diff options
Diffstat (limited to 'src')
172 files changed, 6327 insertions, 29 deletions
diff --git a/src/3rdparty/masm/wtf/OSAllocatorPosix.cpp b/src/3rdparty/masm/wtf/OSAllocatorPosix.cpp index b5c5f6a2b0..1a3d3cdf97 100644 --- a/src/3rdparty/masm/wtf/OSAllocatorPosix.cpp +++ b/src/3rdparty/masm/wtf/OSAllocatorPosix.cpp @@ -112,10 +112,7 @@ void* OSAllocator::reserveUncommitted(size_t bytes, Usage usage, bool writable, if (result == MAP_FAILED) CRASH(); - while (madvise(result, bytes, MADV_DONTNEED)) { - if (errno != EAGAIN) - CRASH(); - } + while (madvise(result, bytes, MADV_DONTNEED) == -1 && errno == EAGAIN) { } if (fd != -1) close(fd); @@ -248,8 +245,10 @@ void OSAllocator::decommit(void* address, size_t bytes) mmap(address, bytes, PROT_NONE, MAP_FIXED | MAP_LAZY | MAP_PRIVATE | MAP_ANON, -1, 0); #elif OS(LINUX) while (madvise(address, bytes, MADV_DONTNEED)) { - if (errno != EAGAIN) - CRASH(); + if (errno != EAGAIN) { + memset(address, 0, bytes); // We rely on madvise to zero-out the memory + break; + } } if (mprotect(address, bytes, PROT_NONE)) CRASH(); diff --git a/src/particles/qquickparticlesystem.cpp b/src/particles/qquickparticlesystem.cpp index 57812ba797..e07c02f60c 100644 --- a/src/particles/qquickparticlesystem.cpp +++ b/src/particles/qquickparticlesystem.cpp @@ -240,8 +240,7 @@ void QQuickParticleDataHeap::insertTimed(QQuickParticleData* data, int time) int QQuickParticleDataHeap::top() { - if (m_end == 0) - return 1 << 30; + Q_ASSERT(!isEmpty()); return m_data[0].time; } @@ -391,7 +390,7 @@ bool QQuickParticleGroupData::recycle() { m_latestAliveParticles.clear(); - while (dataHeap.top() <= m_system->timeInt) { + while (!dataHeap.isEmpty() && dataHeap.top() <= m_system->timeInt) { foreach (QQuickParticleData* datum, dataHeap.pop()) { if (!datum->stillAlive(m_system)) { freeList.free(datum->index); diff --git a/src/particles/qquickparticlesystem_p.h b/src/particles/qquickparticlesystem_p.h index c74be45c7a..6612b7991f 100644 --- a/src/particles/qquickparticlesystem_p.h +++ b/src/particles/qquickparticlesystem_p.h @@ -118,6 +118,8 @@ public: int top(); + bool isEmpty() const { return m_end == 0; } + QSet<QQuickParticleData*> pop(); void clear(); diff --git a/src/particles/shaders/customparticle.frag b/src/particles/shaders/customparticle.frag index 64007029f7..ab0055c8cf 100644 --- a/src/particles/shaders/customparticle.frag +++ b/src/particles/shaders/customparticle.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 120 varying highp vec2 qt_TexCoord0; diff --git a/src/particles/shaders/customparticle.vert b/src/particles/shaders/customparticle.vert index b99f73ea53..f9fe8fd046 100644 --- a/src/particles/shaders/customparticle.vert +++ b/src/particles/shaders/customparticle.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + void main() { defaultMain(); diff --git a/src/particles/shaders/customparticle_core.frag b/src/particles/shaders/customparticle_core.frag index 699c834605..8f2a395b3f 100644 --- a/src/particles/shaders/customparticle_core.frag +++ b/src/particles/shaders/customparticle_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 in vec2 qt_TexCoord0; diff --git a/src/particles/shaders/customparticle_core.vert b/src/particles/shaders/customparticle_core.vert index b99f73ea53..f9fe8fd046 100644 --- a/src/particles/shaders/customparticle_core.vert +++ b/src/particles/shaders/customparticle_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + void main() { defaultMain(); diff --git a/src/particles/shaders/customparticletemplate.vert b/src/particles/shaders/customparticletemplate.vert index eef8458a85..10fc7771f0 100644 --- a/src/particles/shaders/customparticletemplate.vert +++ b/src/particles/shaders/customparticletemplate.