders/+hlsl/genie.vert
index 40876e7996..2c5c9d5d5f 100644
--- a/examples/quick/shadereffects/content/shaders/+hlsl/genie.vert
+++ b/examples/quick/shadereffects/content/shaders/+hlsl/genie.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
cbuffer ConstantBuffer : register(b0)
{
float4x4 qt_Matrix;
diff --git a/examples/quick/shadereffects/content/shaders/+hlsl/outline.frag b/examples/quick/shadereffects/content/shaders/+hlsl/outline.frag
index b6e7e51f35..d3965a8ba3 100644
--- a/examples/quick/shadereffects/content/shaders/+hlsl/outline.frag
+++ b/examples/quick/shadereffects/content/shaders/+hlsl/outline.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
cbuffer ConstantBuffer : register(b0)
{
float4x4 qt_Matrix;
diff --git a/examples/quick/shadereffects/content/shaders/+hlsl/shadow.frag b/examples/quick/shadereffects/content/shaders/+hlsl/shadow.frag
index a86a25e007..aa23e6be9d 100644
--- a/examples/quick/shadereffects/content/shaders/+hlsl/shadow.frag
+++ b/examples/quick/shadereffects/content/shaders/+hlsl/shadow.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
cbuffer ConstantBuffer : register(b0)
{
float4x4 qt_Matrix;
diff --git a/examples/quick/shadereffects/content/shaders/+hlsl/wobble.frag b/examples/quick/shadereffects/content/shaders/+hlsl/wobble.frag
index c28612a2fd..211c1d1960 100644
--- a/examples/quick/shadereffects/content/shaders/+hlsl/wobble.frag
+++ b/examples/quick/shadereffects/content/shaders/+hlsl/wobble.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
cbuffer ConstantBuffer : register(b0)
{
float4x4 qt_Matrix;
diff --git a/examples/quick/shadereffects/content/shaders/blur.frag b/examples/quick/shadereffects/content/shaders/blur.frag
index 9173945eed..dc5755d6b9 100644
--- a/examples/quick/shadereffects/content/shaders/blur.frag
+++ b/examples/quick/shadereffects/content/shaders/blur.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
uniform lowp float qt_Opacity;
uniform sampler2D source;
uniform highp vec2 delta;
diff --git a/examples/quick/shadereffects/content/shaders/colorize.frag b/examples/quick/shadereffects/content/shaders/colorize.frag
index 1219ef2460..77047a4835 100644
--- a/examples/quick/shadereffects/content/shaders/colorize.frag
+++ b/examples/quick/shadereffects/content/shaders/colorize.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
uniform sampler2D source;
uniform lowp vec4 tint;
uniform lowp float qt_Opacity;
diff --git a/examples/quick/shadereffects/content/shaders/genie.vert b/examples/quick/shadereffects/content/shaders/genie.vert
index 3ce371819f..51f46be135 100644
--- a/examples/quick/shadereffects/content/shaders/genie.vert
+++ b/examples/quick/shadereffects/content/shaders/genie.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
attribute highp vec4 qt_Vertex;
attribute highp vec2 qt_MultiTexCoord0;
diff --git a/examples/quick/shadereffects/content/shaders/outline.frag b/examples/quick/shadereffects/content/shaders/outline.frag
index 9b46719873..bc663b1712 100644
--- a/examples/quick/shadereffects/content/shaders/outline.frag
+++ b/examples/quick/shadereffects/content/shaders/outline.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
uniform sampler2D source;
uniform highp vec2 delta;
uniform highp float qt_Opacity;
diff --git a/examples/quick/shadereffects/content/shaders/rhi/blur.frag b/examples/quick/shadereffects/content/shaders/rhi/blur.frag
index 0c914d4244..3acc05ecbf 100644
--- a/examples/quick/shadereffects/content/shaders/rhi/blur.frag
+++ b/examples/quick/shadereffects/content/shaders/rhi/blur.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 qt_TexCoord0;
diff --git a/examples/quick/shadereffects/content/shaders/rhi/colorize.frag b/examples/quick/shadereffects/content/shaders/rhi/colorize.frag
index bc8067cc8c..55c75b9c4f 100644
--- a/examples/quick/shadereffects/content/shaders/rhi/colorize.frag
+++ b/examples/quick/shadereffects/content/shaders/rhi/colorize.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 qt_TexCoord0;
diff --git a/examples/quick/shadereffects/content/shaders/rhi/genie.vert b/examples/quick/shadereffects/content/shaders/rhi/genie.vert
index 2cb1e71046..ebd5edb740 100644
--- a/examples/quick/shadereffects/content/shaders/rhi/genie.vert
+++ b/examples/quick/shadereffects/content/shaders/rhi/genie.vert
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 qt_Vertex;
diff --git a/examples/quick/shadereffects/content/shaders/rhi/outline.frag b/examples/quick/shadereffects/content/shaders/rhi/outline.frag
index 26df69c5fe..8eba39ef0a 100644
--- a/examples/quick/shadereffects/content/shaders/rhi/outline.frag
+++ b/examples/quick/shadereffects/content/shaders/rhi/outline.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 qt_TexCoord0;
diff --git a/examples/quick/shadereffects/content/shaders/rhi/shadow.frag b/examples/quick/shadereffects/content/shaders/rhi/shadow.frag
index 8247517b6d..89ff51f2ef 100644
--- a/examples/quick/shadereffects/content/shaders/rhi/shadow.frag
+++ b/examples/quick/shadereffects/content/shaders/rhi/shadow.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 qt_TexCoord0;
diff --git a/examples/quick/shadereffects/content/shaders/rhi/wobble.frag b/examples/quick/shadereffects/content/shaders/rhi/wobble.frag
index a34481c2f2..a92512040f 100644
--- a/examples/quick/shadereffects/content/shaders/rhi/wobble.frag
+++ b/examples/quick/shadereffects/content/shaders/rhi/wobble.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 qt_TexCoord0;
diff --git a/examples/quick/shadereffects/content/shaders/shadow.frag b/examples/quick/shadereffects/content/shaders/shadow.frag
index 8650ee4f4c..1a2ff2a22e 100644
--- a/examples/quick/shadereffects/content/shaders/shadow.frag
+++ b/examples/quick/shadereffects/content/shaders/shadow.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
uniform lowp float qt_Opacity;
uniform highp vec2 offset;
uniform sampler2D source;
diff --git a/examples/quick/shadereffects/content/shaders/wobble.frag b/examples/quick/shadereffects/content/shaders/wobble.frag
index fedbb68254..98411afdfc 100644
--- a/examples/quick/shadereffects/content/shaders/wobble.frag
+++ b/examples/quick/shadereffects/content/shaders/wobble.frag
@@ -1,3 +1,53 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
uniform lowp float qt_Opacity;
uniform highp float amplitude;
uniform highp float frequency;
diff --git a/src/3rdparty/masm/wtf/OSAllocatorPosix.cpp b/src/3rdparty/masm/wtf/OSAllocatorPosix.cpp
index b5c5f6a2b0..1a3d3cdf97 100644
--- a/src/3rdparty/masm/wtf/OSAllocatorPosix.cpp
+++ b/src/3rdparty/masm/wtf/OSAllocatorPosix.cpp
@@ -112,10 +112,7 @@ void* OSAllocator::reserveUncommitted(size_t bytes, Usage usage, bool writable,
if (result == MAP_FAILED)
CRASH();
- while (madvise(result, bytes, MADV_DONTNEED)) {
- if (errno != EAGAIN)
- CRASH();
- }
+ while (madvise(result, bytes, MADV_DONTNEED) == -1 && errno == EAGAIN) { }
if (fd != -1)
close(fd);
@@ -248,8 +245,10 @@ void OSAllocator::decommit(void* address, size_t bytes)
mmap(address, bytes, PROT_NONE, MAP_FIXED | MAP_LAZY | MAP_PRIVATE | MAP_ANON, -1, 0);
#elif OS(LINUX)
while (madvise(address, bytes, MADV_DONTNEED)) {
- if (errno != EAGAIN)
- CRASH();
+ if (errno != EAGAIN) {
+ memset(address, 0, bytes); // We rely on madvise to zero-out the memory
+ break;
+ }
}
if (mprotect(address, bytes, PROT_NONE))
CRASH();
diff --git a/src/particles/qquickparticlesystem.cpp b/src/particles/qquickparticlesystem.cpp
index 57812ba797..e07c02f60c 100644
--- a/src/particles/qquickparticlesystem.cpp
+++ b/src/particles/qquickparticlesystem.cpp
@@ -240,8 +240,7 @@ void QQuickParticleDataHeap::insertTimed(QQuickParticleData* data, int time)
int QQuickParticleDataHeap::top()
{
- if (m_end == 0)
- return 1 << 30;
+ Q_ASSERT(!isEmpty());
return m_data[0].time;
}
@@ -391,7 +390,7 @@ bool QQuickParticleGroupData::recycle()
{
m_latestAliveParticles.clear();
- while (dataHeap.top() <= m_system->timeInt) {
+ while (!dataHeap.isEmpty() && dataHeap.top() <= m_system->timeInt) {
foreach (QQuickParticleData* datum, dataHeap.pop()) {
if (!datum->stillAlive(m_system)) {
freeList.free(datum->index);
diff --git a/src/particles/qquickparticlesystem_p.h b/src/particles/qquickparticlesystem_p.h
index c74be45c7a..6612b7991f 100644
--- a/src/particles/qquickparticlesystem_p.h
+++ b/src/particles/qquickparticlesystem_p.h
@@ -118,6 +118,8 @@ public:
int top();
+ bool isEmpty() const { return m_end == 0; }
+
QSet<QQuickParticleData*> pop();
void clear();
diff --git a/src/particles/shaders/customparticle.frag b/src/particles/shaders/customparticle.frag
index 64007029f7..ab0055c8cf 100644
--- a/src/particles/shaders/customparticle.frag
+++ b/src/particles/shaders/customparticle.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 120
varying highp vec2 qt_TexCoord0;
diff --git a/src/particles/shaders/customparticle.vert b/src/particles/shaders/customparticle.vert
index b99f73ea53..f9fe8fd046 100644
--- a/src/particles/shaders/customparticle.vert
+++ b/src/particles/shaders/customparticle.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
void main()
{
defaultMain();
diff --git a/src/particles/shaders/customparticle_core.frag b/src/particles/shaders/customparticle_core.frag
index 699c834605..8f2a395b3f 100644
--- a/src/particles/shaders/customparticle_core.frag
+++ b/src/particles/shaders/customparticle_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150
in vec2 qt_TexCoord0;
diff --git a/src/particles/shaders/customparticle_core.vert b/src/particles/shaders/customparticle_core.vert
index b99f73ea53..f9fe8fd046 100644
--- a/src/particles/shaders/customparticle_core.vert
+++ b/src/particles/shaders/customparticle_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
void main()
{
defaultMain();
diff --git a/src/particles/shaders/customparticletemplate.vert b/src/particles/shaders/customparticletemplate.vert
index eef8458a85..10fc7771f0 100644
--- a/src/particles/shaders/customparticletemplate.vert
+++ b/src/particles/shaders/customparticletemplate.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 120
attribute highp vec2 qt_ParticlePos;
diff --git a/src/particles/shaders/customparticletemplate_core.vert b/src/particles/shaders/customparticletemplate_core.vert
index 15d38e797c..bc4f414bc3 100644
--- a/src/particles/shaders/customparticletemplate_core.vert
+++ b/src/particles/shaders/customparticletemplate_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 qt_ParticlePos;
diff --git a/src/particles/shaders/imageparticle.frag b/src/particles/shaders/imageparticle.frag
index 92795a5381..83e3af7895 100644
--- a/src/particles/shaders/imageparticle.frag
+++ b/src/particles/shaders/imageparticle.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 120
uniform sampler2D _qt_texture;
diff --git a/src/particles/shaders/imageparticle.vert b/src/particles/shaders/imageparticle.vert
index 4057a9eb4b..aed41b9512 100644
--- a/src/particles/shaders/imageparticle.vert
+++ b/src/particles/shaders/imageparticle.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 120
#if defined(DEFORM)
diff --git a/src/particles/shaders/imageparticle_core.frag b/src/particles/shaders/imageparticle_core.frag
index 3ac8c8d34e..35c450c3bd 100644
--- a/src/particles/shaders/imageparticle_core.frag
+++ b/src/particles/shaders/imageparticle_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
#if defined(SPRITE)
diff --git a/src/particles/shaders/imageparticle_core.vert b/src/particles/shaders/imageparticle_core.vert
index cfa0d57dfd..39c53303ac 100644
--- a/src/particles/shaders/imageparticle_core.vert
+++ b/src/particles/shaders/imageparticle_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
#if defined(DEFORM)
diff --git a/src/particles/shaders_ng/imageparticle.frag b/src/particles/shaders_ng/imageparticle.frag
index cefb7d2d75..f7c218face 100644
--- a/src/particles/shaders_ng/imageparticle.frag
+++ b/src/particles/shaders_ng/imageparticle.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
#if defined(TABLE)
diff --git a/src/particles/shaders_ng/imageparticle.vert b/src/particles/shaders_ng/imageparticle.vert
index 870139452b..c2d2fa0d6b 100644
--- a/src/particles/shaders_ng/imageparticle.vert
+++ b/src/particles/shaders_ng/imageparticle.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 1) in vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
diff --git a/src/qml/jsruntime/qv4qobjectwrapper.cpp b/src/qml/jsruntime/qv4qobjectwrapper.cpp
index 94613598af..e86482562b 100644
--- a/src/qml/jsruntime/qv4qobjectwrapper.cpp
+++ b/src/qml/jsruntime/qv4qobjectwrapper.cpp
@@ -1153,7 +1153,7 @@ void QObjectWrapper::destroyObject(bool lastCall)
if (!h->object()->parent() && !ddata->indestructible) {
if (ddata && ddata->ownContext) {
Q_ASSERT(ddata->ownContext == ddata->context);
- ddata->ownContext->emitDestruction();
+ ddata->ownContext->deepClearContextObject(h->object());
ddata->ownContext = nullptr;
ddata->context = nullptr;
}
diff --git a/src/qml/qml/qqmlcontext_p.h b/src/qml/qml/qqmlcontext_p.h
index f93393a11b..6ec8a23efc 100644
--- a/src/qml/qml/qqmlcontext_p.h
+++ b/src/qml/qml/qqmlcontext_p.h
@@ -139,6 +139,27 @@ public:
// If internal is false publicContext owns this.
QQmlContext *asQQmlContext();
QQmlContextPrivate *asQQmlContextPrivate();
+
+ template<typename HandleSelf, typename HandleLinked>
+ void deepClearContextObject(
+ QObject *expectedContextObject, HandleSelf &&handleSelf, HandleLinked &&handleLinked) {
+ for (QQmlContextData *lc = linkedContext; lc; lc = lc->linkedContext) {
+ handleLinked(lc);
+ if (lc->contextObject == expectedContextObject)
+ lc->contextObject = nullptr;
+ }
+ handleSelf(this);
+ if (contextObject == expectedContextObject)
+ contextObject = nullptr;
+ }
+ void deepClearContextObject(QObject *contextObject)
+ {
+ deepClearContextObject(
+ contextObject,
+ [](QQmlContextData *self) { self->emitDestruction(); },
+ [](QQmlContextData *){});
+ }
+
quint32 refCount = 0;
quint32 isInternal:1;
quint32 isJSContext:1;
diff --git a/src/qml/qml/qqmlengine.cpp b/src/qml/qml/qqmlengine.cpp
index 2325c4c1e0..4337a7f454 100644
--- a/src/qml/qml/qqmlengine.cpp
+++ b/src/qml/qml/qqmlengine.cpp
@@ -695,22 +695,16 @@ QQmlEnginePrivate::~QQmlEnginePrivate()
void QQmlPrivate::qdeclarativeelement_destructor(QObject *o)
{
if (QQmlData *d = QQmlData::get(o)) {
+ const auto invalidate = [](QQmlContextData *c) {c->invalidate();};
if (d->ownContext) {
- for (QQmlContextData *lc = d->ownContext->linkedContext; lc; lc = lc->linkedContext) {
- lc->invalidate();
- if (lc->contextObject == o)
- lc->contextObject = nullptr;
- }
- d->ownContext->invalidate();
- if (d->ownContext->contextObject == o)
- d->ownContext->contextObject = nullptr;
+ d->ownContext->deepClearContextObject(o, invalidate, invalidate);
d->ownContext = nullptr;
d->context = nullptr;
+ Q_ASSERT(!d->outerContext || d->outerContext->contextObject != o);
+ } else if (d->outerContext && d->outerContext->contextObject == o) {
+ d->outerContext->deepClearContextObject(o, invalidate, invalidate);
}
- if (d->outerContext && d->outerContext->contextObject == o)
- d->outerContext->contextObject = nullptr;
-
// Mark this object as in the process of deletion to
// prevent it resolving in bindings
QQmlData::markAsDeleted(o);
@@ -884,9 +878,7 @@ void QQmlData::setQueuedForDeletion(QObject *object)
if (QQmlData *ddata = QQmlData::get(object)) {
if (ddata->ownContext) {
Q_ASSERT(ddata->ownContext == ddata->context);
- ddata->context->emitDestruction();
- if (ddata->ownContext->contextObject == object)
- ddata->ownContext->contextObject = nullptr;
+ ddata->ownContext->deepClearContextObject(object);
ddata->ownContext = nullptr;
ddata->context = nullptr;
}
diff --git a/src/quick/items/qquickflickable.cpp b/src/quick/items/qquickflickable.cpp
index 2634b68248..f7fdb54ae9 100644
--- a/src/quick/items/qquickflickable.cpp
+++ b/src/quick/items/qquickflickable.cpp
@@ -1083,14 +1083,15 @@ void QQuickFlickablePrivate::handleMousePressEvent(QMouseEvent *event)
}
q->setKeepMouseGrab(stealMouse);
- maybeBeginDrag(computeCurrentTime(event), event->localPos());
+ maybeBeginDrag(computeCurrentTime(event), event->localPos(), event->buttons());
}
-void QQuickFlickablePrivate::maybeBeginDrag(qint64 currentTimestamp, const QPointF &pressPosn)
+void QQuickFlickablePrivate::maybeBeginDrag(qint64 currentTimestamp, const QPointF &pressPosn, Qt::MouseButtons buttons)
{
Q_Q(QQuickFlickable);
clearDelayedPress();
- pressed = true;
+ // consider dragging only when event is left mouse button or touch event which has no button
+ pressed = (buttons == Qt::LeftButton) || (buttons == Qt::NoButton);
if (hData.transitionToBounds)
hData.transitionToBounds->stopTransition();
diff --git a/src/quick/items/qquickflickable_p_p.h b/src/quick/items/qquickflickable_p_p.h
index aef15e150a..12b2cb04c2 100644
--- a/src/quick/items/qquickflickable_p_p.h
+++ b/src/quick/items/qquickflickable_p_p.h
@@ -268,7 +268,8 @@ public:
void handleMouseMoveEvent(QMouseEvent *);
void handleMouseReleaseEvent(QMouseEvent *);
- void maybeBeginDrag(qint64 currentTimestamp, const QPointF &pressPosn);
+ void maybeBeginDrag(qint64 currentTimestamp, const QPointF &pressPosn,
+ Qt::MouseButtons buttons = Qt::NoButton);
void drag(qint64 currentTimestamp, QEvent::Type eventType, const QPointF &localPos,
const QVector2D &deltas, bool overThreshold, bool momentum,
bool velocitySensitiveOverBounds, const QVector2D &velocity);
diff --git a/src/quick/items/qquicktext.cpp b/src/quick/items/qquicktext.cpp
index d8fd2017e3..791eb5321e 100644
--- a/src/quick/items/qquicktext.cpp
+++ b/src/quick/items/qquicktext.cpp
@@ -3210,7 +3210,7 @@ void QQuickText::resetBottomPadding()
*/
/*!