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 120 attribute highp vec2 qt_ParticlePos; diff --git a/src/particles/shaders/customparticletemplate_core.vert b/src/particles/shaders/customparticletemplate_core.vert index 15d38e797c..bc4f414bc3 100644 --- a/src/particles/shaders/customparticletemplate_core.vert +++ b/src/particles/shaders/customparticletemplate_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 qt_ParticlePos; diff --git a/src/particles/shaders/imageparticle.frag b/src/particles/shaders/imageparticle.frag index 92795a5381..83e3af7895 100644 --- a/src/particles/shaders/imageparticle.frag +++ b/src/particles/shaders/imageparticle.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 120 uniform sampler2D _qt_texture; diff --git a/src/particles/shaders/imageparticle.vert b/src/particles/shaders/imageparticle.vert index 4057a9eb4b..aed41b9512 100644 --- a/src/particles/shaders/imageparticle.vert +++ b/src/particles/shaders/imageparticle.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 120 #if defined(DEFORM) diff --git a/src/particles/shaders/imageparticle_core.frag b/src/particles/shaders/imageparticle_core.frag index 3ac8c8d34e..35c450c3bd 100644 --- a/src/particles/shaders/imageparticle_core.frag +++ b/src/particles/shaders/imageparticle_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core #if defined(SPRITE) diff --git a/src/particles/shaders/imageparticle_core.vert b/src/particles/shaders/imageparticle_core.vert index cfa0d57dfd..39c53303ac 100644 --- a/src/particles/shaders/imageparticle_core.vert +++ b/src/particles/shaders/imageparticle_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core #if defined(DEFORM) diff --git a/src/particles/shaders_ng/imageparticle.frag b/src/particles/shaders_ng/imageparticle.frag index cefb7d2d75..f7c218face 100644 --- a/src/particles/shaders_ng/imageparticle.frag +++ b/src/particles/shaders_ng/imageparticle.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 #if defined(TABLE) diff --git a/src/particles/shaders_ng/imageparticle.vert b/src/particles/shaders_ng/imageparticle.vert index 870139452b..c2d2fa0d6b 100644 --- a/src/particles/shaders_ng/imageparticle.vert +++ b/src/particles/shaders_ng/imageparticle.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 1) in vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize diff --git a/src/qml/jsruntime/qv4qobjectwrapper.cpp b/src/qml/jsruntime/qv4qobjectwrapper.cpp index 94613598af..e86482562b 100644 --- a/src/qml/jsruntime/qv4qobjectwrapper.cpp +++ b/src/qml/jsruntime/qv4qobjectwrapper.cpp @@ -1153,7 +1153,7 @@ void QObjectWrapper::destroyObject(bool lastCall) if (!h->object()->parent() && !ddata->indestructible) { if (ddata && ddata->ownContext) { Q_ASSERT(ddata->ownContext == ddata->context); - ddata->ownContext->emitDestruction(); + ddata->ownContext->deepClearContextObject(h->object()); ddata->ownContext = nullptr; ddata->context = nullptr; } diff --git a/src/qml/qml/qqmlcontext_p.h b/src/qml/qml/qqmlcontext_p.h index f93393a11b..6ec8a23efc 100644 --- a/src/qml/qml/qqmlcontext_p.h +++ b/src/qml/qml/qqmlcontext_p.h @@ -139,6 +139,27 @@ public: // If internal is false publicContext owns this. QQmlContext *asQQmlContext(); QQmlContextPrivate *asQQmlContextPrivate(); + + template<typename HandleSelf, typename HandleLinked> + void deepClearContextObject( + QObject *expectedContextObject, HandleSelf &&handleSelf, HandleLinked &&handleLinked) { + for (QQmlContextData *lc = linkedContext; lc; lc = lc->linkedContext) { + handleLinked(lc); + if (lc->contextObject == expectedContextObject) + lc->contextObject = nullptr; + } + handleSelf(this); + if (contextObject == expectedContextObject) + contextObject = nullptr; + } + void deepClearContextObject(QObject *contextObject) + { + deepClearContextObject( + contextObject, + [](QQmlContextData *self) { self->emitDestruction(); }, + [](QQmlContextData *){}); + } + quint32 refCount = 0; quint32 isInternal:1; quint32 isJSContext:1; diff --git a/src/qml/qml/qqmlengine.cpp b/src/qml/qml/qqmlengine.cpp index 2325c4c1e0..4337a7f454 100644 --- a/src/qml/qml/qqmlengine.cpp +++ b/src/qml/qml/qqmlengine.cpp @@ -695,22 +695,16 @@ QQmlEnginePrivate::~QQmlEnginePrivate() void QQmlPrivate::qdeclarativeelement_destructor(QObject *o) { if (QQmlData *d = QQmlData::get(o)) { + const auto invalidate = [](QQmlContextData *c) {c->invalidate();}; if (d->ownContext) { - for (QQmlContextData *lc = d->ownContext->linkedContext; lc; lc = lc->linkedContext) { - lc->invalidate(); - if (lc->contextObject == o) - lc->contextObject = nullptr; - } - d->ownContext->invalidate(); - if (d->ownContext->contextObject == o) - d->ownContext->contextObject = nullptr; + d->ownContext->deepClearContextObject(o, invalidate, invalidate); d->ownContext = nullptr; d->context = nullptr; + Q_ASSERT(!d->outerContext || d->outerContext->contextObject != o); + } else if (d->outerContext && d->outerContext->contextObject == o) { + d->outerContext->deepClearContextObject(o, invalidate, invalidate); } - if (d->outerContext && d->outerContext->contextObject == o) - d->outerContext->contextObject = nullptr; - // Mark this object as in the process of deletion to // prevent it resolving in bindings QQmlData::markAsDeleted(o); @@ -884,9 +878,7 @@ void QQmlData::setQueuedForDeletion(QObject *object) if (QQmlData *ddata = QQmlData::get(object)) { if (ddata->ownContext) { Q_ASSERT(ddata->ownContext == ddata->context); - ddata->context->emitDestruction(); - if (ddata->ownContext->contextObject == object) - ddata->ownContext->contextObject = nullptr; + ddata->ownContext->deepClearContextObject(object); ddata->ownContext = nullptr; ddata->context = nullptr; } diff --git a/src/quick/items/qquickflickable.cpp b/src/quick/items/qquickflickable.cpp index 2634b68248..f7fdb54ae9 100644 --- a/src/quick/items/qquickflickable.cpp +++ b/src/quick/items/qquickflickable.cpp @@ -1083,14 +1083,15 @@ void QQuickFlickablePrivate::handleMousePressEvent(QMouseEvent *event) } q->setKeepMouseGrab(stealMouse); - maybeBeginDrag(computeCurrentTime(event), event->localPos()); + maybeBeginDrag(computeCurrentTime(event), event->localPos(), event->buttons()); } -void QQuickFlickablePrivate::maybeBeginDrag(qint64 currentTimestamp, const QPointF &pressPosn) +void QQuickFlickablePrivate::maybeBeginDrag(qint64 currentTimestamp, const QPointF &pressPosn, Qt::MouseButtons buttons) { Q_Q(QQuickFlickable); clearDelayedPress(); - pressed = true; + // consider dragging only when event is left mouse button or touch event which has no button + pressed = (buttons == Qt::LeftButton) || (buttons == Qt::NoButton); if (hData.transitionToBounds) hData.transitionToBounds->stopTransition(); diff --git a/src/quick/items/qquickflickable_p_p.h b/src/quick/items/qquickflickable_p_p.h index aef15e150a..12b2cb04c2 100644 --- a/src/quick/items/qquickflickable_p_p.h +++ b/src/quick/items/qquickflickable_p_p.h @@ -268,7 +268,8 @@ public: void handleMouseMoveEvent(QMouseEvent *); void handleMouseReleaseEvent(QMouseEvent *); - void maybeBeginDrag(qint64 currentTimestamp, const QPointF &pressPosn); + void maybeBeginDrag(qint64 currentTimestamp, const QPointF &pressPosn, + Qt::MouseButtons buttons = Qt::NoButton); void drag(qint64 currentTimestamp, QEvent::Type eventType, const QPointF &localPos, const QVector2D &deltas, bool overThreshold, bool momentum, bool velocitySensitiveOverBounds, const QVector2D &velocity); diff --git a/src/quick/items/qquicktext.cpp b/src/quick/items/qquicktext.cpp index d8fd2017e3..791eb5321e 100644 --- a/src/quick/items/qquicktext.cpp +++ b/src/quick/items/qquicktext.cpp @@ -3210,7 +3210,7 @@ void QQuickText::resetBottomPadding() */ /*! - \qmlproperty string QtQuick::Text::fontInfo.pixelSize + \qmlproperty int QtQuick::Text::fontInfo.pixelSize \since 5.9 The pixel size of the font info that has been resolved for the current font diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp index 7bc5d97060..cd449e3649 100644 --- a/src/quick/items/qquickwindow.cpp +++ b/src/quick/items/qquickwindow.cpp @@ -5349,6 +5349,8 @@ void QQuickWindow::endExternalCommands() Setting visible to false is the same as setting \l visibility to \l {QWindow::}{Hidden}. + The default value is \c false, unless overridden by setting \l visibility. + \sa visibility */ diff --git a/src/quick/items/shaders/shadereffect.frag b/src/quick/items/shaders/shadereffect.frag index c1c15ecb0c..f834254aaf 100644 --- a/src/quick/items/shaders/shadereffect.frag +++ b/src/quick/items/shaders/shadereffect.