- \qmlproperty string QtQuick::Text::fontInfo.pixelSize
+ \qmlproperty int QtQuick::Text::fontInfo.pixelSize
\since 5.9
The pixel size of the font info that has been resolved for the current font
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index 7bc5d97060..cd449e3649 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -5349,6 +5349,8 @@ void QQuickWindow::endExternalCommands()
Setting visible to false is the same as setting \l visibility to \l {QWindow::}{Hidden}.
+ The default value is \c false, unless overridden by setting \l visibility.
+
\sa visibility
*/
diff --git a/src/quick/items/shaders/shadereffect.frag b/src/quick/items/shaders/shadereffect.frag
index c1c15ecb0c..f834254aaf 100644
--- a/src/quick/items/shaders/shadereffect.frag
+++ b/src/quick/items/shaders/shadereffect.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 qt_TexCoord0;
uniform sampler2D source;
diff --git a/src/quick/items/shaders/shadereffect.vert b/src/quick/items/shaders/shadereffect.vert
index ae1e84a50c..ee47d6b262 100644
--- a/src/quick/items/shaders/shadereffect.vert
+++ b/src/quick/items/shaders/shadereffect.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 qt_Matrix;
attribute highp vec4 qt_Vertex;
diff --git a/src/quick/items/shaders/shadereffect_core.frag b/src/quick/items/shaders/shadereffect_core.frag
index 2163753edc..75b2a288e4 100644
--- a/src/quick/items/shaders/shadereffect_core.frag
+++ b/src/quick/items/shaders/shadereffect_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 qt_TexCoord0;
diff --git a/src/quick/items/shaders/shadereffect_core.vert b/src/quick/items/shaders/shadereffect_core.vert
index 2ed2d47b5f..d6b8f253cc 100644
--- a/src/quick/items/shaders/shadereffect_core.vert
+++ b/src/quick/items/shaders/shadereffect_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 qt_Vertex;
diff --git a/src/quick/items/shaders/shadereffectfallback.frag b/src/quick/items/shaders/shadereffectfallback.frag
index d279e54083..71ad099eb1 100644
--- a/src/quick/items/shaders/shadereffectfallback.frag
+++ b/src/quick/items/shaders/shadereffectfallback.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
void main()
{
gl_FragColor = vec4(1., 0., 1., 1.);
diff --git a/src/quick/items/shaders/shadereffectfallback.vert b/src/quick/items/shaders/shadereffectfallback.vert
index 0a11a1d340..178cffc0d6 100644
--- a/src/quick/items/shaders/shadereffectfallback.vert
+++ b/src/quick/items/shaders/shadereffectfallback.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 qt_Matrix;
attribute highp vec4 v;
diff --git a/src/quick/items/shaders/shadereffectfallback_core.frag b/src/quick/items/shaders/shadereffectfallback_core.frag
index 4abf124737..b3095d0482 100644
--- a/src/quick/items/shaders/shadereffectfallback_core.frag
+++ b/src/quick/items/shaders/shadereffectfallback_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
out vec4 fragColor;
diff --git a/src/quick/items/shaders/shadereffectfallback_core.vert b/src/quick/items/shaders/shadereffectfallback_core.vert
index b1ca84cc6d..e0944c0451 100644
--- a/src/quick/items/shaders/shadereffectfallback_core.vert
+++ b/src/quick/items/shaders/shadereffectfallback_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 v;
diff --git a/src/quick/scenegraph/shaders/24bittextmask.frag b/src/quick/scenegraph/shaders/24bittextmask.frag
index 5c21e202f9..223b7cc6c5 100644
--- a/src/quick/scenegraph/shaders/24bittextmask.frag
+++ b/src/quick/scenegraph/shaders/24bittextmask.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
uniform lowp sampler2D _qt_texture;
diff --git a/src/quick/scenegraph/shaders/24bittextmask_core.frag b/src/quick/scenegraph/shaders/24bittextmask_core.frag
index 29d1f23017..2b148304f3 100644
--- a/src/quick/scenegraph/shaders/24bittextmask_core.frag
+++ b/src/quick/scenegraph/shaders/24bittextmask_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/32bitcolortext.frag b/src/quick/scenegraph/shaders/32bitcolortext.frag
index 6fdb6e6aeb..2da1cf1247 100644
--- a/src/quick/scenegraph/shaders/32bitcolortext.frag
+++ b/src/quick/scenegraph/shaders/32bitcolortext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
uniform sampler2D _qt_texture;
diff --git a/src/quick/scenegraph/shaders/32bitcolortext_core.frag b/src/quick/scenegraph/shaders/32bitcolortext_core.frag
index 010aca97b4..134a6efe41 100644
--- a/src/quick/scenegraph/shaders/32bitcolortext_core.frag
+++ b/src/quick/scenegraph/shaders/32bitcolortext_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/8bittextmask.frag b/src/quick/scenegraph/shaders/8bittextmask.frag
index 44ffb279cb..216f3cbbdf 100644
--- a/src/quick/scenegraph/shaders/8bittextmask.frag
+++ b/src/quick/scenegraph/shaders/8bittextmask.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
uniform lowp sampler2D _qt_texture;
diff --git a/src/quick/scenegraph/shaders/8bittextmask_core.frag b/src/quick/scenegraph/shaders/8bittextmask_core.frag
index 2d67a4676a..64dae7358b 100644
--- a/src/quick/scenegraph/shaders/8bittextmask_core.frag
+++ b/src/quick/scenegraph/shaders/8bittextmask_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/distancefieldoutlinetext.frag b/src/quick/scenegraph/shaders/distancefieldoutlinetext.frag
index 7a063e0a9d..c448436673 100644
--- a/src/quick/scenegraph/shaders/distancefieldoutlinetext.frag
+++ b/src/quick/scenegraph/shaders/distancefieldoutlinetext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
uniform sampler2D _qt_texture;
diff --git a/src/quick/scenegraph/shaders/distancefieldoutlinetext_core.frag b/src/quick/scenegraph/shaders/distancefieldoutlinetext_core.frag
index 73cf9a1c29..d15358be84 100644
--- a/src/quick/scenegraph/shaders/distancefieldoutlinetext_core.frag
+++ b/src/quick/scenegraph/shaders/distancefieldoutlinetext_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/distancefieldshiftedtext.frag b/src/quick/scenegraph/shaders/distancefieldshiftedtext.frag
index 42fead8713..e533a86d0b 100644
--- a/src/quick/scenegraph/shaders/distancefieldshiftedtext.frag
+++ b/src/quick/scenegraph/shaders/distancefieldshiftedtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
varying highp vec2 shiftedSampleCoord;
diff --git a/src/quick/scenegraph/shaders/distancefieldshiftedtext.vert b/src/quick/scenegraph/shaders/distancefieldshiftedtext.vert
index 800eadc4f1..b6848587a7 100644
--- a/src/quick/scenegraph/shaders/distancefieldshiftedtext.vert
+++ b/src/quick/scenegraph/shaders/distancefieldshiftedtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 matrix;
uniform highp vec2 textureScale;
diff --git a/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.frag b/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.frag
index 3f66965e78..291622a362 100644
--- a/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.frag
+++ b/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.vert b/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.vert
index b7a3ecc667..e2c0a92bcf 100644
--- a/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.vert
+++ b/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders/distancefieldtext.frag b/src/quick/scenegraph/shaders/distancefieldtext.frag
index 951fb2a825..8de048b099 100644
--- a/src/quick/scenegraph/shaders/distancefieldtext.frag
+++ b/src/quick/scenegraph/shaders/distancefieldtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
uniform mediump sampler2D _qt_texture;
diff --git a/src/quick/scenegraph/shaders/distancefieldtext.vert b/src/quick/scenegraph/shaders/distancefieldtext.vert
index c4963977a5..cd4b6fc260 100644
--- a/src/quick/scenegraph/shaders/distancefieldtext.vert
+++ b/src/quick/scenegraph/shaders/distancefieldtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 matrix;
uniform highp vec2 textureScale;
diff --git a/src/quick/scenegraph/shaders/distancefieldtext_core.frag b/src/quick/scenegraph/shaders/distancefieldtext_core.frag
index 9c64a60d3d..461218e505 100644
--- a/src/quick/scenegraph/shaders/distancefieldtext_core.frag
+++ b/src/quick/scenegraph/shaders/distancefieldtext_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/distancefieldtext_core.vert b/src/quick/scenegraph/shaders/distancefieldtext_core.vert
index 7fc693d139..a78487f92b 100644
--- a/src/quick/scenegraph/shaders/distancefieldtext_core.vert
+++ b/src/quick/scenegraph/shaders/distancefieldtext_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders/flatcolor.frag b/src/quick/scenegraph/shaders/flatcolor.frag
index 8c225bf5a4..db151d91e3 100644
--- a/src/quick/scenegraph/shaders/flatcolor.frag
+++ b/src/quick/scenegraph/shaders/flatcolor.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform lowp vec4 color;
void main()
diff --git a/src/quick/scenegraph/shaders/flatcolor.vert b/src/quick/scenegraph/shaders/flatcolor.vert
index a61de97f85..4f2478fc96 100644
--- a/src/quick/scenegraph/shaders/flatcolor.vert
+++ b/src/quick/scenegraph/shaders/flatcolor.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
attribute highp vec4 vCoord;
uniform highp mat4 matrix;
diff --git a/src/quick/scenegraph/shaders/flatcolor_core.frag b/src/quick/scenegraph/shaders/flatcolor_core.frag
index 23a957ad7b..d521b59b99 100644
--- a/src/quick/scenegraph/shaders/flatcolor_core.frag
+++ b/src/quick/scenegraph/shaders/flatcolor_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
out vec4 fragColor;
diff --git a/src/quick/scenegraph/shaders/flatcolor_core.vert b/src/quick/scenegraph/shaders/flatcolor_core.vert
index e33c591b95..7056e54d89 100644
--- a/src/quick/scenegraph/shaders/flatcolor_core.vert
+++ b/src/quick/scenegraph/shaders/flatcolor_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag
index 9b65e5f79b..656fb65e03 100644
--- a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag
+++ b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
varying highp vec3 sampleFarLeft;
varying highp vec3 sampleNearLeft;
diff --git a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert
index 62768e88e1..3ac446910a 100644
--- a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert
+++ b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 matrix;
uniform highp vec2 textureScale;
uniform highp float fontScale;
diff --git a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.frag b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.frag
index cf6ba2b8d9..9f872714a9 100644
--- a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.frag
+++ b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.vert b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.vert
index 936f74725b..30ec870faf 100644
--- a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.vert
+++ b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.frag b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.frag
index 61b6c8dd9a..936f15e519 100644
--- a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.frag
+++ b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec3 sampleNearLeft;
varying highp vec3 sampleNearRight;
diff --git a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert
index 33cb7efb19..c36385622a 100644
--- a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert
+++ b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 matrix;
uniform highp vec2 textureScale;
uniform highp float fontScale;
diff --git a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.frag b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.frag
index 2dd588d307..ffdcdd7036 100644
--- a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.frag
+++ b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec3 sampleNearLeft;
diff --git a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.vert b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.vert
index b887a70001..d05db5d4ac 100644
--- a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.vert
+++ b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders/opaquetexture.frag b/src/quick/scenegraph/shaders/opaquetexture.frag
index b7e07de385..1f79d0c87b 100644
--- a/src/quick/scenegraph/shaders/opaquetexture.frag
+++ b/src/quick/scenegraph/shaders/opaquetexture.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 qt_TexCoord;
uniform sampler2D qt_Texture;
diff --git a/src/quick/scenegraph/shaders/opaquetexture.vert b/src/quick/scenegraph/shaders/opaquetexture.vert
index 32cf02df25..bce5f0fe1f 100644
--- a/src/quick/scenegraph/shaders/opaquetexture.vert
+++ b/src/quick/scenegraph/shaders/opaquetexture.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 qt_Matrix;
attribute highp vec4 qt_VertexPosition;
diff --git a/src/quick/scenegraph/shaders/opaquetexture_core.frag b/src/quick/scenegraph/shaders/opaquetexture_core.frag
index 5f30e68677..d1f75b407a 100644
--- a/src/quick/scenegraph/shaders/opaquetexture_core.frag
+++ b/src/quick/scenegraph/shaders/opaquetexture_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 qt_TexCoord;
diff --git a/src/quick/scenegraph/shaders/opaquetexture_core.vert b/src/quick/scenegraph/shaders/opaquetexture_core.vert
index 419b1a825c..9f435d4804 100644
--- a/src/quick/scenegraph/shaders/opaquetexture_core.vert
+++ b/src/quick/scenegraph/shaders/opaquetexture_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
uniform mat4 qt_Matrix;
diff --git a/src/quick/scenegraph/shaders/outlinedtext.frag b/src/quick/scenegraph/shaders/outlinedtext.frag
index 1075261d5f..35dcff6564 100644
--- a/src/quick/scenegraph/shaders/outlinedtext.frag
+++ b/src/quick/scenegraph/shaders/outlinedtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
varying highp vec2 sCoordUp;
varying highp vec2 sCoordDown;
diff --git a/src/quick/scenegraph/shaders/outlinedtext.vert b/src/quick/scenegraph/shaders/outlinedtext.vert
index 42fa577063..0e5330f02e 100644
--- a/src/quick/scenegraph/shaders/outlinedtext.vert
+++ b/src/quick/scenegraph/shaders/outlinedtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 modelViewMatrix;
uniform highp mat4 projectionMatrix;
uniform highp vec2 textureScale;
diff --git a/src/quick/scenegraph/shaders/outlinedtext_core.frag b/src/quick/scenegraph/shaders/outlinedtext_core.frag
index f3273cbdb6..24147ad66c 100644
--- a/src/quick/scenegraph/shaders/outlinedtext_core.frag
+++ b/src/quick/scenegraph/shaders/outlinedtext_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/outlinedtext_core.vert b/src/quick/scenegraph/shaders/outlinedtext_core.vert
index 50a1371e89..ad0c0406f8 100644
--- a/src/quick/scenegraph/shaders/outlinedtext_core.vert
+++ b/src/quick/scenegraph/shaders/outlinedtext_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders/rendernode.frag b/src/quick/scenegraph/shaders/rendernode.frag
index b4e9b0209c..a513d0667e 100644
--- a/src/quick/scenegraph/shaders/rendernode.frag
+++ b/src/quick/scenegraph/shaders/rendernode.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform lowp sampler2D tex;
varying highp vec2 t;
diff --git a/src/quick/scenegraph/shaders/rendernode.vert b/src/quick/scenegraph/shaders/rendernode.vert
index fbfe9ef8ae..caba82bd11 100644
--- a/src/quick/scenegraph/shaders/rendernode.vert
+++ b/src/quick/scenegraph/shaders/rendernode.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
attribute highp vec4 av;
attribute highp vec2 at;
diff --git a/src/quick/scenegraph/shaders/rendernode_core.frag b/src/quick/scenegraph/shaders/rendernode_core.frag
index b29301b058..71f347b2e8 100644
--- a/src/quick/scenegraph/shaders/rendernode_core.frag
+++ b/src/quick/scenegraph/shaders/rendernode_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
uniform sampler2D tex;
diff --git a/src/quick/scenegraph/shaders/rendernode_core.vert b/src/quick/scenegraph/shaders/rendernode_core.vert
index a76d519a5a..982da643a7 100644
--- a/src/quick/scenegraph/shaders/rendernode_core.vert
+++ b/src/quick/scenegraph/shaders/rendernode_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 av;
diff --git a/src/quick/scenegraph/shaders/smoothcolor.frag b/src/quick/scenegraph/shaders/smoothcolor.frag
index 71de9dbfc2..a0a44dbb7f 100644
--- a/src/quick/scenegraph/shaders/smoothcolor.frag
+++ b/src/quick/scenegraph/shaders/smoothcolor.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying lowp vec4 color;
void main()
diff --git a/src/quick/scenegraph/shaders/smoothcolor.vert b/src/quick/scenegraph/shaders/smoothcolor.vert
index df70fea92a..be8adea686 100644
--- a/src/quick/scenegraph/shaders/smoothcolor.vert
+++ b/src/quick/scenegraph/shaders/smoothcolor.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp vec2 pixelSize;
uniform highp mat4 matrix;
uniform lowp float opacity;
diff --git a/src/quick/scenegraph/shaders/smoothcolor_core.frag b/src/quick/scenegraph/shaders/smoothcolor_core.frag
index 84533c2b40..021dff9db5 100644
--- a/src/quick/scenegraph/shaders/smoothcolor_core.frag
+++ b/src/quick/scenegraph/shaders/smoothcolor_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 color;
diff --git a/src/quick/scenegraph/shaders/smoothcolor_core.vert b/src/quick/scenegraph/shaders/smoothcolor_core.vert
index 1eed751ccd..934773737a 100644
--- a/src/quick/scenegraph/shaders/smoothcolor_core.vert
+++ b/src/quick/scenegraph/shaders/smoothcolor_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vertex;
diff --git a/src/quick/scenegraph/shaders/smoothtexture.frag b/src/quick/scenegraph/shaders/smoothtexture.frag
index e4f6359f3d..b158e57fbb 100644
--- a/src/quick/scenegraph/shaders/smoothtexture.frag
+++ b/src/quick/scenegraph/shaders/smoothtexture.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform sampler2D qt_Texture;
varying highp vec2 texCoord;
diff --git a/src/quick/scenegraph/shaders/smoothtexture.vert b/src/quick/scenegraph/shaders/smoothtexture.vert
index 900fbc6a72..5561a1a006 100644
--- a/src/quick/scenegraph/shaders/smoothtexture.vert
+++ b/src/quick/scenegraph/shaders/smoothtexture.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp vec2 pixelSize;
uniform highp mat4 qt_Matrix;
uniform lowp float opacity;
diff --git a/src/quick/scenegraph/shaders/smoothtexture_core.frag b/src/quick/scenegraph/shaders/smoothtexture_core.frag
index 8a9aefd4c8..7e7cea4690 100644
--- a/src/quick/scenegraph/shaders/smoothtexture_core.frag
+++ b/src/quick/scenegraph/shaders/smoothtexture_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 texCoord;
diff --git a/src/quick/scenegraph/shaders/smoothtexture_core.vert b/src/quick/scenegraph/shaders/smoothtexture_core.vert
index 6821398e57..00ece2d5e6 100644
--- a/src/quick/scenegraph/shaders/smoothtexture_core.vert
+++ b/src/quick/scenegraph/shaders/smoothtexture_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vertex;
diff --git a/src/quick/scenegraph/shaders/sprite.frag b/src/quick/scenegraph/shaders/sprite.frag
index e1fcb0f006..35a05a9329 100644
--- a/src/quick/scenegraph/shaders/sprite.frag
+++ b/src/quick/scenegraph/shaders/sprite.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform sampler2D _qt_texture;
uniform lowp float qt_Opacity;
diff --git a/src/quick/scenegraph/shaders/sprite.vert b/src/quick/scenegraph/shaders/sprite.vert
index fc826f60b4..a51982b6ca 100644
--- a/src/quick/scenegraph/shaders/sprite.vert
+++ b/src/quick/scenegraph/shaders/sprite.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
attribute highp vec2 vPos;
attribute highp vec2 vTex;
diff --git a/src/quick/scenegraph/shaders/sprite_core.frag b/src/quick/scenegraph/shaders/sprite_core.frag
index c1087a8754..a248df47e2 100644
--- a/src/quick/scenegraph/shaders/sprite_core.frag
+++ b/src/quick/scenegraph/shaders/sprite_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 fTexS;
diff --git a/src/quick/scenegraph/shaders/sprite_core.vert b/src/quick/scenegraph/shaders/sprite_core.vert
index 5027bf03fc..838b25a51a 100644
--- a/src/quick/scenegraph/shaders/sprite_core.vert
+++ b/src/quick/scenegraph/shaders/sprite_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 vPos;
diff --git a/src/quick/scenegraph/shaders/stencilclip.frag b/src/quick/scenegraph/shaders/stencilclip.frag
index 70b7717977..8e660daebf 100644
--- a/src/quick/scenegraph/shaders/stencilclip.frag
+++ b/src/quick/scenegraph/shaders/stencilclip.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
void main()
{
gl_FragColor = vec4(0.81, 0.83, 0.12, 1.0); // Trolltech green ftw!