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 qt_TexCoord0; uniform sampler2D source; diff --git a/src/quick/items/shaders/shadereffect.vert b/src/quick/items/shaders/shadereffect.vert index ae1e84a50c..ee47d6b262 100644 --- a/src/quick/items/shaders/shadereffect.vert +++ b/src/quick/items/shaders/shadereffect.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 qt_Matrix; attribute highp vec4 qt_Vertex; diff --git a/src/quick/items/shaders/shadereffect_core.frag b/src/quick/items/shaders/shadereffect_core.frag index 2163753edc..75b2a288e4 100644 --- a/src/quick/items/shaders/shadereffect_core.frag +++ b/src/quick/items/shaders/shadereffect_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 qt_TexCoord0; diff --git a/src/quick/items/shaders/shadereffect_core.vert b/src/quick/items/shaders/shadereffect_core.vert index 2ed2d47b5f..d6b8f253cc 100644 --- a/src/quick/items/shaders/shadereffect_core.vert +++ b/src/quick/items/shaders/shadereffect_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 qt_Vertex; diff --git a/src/quick/items/shaders/shadereffectfallback.frag b/src/quick/items/shaders/shadereffectfallback.frag index d279e54083..71ad099eb1 100644 --- a/src/quick/items/shaders/shadereffectfallback.frag +++ b/src/quick/items/shaders/shadereffectfallback.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + void main() { gl_FragColor = vec4(1., 0., 1., 1.); diff --git a/src/quick/items/shaders/shadereffectfallback.vert b/src/quick/items/shaders/shadereffectfallback.vert index 0a11a1d340..178cffc0d6 100644 --- a/src/quick/items/shaders/shadereffectfallback.vert +++ b/src/quick/items/shaders/shadereffectfallback.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 qt_Matrix; attribute highp vec4 v; diff --git a/src/quick/items/shaders/shadereffectfallback_core.frag b/src/quick/items/shaders/shadereffectfallback_core.frag index 4abf124737..b3095d0482 100644 --- a/src/quick/items/shaders/shadereffectfallback_core.frag +++ b/src/quick/items/shaders/shadereffectfallback_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core out vec4 fragColor; diff --git a/src/quick/items/shaders/shadereffectfallback_core.vert b/src/quick/items/shaders/shadereffectfallback_core.vert index b1ca84cc6d..e0944c0451 100644 --- a/src/quick/items/shaders/shadereffectfallback_core.vert +++ b/src/quick/items/shaders/shadereffectfallback_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 v; diff --git a/src/quick/scenegraph/shaders/24bittextmask.frag b/src/quick/scenegraph/shaders/24bittextmask.frag index 5c21e202f9..223b7cc6c5 100644 --- a/src/quick/scenegraph/shaders/24bittextmask.frag +++ b/src/quick/scenegraph/shaders/24bittextmask.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; uniform lowp sampler2D _qt_texture; diff --git a/src/quick/scenegraph/shaders/24bittextmask_core.frag b/src/quick/scenegraph/shaders/24bittextmask_core.frag index 29d1f23017..2b148304f3 100644 --- a/src/quick/scenegraph/shaders/24bittextmask_core.frag +++ b/src/quick/scenegraph/shaders/24bittextmask_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/32bitcolortext.frag b/src/quick/scenegraph/shaders/32bitcolortext.frag index 6fdb6e6aeb..2da1cf1247 100644 --- a/src/quick/scenegraph/shaders/32bitcolortext.frag +++ b/src/quick/scenegraph/shaders/32bitcolortext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; uniform sampler2D _qt_texture; diff --git a/src/quick/scenegraph/shaders/32bitcolortext_core.frag b/src/quick/scenegraph/shaders/32bitcolortext_core.frag index 010aca97b4..134a6efe41 100644 --- a/src/quick/scenegraph/shaders/32bitcolortext_core.frag +++ b/src/quick/scenegraph/shaders/32bitcolortext_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/8bittextmask.frag b/src/quick/scenegraph/shaders/8bittextmask.frag index 44ffb279cb..216f3cbbdf 100644 --- a/src/quick/scenegraph/shaders/8bittextmask.frag +++ b/src/quick/scenegraph/shaders/8bittextmask.