diff --git a/src/quick/scenegraph/shaders/stencilclip.vert b/src/quick/scenegraph/shaders/stencilclip.vert
index 0e546c8112..fe703c8765 100644
--- a/src/quick/scenegraph/shaders/stencilclip.vert
+++ b/src/quick/scenegraph/shaders/stencilclip.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
attribute highp vec4 vCoord;
uniform highp mat4 matrix;
diff --git a/src/quick/scenegraph/shaders/stencilclip_core.frag b/src/quick/scenegraph/shaders/stencilclip_core.frag
index 4d05de4ca9..9bf3356e27 100644
--- a/src/quick/scenegraph/shaders/stencilclip_core.frag
+++ b/src/quick/scenegraph/shaders/stencilclip_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
out vec4 fragColor;
diff --git a/src/quick/scenegraph/shaders/stencilclip_core.vert b/src/quick/scenegraph/shaders/stencilclip_core.vert
index 37e240c735..7e6bd97e93 100644
--- a/src/quick/scenegraph/shaders/stencilclip_core.vert
+++ b/src/quick/scenegraph/shaders/stencilclip_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders/styledtext.frag b/src/quick/scenegraph/shaders/styledtext.frag
index 662dbef2fc..9d3a14940f 100644
--- a/src/quick/scenegraph/shaders/styledtext.frag
+++ b/src/quick/scenegraph/shaders/styledtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
varying highp vec2 shiftedSampleCoord;
diff --git a/src/quick/scenegraph/shaders/styledtext.vert b/src/quick/scenegraph/shaders/styledtext.vert
index dc87dadd5f..ee460e9ff1 100644
--- a/src/quick/scenegraph/shaders/styledtext.vert
+++ b/src/quick/scenegraph/shaders/styledtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 modelViewMatrix;
uniform highp mat4 projectionMatrix;
uniform highp vec2 textureScale;
diff --git a/src/quick/scenegraph/shaders/styledtext_core.frag b/src/quick/scenegraph/shaders/styledtext_core.frag
index 5480e95a42..de03f370bb 100644
--- a/src/quick/scenegraph/shaders/styledtext_core.frag
+++ b/src/quick/scenegraph/shaders/styledtext_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/styledtext_core.vert b/src/quick/scenegraph/shaders/styledtext_core.vert
index d9a81bf06f..f4349cacdd 100644
--- a/src/quick/scenegraph/shaders/styledtext_core.vert
+++ b/src/quick/scenegraph/shaders/styledtext_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders/textmask.frag b/src/quick/scenegraph/shaders/textmask.frag
index 7715688ecc..e783c64b9c 100644
--- a/src/quick/scenegraph/shaders/textmask.frag
+++ b/src/quick/scenegraph/shaders/textmask.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 sampleCoord;
uniform sampler2D _qt_texture;
diff --git a/src/quick/scenegraph/shaders/textmask.vert b/src/quick/scenegraph/shaders/textmask.vert
index 7f418b0895..41a238d254 100644
--- a/src/quick/scenegraph/shaders/textmask.vert
+++ b/src/quick/scenegraph/shaders/textmask.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 modelViewMatrix;
uniform highp mat4 projectionMatrix;
uniform highp vec2 textureScale;
diff --git a/src/quick/scenegraph/shaders/textmask_core.frag b/src/quick/scenegraph/shaders/textmask_core.frag
index 17dda53c97..12ba0d6c1e 100644
--- a/src/quick/scenegraph/shaders/textmask_core.frag
+++ b/src/quick/scenegraph/shaders/textmask_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders/textmask_core.vert b/src/quick/scenegraph/shaders/textmask_core.vert
index 1f88974aed..9adf258d6c 100644
--- a/src/quick/scenegraph/shaders/textmask_core.vert
+++ b/src/quick/scenegraph/shaders/textmask_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders/texture.frag b/src/quick/scenegraph/shaders/texture.frag
index 2d97f2e66a..b186cc3cd5 100644
--- a/src/quick/scenegraph/shaders/texture.frag
+++ b/src/quick/scenegraph/shaders/texture.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 qt_TexCoord;
uniform sampler2D qt_Texture;
diff --git a/src/quick/scenegraph/shaders/texture_core.frag b/src/quick/scenegraph/shaders/texture_core.frag
index d9bdf6a238..9331a49642 100644
--- a/src/quick/scenegraph/shaders/texture_core.frag
+++ b/src/quick/scenegraph/shaders/texture_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 qt_TexCoord;
diff --git a/src/quick/scenegraph/shaders/vertexcolor.frag b/src/quick/scenegraph/shaders/vertexcolor.frag
index 71de9dbfc2..a0a44dbb7f 100644
--- a/src/quick/scenegraph/shaders/vertexcolor.frag
+++ b/src/quick/scenegraph/shaders/vertexcolor.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying lowp vec4 color;
void main()
diff --git a/src/quick/scenegraph/shaders/vertexcolor.vert b/src/quick/scenegraph/shaders/vertexcolor.vert
index 750d520114..11fbac8000 100644
--- a/src/quick/scenegraph/shaders/vertexcolor.vert
+++ b/src/quick/scenegraph/shaders/vertexcolor.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
attribute highp vec4 vertexCoord;
attribute highp vec4 vertexColor;
diff --git a/src/quick/scenegraph/shaders/vertexcolor_core.frag b/src/quick/scenegraph/shaders/vertexcolor_core.frag
index 84533c2b40..021dff9db5 100644
--- a/src/quick/scenegraph/shaders/vertexcolor_core.frag
+++ b/src/quick/scenegraph/shaders/vertexcolor_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 color;
diff --git a/src/quick/scenegraph/shaders/vertexcolor_core.vert b/src/quick/scenegraph/shaders/vertexcolor_core.vert
index 219b840913..e513701a58 100644
--- a/src/quick/scenegraph/shaders/vertexcolor_core.vert
+++ b/src/quick/scenegraph/shaders/vertexcolor_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vertexCoord;
diff --git a/src/quick/scenegraph/shaders/visualization.frag b/src/quick/scenegraph/shaders/visualization.frag
index 458d9dde14..9268ecebe3 100644
--- a/src/quick/scenegraph/shaders/visualization.frag
+++ b/src/quick/scenegraph/shaders/visualization.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform lowp vec4 color;
uniform lowp float pattern;
diff --git a/src/quick/scenegraph/shaders/visualization.vert b/src/quick/scenegraph/shaders/visualization.vert
index e110f51c99..1e9aa1d24b 100644
--- a/src/quick/scenegraph/shaders/visualization.vert
+++ b/src/quick/scenegraph/shaders/visualization.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
attribute highp vec4 v;
uniform highp mat4 matrix;
uniform highp mat4 rotation;
diff --git a/src/quick/scenegraph/shaders_ng/24bittextmask.frag b/src/quick/scenegraph/shaders_ng/24bittextmask.frag
index ed8da4cd30..017997e83c 100644
--- a/src/quick/scenegraph/shaders_ng/24bittextmask.frag
+++ b/src/quick/scenegraph/shaders_ng/24bittextmask.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/32bitcolortext.frag b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag
index 4198a4d339..cff1acc05a 100644
--- a/src/quick/scenegraph/shaders_ng/32bitcolortext.frag
+++ b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/8bittextmask.frag b/src/quick/scenegraph/shaders_ng/8bittextmask.frag
index a06743876d..65b43573c8 100644
--- a/src/quick/scenegraph/shaders_ng/8bittextmask.frag
+++ b/src/quick/scenegraph/shaders_ng/8bittextmask.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag b/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag
index f725cbc5e7..25f91cbcf5 100644
--- a/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag
+++ b/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.frag b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.frag
index b1551d8ef4..01b813b886 100644
--- a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.frag
+++ b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.vert b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.vert
index 8f0d618503..a5aef2196f 100644
--- a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.vert
+++ b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext_a.frag b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext_a.frag
index 7c6bd9a493..68d9d9ed60 100644
--- a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext_a.frag
+++ b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext_a.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.frag b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.frag
index aa3390094b..c727b23e93 100644
--- a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.frag
+++ b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert
index f3a7671435..d59c4be2f9 100644
--- a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert
+++ b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext_a.frag b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext_a.frag
index ab3a5f63ff..b7e91f1d7b 100644
--- a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext_a.frag
+++ b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext_a.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldtext.frag b/src/quick/scenegraph/shaders_ng/distancefieldtext.frag
index d594207567..cc1fbd54d7 100644
--- a/src/quick/scenegraph/shaders_ng/distancefieldtext.frag
+++ b/src/quick/scenegraph/shaders_ng/distancefieldtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldtext.vert b/src/quick/scenegraph/shaders_ng/distancefieldtext.vert
index d56ddddd24..3817cf3873 100644
--- a/src/quick/scenegraph/shaders_ng/distancefieldtext.vert
+++ b/src/quick/scenegraph/shaders_ng/distancefieldtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldtext_a.frag b/src/quick/scenegraph/shaders_ng/distancefieldtext_a.frag
index bb807d86d8..b4c7e0c188 100644
--- a/src/quick/scenegraph/shaders_ng/distancefieldtext_a.frag
+++ b/src/quick/scenegraph/shaders_ng/distancefieldtext_a.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/flatcolor.frag b/src/quick/scenegraph/shaders_ng/flatcolor.frag
index 3a677b7c93..9308697601 100644
--- a/src/quick/scenegraph/shaders_ng/flatcolor.frag
+++ b/src/quick/scenegraph/shaders_ng/flatcolor.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) out vec4 fragColor;
diff --git a/src/quick/scenegraph/shaders_ng/flatcolor.vert b/src/quick/scenegraph/shaders_ng/flatcolor.vert
index b5dfd32197..b93fc718b2 100644
--- a/src/quick/scenegraph/shaders_ng/flatcolor.vert
+++ b/src/quick/scenegraph/shaders_ng/flatcolor.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vertexCoord;
diff --git a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.frag b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.frag
index 723227a04d..08ff1c6ff7 100644
--- a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.frag
+++ b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.vert b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.vert
index 9c7281c31c..8f4da6d7f3 100644
--- a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.vert
+++ b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext_a.frag b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext_a.frag
index a9d56f6380..bba4fe486d 100644
--- a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext_a.frag
+++ b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext_a.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.frag b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.frag
index 08b2ce5187..af4f1f43f5 100644
--- a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.frag
+++ b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec3 sampleNearLeft;
diff --git a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.vert b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.vert
index 187c384959..3b329f6c6b 100644
--- a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.vert
+++ b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext_a.frag b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext_a.frag
index ef9407491b..78dd06bc84 100644
--- a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext_a.frag
+++ b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext_a.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec3 sampleNearLeft;
diff --git a/src/quick/scenegraph/shaders_ng/opaquetexture.frag b/src/quick/scenegraph/shaders_ng/opaquetexture.frag
index 2cd2175f87..260c99ce59 100644
--- a/src/quick/scenegraph/shaders_ng/opaquetexture.frag
+++ b/src/quick/scenegraph/shaders_ng/opaquetexture.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 qt_TexCoord;
diff --git a/src/quick/scenegraph/shaders_ng/opaquetexture.vert b/src/quick/scenegraph/shaders_ng/opaquetexture.vert
index 5b52a59004..7a1fe3c63b 100644
--- a/src/quick/scenegraph/shaders_ng/opaquetexture.vert
+++ b/src/quick/scenegraph/shaders_ng/opaquetexture.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 qt_VertexPosition;
diff --git a/src/quick/scenegraph/shaders_ng/outlinedtext.frag b/src/quick/scenegraph/shaders_ng/outlinedtext.frag
index e2f82d3845..89c0b8418d 100644
--- a/src/quick/scenegraph/shaders_ng/outlinedtext.frag
+++ b/src/quick/scenegraph/shaders_ng/outlinedtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/outlinedtext.vert b/src/quick/scenegraph/shaders_ng/outlinedtext.vert
index 4068e42f28..7478de7932 100644
--- a/src/quick/scenegraph/shaders_ng/outlinedtext.vert
+++ b/src/quick/scenegraph/shaders_ng/outlinedtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag b/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag
index 274d891a3c..e708e9e6fd 100644
--- a/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag
+++ b/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/shadereffect.frag b/src/quick/scenegraph/shaders_ng/shadereffect.frag
index bde493f6ce..5f8305cdf0 100644
--- a/src/quick/scenegraph/shaders_ng/shadereffect.frag
+++ b/src/quick/scenegraph/shaders_ng/shadereffect.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 qt_TexCoord0;
diff --git a/src/quick/scenegraph/shaders_ng/shadereffect.vert b/src/quick/scenegraph/shaders_ng/shadereffect.vert
index ae65059f19..a3411d4c80 100644
--- a/src/quick/scenegraph/shaders_ng/shadereffect.vert
+++ b/src/quick/scenegraph/shaders_ng/shadereffect.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 qt_Vertex;
diff --git a/src/quick/scenegraph/shaders_ng/smoothcolor.frag b/src/quick/scenegraph/shaders_ng/smoothcolor.frag
index ede283be0c..f99d1a87ff 100644
--- a/src/quick/scenegraph/shaders_ng/smoothcolor.frag
+++ b/src/quick/scenegraph/shaders_ng/smoothcolor.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 color;
diff --git a/src/quick/scenegraph/shaders_ng/smoothcolor.vert b/src/quick/scenegraph/shaders_ng/smoothcolor.vert
index 03a3ff8975..2b9b96fd5c 100644
--- a/src/quick/scenegraph/shaders_ng/smoothcolor.vert
+++ b/src/quick/scenegraph/shaders_ng/smoothcolor.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vertex;
diff --git a/src/quick/scenegraph/shaders_ng/smoothtexture.frag b/src/quick/scenegraph/shaders_ng/smoothtexture.frag
index b06764ad95..1fa7ab2db2 100644
--- a/src/quick/scenegraph/shaders_ng/smoothtexture.frag
+++ b/src/quick/scenegraph/shaders_ng/smoothtexture.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 texCoord;
diff --git a/src/quick/scenegraph/shaders_ng/smoothtexture.vert b/src/quick/scenegraph/shaders_ng/smoothtexture.vert
index 965c837852..8c0c1934f1 100644
--- a/src/quick/scenegraph/shaders_ng/smoothtexture.vert
+++ b/src/quick/scenegraph/shaders_ng/smoothtexture.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vertex;
diff --git a/src/quick/scenegraph/shaders_ng/sprite.frag b/src/quick/scenegraph/shaders_ng/sprite.frag
index 338f5e957e..650ee775d1 100644
--- a/src/quick/scenegraph/shaders_ng/sprite.frag
+++ b/src/quick/scenegraph/shaders_ng/sprite.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 fTexS;
diff --git a/src/quick/scenegraph/shaders_ng/sprite.vert b/src/quick/scenegraph/shaders_ng/sprite.vert
index b76e2b206f..adca37d225 100644
--- a/src/quick/scenegraph/shaders_ng/sprite.vert
+++ b/src/quick/scenegraph/shaders_ng/sprite.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 vPos;
diff --git a/src/quick/scenegraph/shaders_ng/stencilclip.frag b/src/quick/scenegraph/shaders_ng/stencilclip.frag
index 3f6222389d..f68253b6aa 100644
--- a/src/quick/scenegraph/shaders_ng/stencilclip.frag
+++ b/src/quick/scenegraph/shaders_ng/stencilclip.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) out vec4 fragColor;
diff --git a/src/quick/scenegraph/shaders_ng/stencilclip.vert b/src/quick/scenegraph/shaders_ng/stencilclip.vert
index d8b491f775..3fa9b2180f 100644
--- a/src/quick/scenegraph/shaders_ng/stencilclip.vert
+++ b/src/quick/scenegraph/shaders_ng/stencilclip.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders_ng/styledtext.frag b/src/quick/scenegraph/shaders_ng/styledtext.frag
index 2e380dfeae..cc46d5bfa5 100644
--- a/src/quick/scenegraph/shaders_ng/styledtext.frag
+++ b/src/quick/scenegraph/shaders_ng/styledtext.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/styledtext.vert b/src/quick/scenegraph/shaders_ng/styledtext.vert
index 271dae8d8a..ac2a0dc866 100644
--- a/src/quick/scenegraph/shaders_ng/styledtext.vert
+++ b/src/quick/scenegraph/shaders_ng/styledtext.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders_ng/styledtext_a.frag b/src/quick/scenegraph/shaders_ng/styledtext_a.frag
index 62e162c851..7f9ff6b69f 100644
--- a/src/quick/scenegraph/shaders_ng/styledtext_a.frag
+++ b/src/quick/scenegraph/shaders_ng/styledtext_a.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/textmask.frag b/src/quick/scenegraph/shaders_ng/textmask.frag
index ed8da4cd30..017997e83c 100644
--- a/src/quick/scenegraph/shaders_ng/textmask.frag
+++ b/src/quick/scenegraph/shaders_ng/textmask.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 sampleCoord;
diff --git a/src/quick/scenegraph/shaders_ng/textmask.vert b/src/quick/scenegraph/shaders_ng/textmask.vert
index e0b3c01bce..5c9ab1535f 100644
--- a/src/quick/scenegraph/shaders_ng/textmask.vert
+++ b/src/quick/scenegraph/shaders_ng/textmask.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vCoord;
diff --git a/src/quick/scenegraph/shaders_ng/texture.frag b/src/quick/scenegraph/shaders_ng/texture.frag
index bd22f817e0..10a0fc19ae 100644
--- a/src/quick/scenegraph/shaders_ng/texture.frag
+++ b/src/quick/scenegraph/shaders_ng/texture.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 qt_TexCoord;
diff --git a/src/quick/scenegraph/shaders_ng/texture.vert b/src/quick/scenegraph/shaders_ng/texture.vert
index 537852d2bd..901c55f452 100644
--- a/src/quick/scenegraph/shaders_ng/texture.vert
+++ b/src/quick/scenegraph/shaders_ng/texture.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 qt_VertexPosition;
diff --git a/src/quick/scenegraph/shaders_ng/vertexcolor.frag b/src/quick/scenegraph/shaders_ng/vertexcolor.frag
index ede283be0c..f99d1a87ff 100644
--- a/src/quick/scenegraph/shaders_ng/vertexcolor.frag
+++ b/src/quick/scenegraph/shaders_ng/vertexcolor.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 color;
diff --git a/src/quick/scenegraph/shaders_ng/vertexcolor.vert b/src/quick/scenegraph/shaders_ng/vertexcolor.vert
index bfb9a95073..3072fa35ca 100644
--- a/src/quick/scenegraph/shaders_ng/vertexcolor.vert
+++ b/src/quick/scenegraph/shaders_ng/vertexcolor.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vertexCoord;
diff --git a/src/quick/scenegraph/shaders_ng/visualization.frag b/src/quick/scenegraph/shaders_ng/visualization.frag
index 29f718fe5d..2992390a0f 100644
--- a/src/quick/scenegraph/shaders_ng/visualization.frag
+++ b/src/quick/scenegraph/shaders_ng/visualization.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 pos;
diff --git a/src/quick/scenegraph/shaders_ng/visualization.vert b/src/quick/scenegraph/shaders_ng/visualization.vert
index e2447948c2..1dc64b0112 100644
--- a/src/quick/scenegraph/shaders_ng/visualization.vert
+++ b/src/quick/scenegraph/shaders_ng/visualization.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 v;
diff --git a/src/quickshapes/qquickshape.cpp b/src/quickshapes/qquickshape.cpp
index f9c0968c7e..c2a1075851 100644
--- a/src/quickshapes/qquickshape.cpp
+++ b/src/quickshapes/qquickshape.cpp
@@ -684,6 +684,7 @@ QQuickShape::~QQuickShape()
/*!
\qmlproperty enumeration QtQuick.Shapes::Shape::rendererType
+ \readonly
This property determines which path rendering backend is active.
@@ -789,6 +790,7 @@ void QQuickShape::setVendorExtensionsEnabled(bool enable)
/*!
\qmlproperty enumeration QtQuick.Shapes::Shape::status
+ \readonly
This property determines the status of the Shape and is relevant when
Shape.asynchronous is set to \c true.
diff --git a/src/quickshapes/shaders/blit.frag b/src/quickshapes/shaders/blit.frag
index 505f0db179..c3d2f27109 100644
--- a/src/quickshapes/shaders/blit.frag
+++ b/src/quickshapes/shaders/blit.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
varying highp vec2 qt_TexCoord0;
uniform sampler2D source;
diff --git a/src/quickshapes/shaders/blit.vert b/src/quickshapes/shaders/blit.vert
index f8306bd945..aaf9a235f5 100644
--- a/src/quickshapes/shaders/blit.vert
+++ b/src/quickshapes/shaders/blit.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform highp mat4 qt_Matrix;
attribute highp vec4 qt_Vertex;
diff --git a/src/quickshapes/shaders/blit_core.frag b/src/quickshapes/shaders/blit_core.frag
index 7073808fba..bb30440922 100644
--- a/src/quickshapes/shaders/blit_core.frag
+++ b/src/quickshapes/shaders/blit_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec2 qt_TexCoord0;
diff --git a/src/quickshapes/shaders/blit_core.vert b/src/quickshapes/shaders/blit_core.vert
index 5246441da3..b9566b9dce 100644
--- a/src/quickshapes/shaders/blit_core.vert
+++ b/src/quickshapes/shaders/blit_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 qt_Vertex;
diff --git a/src/quickshapes/shaders/conicalgradient.frag b/src/quickshapes/shaders/conicalgradient.frag
index af5fdd5ee0..452af4b87b 100644
--- a/src/quickshapes/shaders/conicalgradient.frag
+++ b/src/quickshapes/shaders/conicalgradient.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#define INVERSE_2PI 0.1591549430918953358
uniform sampler2D gradTabTexture;
diff --git a/src/quickshapes/shaders/conicalgradient.vert b/src/quickshapes/shaders/conicalgradient.vert
index 3350b0675a..3ba532121b 100644
--- a/src/quickshapes/shaders/conicalgradient.vert
+++ b/src/quickshapes/shaders/conicalgradient.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
attribute vec4 vertexCoord;
attribute vec4 vertexColor;
diff --git a/src/quickshapes/shaders/conicalgradient_core.frag b/src/quickshapes/shaders/conicalgradient_core.frag
index e18b80159a..886dd72ca0 100644
--- a/src/quickshapes/shaders/conicalgradient_core.frag
+++ b/src/quickshapes/shaders/conicalgradient_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
#define INVERSE_2PI 0.1591549430918953358
diff --git a/src/quickshapes/shaders/conicalgradient_core.vert b/src/quickshapes/shaders/conicalgradient_core.vert
index f94a56401b..8f3319e1a0 100644
--- a/src/quickshapes/shaders/conicalgradient_core.vert
+++ b/src/quickshapes/shaders/conicalgradient_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vertexCoord;
diff --git a/src/quickshapes/shaders/lineargradient.frag b/src/quickshapes/shaders/lineargradient.frag
index 7f4a739109..bd53d9337d 100644
--- a/src/quickshapes/shaders/lineargradient.frag
+++ b/src/quickshapes/shaders/lineargradient.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform sampler2D gradTabTexture;
uniform highp float opacity;
diff --git a/src/quickshapes/shaders/lineargradient.vert b/src/quickshapes/shaders/lineargradient.vert
index eb21b8886b..611aee7769 100644
--- a/src/quickshapes/shaders/lineargradient.vert
+++ b/src/quickshapes/shaders/lineargradient.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
attribute vec4 vertexCoord;
attribute vec4 vertexColor;
diff --git a/src/quickshapes/shaders/lineargradient_core.frag b/src/quickshapes/shaders/lineargradient_core.frag
index 5908acfa67..c018c8cb5d 100644
--- a/src/quickshapes/shaders/lineargradient_core.frag
+++ b/src/quickshapes/shaders/lineargradient_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
uniform sampler2D gradTabTexture;
diff --git a/src/quickshapes/shaders/lineargradient_core.vert b/src/quickshapes/shaders/lineargradient_core.vert
index 60b56f38e3..1e182f34c2 100644
--- a/src/quickshapes/shaders/lineargradient_core.vert
+++ b/src/quickshapes/shaders/lineargradient_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vertexCoord;
diff --git a/src/quickshapes/shaders/radialgradient.frag b/src/quickshapes/shaders/radialgradient.frag
index 0f503bc0f7..fa158b637f 100644
--- a/src/quickshapes/shaders/radialgradient.frag
+++ b/src/quickshapes/shaders/radialgradient.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
uniform sampler2D gradTabTexture;
uniform lowp float opacity;
diff --git a/src/quickshapes/shaders/radialgradient.vert b/src/quickshapes/shaders/radialgradient.vert
index 3350b0675a..3ba532121b 100644
--- a/src/quickshapes/shaders/radialgradient.vert
+++ b/src/quickshapes/shaders/radialgradient.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
attribute vec4 vertexCoord;
attribute vec4 vertexColor;
diff --git a/src/quickshapes/shaders/radialgradient_core.frag b/src/quickshapes/shaders/radialgradient_core.frag
index 706ce53e4d..f81b109751 100644
--- a/src/quickshapes/shaders/radialgradient_core.frag
+++ b/src/quickshapes/shaders/radialgradient_core.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
uniform sampler2D gradTabTexture;
diff --git a/src/quickshapes/shaders/radialgradient_core.vert b/src/quickshapes/shaders/radialgradient_core.vert
index f94a56401b..8f3319e1a0 100644
--- a/src/quickshapes/shaders/radialgradient_core.vert
+++ b/src/quickshapes/shaders/radialgradient_core.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 150 core
in vec4 vertexCoord;
diff --git a/src/quickshapes/shaders_ng/conicalgradient.frag b/src/quickshapes/shaders_ng/conicalgradient.frag
index 0b1e01bae2..53c63092e5 100644
--- a/src/quickshapes/shaders_ng/conicalgradient.frag
+++ b/src/quickshapes/shaders_ng/conicalgradient.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 coord;
diff --git a/src/quickshapes/shaders_ng/conicalgradient.vert b/src/quickshapes/shaders_ng/conicalgradient.vert
index 3db027294b..8cb286a927 100644
--- a/src/quickshapes/shaders_ng/conicalgradient.vert
+++ b/src/quickshapes/shaders_ng/conicalgradient.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vertexCoord;
diff --git a/src/quickshapes/shaders_ng/lineargradient.frag b/src/quickshapes/shaders_ng/lineargradient.frag
index 16894fc764..9069ca6771 100644
--- a/src/quickshapes/shaders_ng/lineargradient.frag
+++ b/src/quickshapes/shaders_ng/lineargradient.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in float gradTabIndex;
diff --git a/src/quickshapes/shaders_ng/lineargradient.vert b/src/quickshapes/shaders_ng/lineargradient.vert
index b4eb868186..7d33d73105 100644
--- a/src/quickshapes/shaders_ng/lineargradient.vert
+++ b/src/quickshapes/shaders_ng/lineargradient.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vertexCoord;
diff --git a/src/quickshapes/shaders_ng/radialgradient.frag b/src/quickshapes/shaders_ng/radialgradient.frag
index 411e589295..47af4e5317 100644
--- a/src/quickshapes/shaders_ng/radialgradient.frag
+++ b/src/quickshapes/shaders_ng/radialgradient.frag
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec2 coord;
diff --git a/src/quickshapes/shaders_ng/radialgradient.vert b/src/quickshapes/shaders_ng/radialgradient.vert
index 08f15c4f8c..4336747242 100644
--- a/src/quickshapes/shaders_ng/radialgradient.vert
+++ b/src/quickshapes/shaders_ng/radialgradient.vert
@@ -1,3 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2023 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** $QT_END_LICENSE$
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+**
+****************************************************************************/
+
#version 440
layout(location = 0) in vec4 vertexCoord;
diff --git a/tests/auto/qml/qmlmin/tst_qmlmin.cpp b/tests/auto/qml/qmlmin/tst_qmlmin.cpp
index cc028d979f..98daefa6eb 100644
--- a/tests/auto/qml/qmlmin/tst_qmlmin.cpp
+++ b/tests/auto/qml/qmlmin/tst_qmlmin.cpp
@@ -60,8 +60,8 @@ private:
tst_qmlmin::tst_qmlmin()
{
- // this test can be slow, double the timeout from the default 5 minutes to 10 minutes
- const int timeout = 10*60*1000; // 10 minutes
+ // this test can be slow, double the timeout from the default 5 minutes to 20 minutes
+ const int timeout = 20*60*1000; // 20 minutes
qputenv("QTEST_FUNCTION_TIMEOUT", QByteArray::number(timeout));
}
diff --git a/tests/auto/qml/qqmlcontext/data/A.qml b/tests/auto/qml/qqmlcontext/data/A.qml
new file mode 100644
index 0000000000..569a54422f
--- /dev/null
+++ b/tests/auto/qml/qqmlcontext/data/A.qml
@@ -0,0 +1,6 @@
+import QtQml 2.15
+
+B {
+ id: b
+ property int y: 2
+}
diff --git a/tests/auto/qml/qqmlcontext/data/B.qml b/tests/auto/qml/qqmlcontext/data/B.qml
new file mode 100644
index 0000000000..43e3db04cb
--- /dev/null
+++ b/tests/auto/qml/qqmlcontext/data/B.qml
@@ -0,0 +1,6 @@
+import QtQml 2.15
+
+C {
+ id: z
+ property int z: 3
+}
diff --git a/tests/auto/qml/qqmlcontext/data/C.qml b/tests/auto/qml/qqmlcontext/data/C.qml
new file mode 100644
index 0000000000..07ad9c4f5a
--- /dev/null
+++ b/tests/auto/qml/qqmlcontext/data/C.qml
@@ -0,0 +1,6 @@
+import QtQml 2.15
+
+QtObject {
+ id: outer
+ objectName: "the" + "C"
+}
diff --git a/tests/auto/qml/qqmlcontext/data/destroyContextObject.qml b/tests/auto/qml/qqmlcontext/data/destroyContextObject.qml
new file mode 100644
index 0000000000..bfd090ab38
--- /dev/null
+++ b/tests/auto/qml/qqmlcontext/data/destroyContextObject.qml
@@ -0,0 +1,5 @@
+import QtQml 2.15
+
+QtObject {
+ property A a: A {}
+}
diff --git a/tests/auto/qml/qqmlcontext/tst_qqmlcontext.cpp b/tests/auto/qml/qqmlcontext/tst_qqmlcontext.cpp
index 2866988a1a..1106f7b529 100644
--- a/tests/auto/qml/qqmlcontext/tst_qqmlcontext.cpp
+++ b/tests/auto/qml/qqmlcontext/tst_qqmlcontext.cpp
@@ -72,6 +72,7 @@ private slots:
void outerContextObject();
void contextObjectHierarchy();
void destroyContextProperty();
+ void destroyContextObject();
void numericContextProperty();
@@ -920,6 +921,30 @@ void tst_qqmlcontext::destroyContextProperty()
// TODO: Or are we?
}
+void tst_qqmlcontext::destroyContextObject()
+{
+ QQmlEngine engine;
+ QList<QQmlContextDataRef> contexts;
+ QQmlComponent component(&engine, testFileUrl("destroyContextObject.qml"));
+ QScopedPointer<QObject> root(component.create());
+
+ QPointer<QObject> a = root->property("a").value<QObject *>();
+ QVERIFY(a);
+
+ for (QQmlContextDataRef context = QQmlData::get(a)->ownContext;
+ context; context = context->parent) {
+ contexts.append(context);
+ }
+
+ QObject *deleted = a.data();
+ root.reset();
+
+ QVERIFY(a.isNull());
+
+ for (const auto &context : contexts)
+ QVERIFY(context->contextObject != deleted);
+}
+
void tst_qqmlcontext::numericContextProperty()
{
QQmlEngine engine;
diff --git a/tests/auto/quick/pointerhandlers/qquickdraghandler/BLACKLIST b/tests/auto/quick/pointerhandlers/qquickdraghandler/BLACKLIST
new file mode 100644
index 0000000000..f7b54c53f9
--- /dev/null
+++ b/tests/auto/quick/pointerhandlers/qquickdraghandler/BLACKLIST
@@ -0,0 +1,3 @@
+# QTQAINFRA-6145
+[touchDragMultiSliders]
+windows-7sp1 \ No newline at end of file
diff --git a/tests/auto/quick/qquickflickable/data/listviewWithTextDelegate.qml b/tests/auto/quick/qquickflickable/data/listviewWithTextDelegate.qml
new file mode 100644
index 0000000000..63e99c4d2b
--- /dev/null
+++ b/tests/auto/quick/qquickflickable/data/listviewWithTextDelegate.qml
@@ -0,0 +1,14 @@
+import QtQuick 2.0
+
+ListView {
+ id: root
+ width: 300; height: 300
+ orientation: ListView.Horizontal
+ highlightRangeMode: ListView.StrictlyEnforceRange
+ model: 2
+ delegate: Text {
+ verticalAlignment: Qt.AlignVCenter; horizontalAlignment: Qt.AlignHCenter
+ width: root.width; height: root.height
+ text: "page " + index
+ }
+}
diff --git a/tests/auto/quick/qquickflickable/tst_qquickflickable.cpp b/tests/auto/quick/qquickflickable/tst_qquickflickable.cpp
index 62f7c67dd4..d9a0af1715 100644
--- a/tests/auto/quick/qquickflickable/tst_qquickflickable.cpp
+++ b/tests/auto/quick/qquickflickable/tst_qquickflickable.cpp
@@ -33,6 +33,7 @@
#include <QtQml/qqmlcomponent.h>
#include <private/qquickflickable_p.h>
#include <private/qquickflickable_p_p.h>
+#include <private/qquicklistview_p.h>
#include <private/qquickmousearea_p.h>
#include <private/qquicktransition_p.h>
#include <private/qqmlvaluetype_p.h>
@@ -208,6 +209,8 @@ private slots:
void visibleAreaBinding();
void setContentPositionWhileDragging_data();
void setContentPositionWhileDragging();
+ void acceptButtons_data();
+ void acceptButtons();
private:
void flickWithTouch(QQuickWindow *window, const QPoint &from, const QPoint &to);
@@ -2669,6 +2672,55 @@ void tst_qquickflickable::setContentPositionWhileDragging() // QTBUG-104966
QVERIFY(!flickable->isDragging());
}
+void tst_qquickflickable::acceptButtons_data()
+{
+ QTest::addColumn<bool>("isMouseEvent");
+ QTest::addColumn<bool>("isTouchEvent");
+ QTest::addColumn<int>("button");
+
+ QTest::newRow("middleClick") << true << false << static_cast<int>(Qt::MiddleButton);
+ QTest::newRow("rightClick") << true << false << static_cast<int>(Qt::RightButton);
+ QTest::newRow("leftClick") << true << false << static_cast<int>(Qt::LeftButton);
+ QTest::newRow("touchEvent") << false << true << static_cast<int>(Qt::NoButton);
+}
+
+void tst_qquickflickable::acceptButtons() // QTBUG-97252
+{
+ QFETCH(bool, isMouseEvent);
+ QFETCH(bool, isTouchEvent);
+ QFETCH(int, button);
+
+ QScopedPointer<QQuickView> window(new QQuickView);
+ window->setSource(testFileUrl("listviewWithTextDelegate.qml"));
+ QTRY_COMPARE(window->status(), QQuickView::Ready);
+ QQuickViewTestUtil::centerOnScreen(window.data());
+
+ window->show();
+ QVERIFY(QTest::qWaitForWindowActive(window.data()));
+
+ QQuickListView *lv = qobject_cast<QQuickListView*>(window->rootObject());
+ QVERIFY(lv);
+ QVERIFY(lv->isVisible());
+
+ lv->setCurrentIndex(0);
+ QCOMPARE(lv->currentIndex(), 0);
+ QVERIFY(QTest::qWaitFor([lv](){ return lv->contentX() == 0; }));
+
+ const QPoint center = lv->mapToScene({lv->width() / 2, lv->height() / 2}).toPoint();
+ if (isMouseEvent) {
+ const Qt::MouseButton mouseButton = static_cast<Qt::MouseButton>(button);
+ QTest::mouseClick(window.data(), mouseButton, Qt::NoModifier, center);
+ } else if (isTouchEvent) {
+ QTest::touchEvent(window.data(), touchDevice).press(0, center).commit();
+ QTest::touchEvent(window.data(), touchDevice).release(0, center).commit();
+ }
+ lv->setCurrentIndex(1);
+ const double expectedContentX = lv->width();
+ QCOMPARE(lv->currentIndex(), 1);
+ QVERIFY(QTest::qWaitFor([lv, expectedContentX](){ return lv->contentX() == expectedContentX; }));
+ QTRY_COMPARE(lv->contentX(), expectedContentX);
+}
+
QTEST_MAIN(tst_qquickflickable)
#include "tst_qquickflickable.moc"