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; uniform lowp sampler2D _qt_texture; diff --git a/src/quick/scenegraph/shaders/8bittextmask_core.frag b/src/quick/scenegraph/shaders/8bittextmask_core.frag index 2d67a4676a..64dae7358b 100644 --- a/src/quick/scenegraph/shaders/8bittextmask_core.frag +++ b/src/quick/scenegraph/shaders/8bittextmask_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/distancefieldoutlinetext.frag b/src/quick/scenegraph/shaders/distancefieldoutlinetext.frag index 7a063e0a9d..c448436673 100644 --- a/src/quick/scenegraph/shaders/distancefieldoutlinetext.frag +++ b/src/quick/scenegraph/shaders/distancefieldoutlinetext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; uniform sampler2D _qt_texture; diff --git a/src/quick/scenegraph/shaders/distancefieldoutlinetext_core.frag b/src/quick/scenegraph/shaders/distancefieldoutlinetext_core.frag index 73cf9a1c29..d15358be84 100644 --- a/src/quick/scenegraph/shaders/distancefieldoutlinetext_core.frag +++ b/src/quick/scenegraph/shaders/distancefieldoutlinetext_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/distancefieldshiftedtext.frag b/src/quick/scenegraph/shaders/distancefieldshiftedtext.frag index 42fead8713..e533a86d0b 100644 --- a/src/quick/scenegraph/shaders/distancefieldshiftedtext.frag +++ b/src/quick/scenegraph/shaders/distancefieldshiftedtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; varying highp vec2 shiftedSampleCoord; diff --git a/src/quick/scenegraph/shaders/distancefieldshiftedtext.vert b/src/quick/scenegraph/shaders/distancefieldshiftedtext.vert index 800eadc4f1..b6848587a7 100644 --- a/src/quick/scenegraph/shaders/distancefieldshiftedtext.vert +++ b/src/quick/scenegraph/shaders/distancefieldshiftedtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 matrix; uniform highp vec2 textureScale; diff --git a/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.frag b/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.frag index 3f66965e78..291622a362 100644 --- a/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.frag +++ b/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.vert b/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.vert index b7a3ecc667..e2c0a92bcf 100644 --- a/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.vert +++ b/src/quick/scenegraph/shaders/distancefieldshiftedtext_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders/distancefieldtext.frag b/src/quick/scenegraph/shaders/distancefieldtext.frag index 951fb2a825..8de048b099 100644 --- a/src/quick/scenegraph/shaders/distancefieldtext.frag +++ b/src/quick/scenegraph/shaders/distancefieldtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; uniform mediump sampler2D _qt_texture; diff --git a/src/quick/scenegraph/shaders/distancefieldtext.vert b/src/quick/scenegraph/shaders/distancefieldtext.vert index c4963977a5..cd4b6fc260 100644 --- a/src/quick/scenegraph/shaders/distancefieldtext.vert +++ b/src/quick/scenegraph/shaders/distancefieldtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 matrix; uniform highp vec2 textureScale; diff --git a/src/quick/scenegraph/shaders/distancefieldtext_core.frag b/src/quick/scenegraph/shaders/distancefieldtext_core.frag index 9c64a60d3d..461218e505 100644 --- a/src/quick/scenegraph/shaders/distancefieldtext_core.frag +++ b/src/quick/scenegraph/shaders/distancefieldtext_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/distancefieldtext_core.vert b/src/quick/scenegraph/shaders/distancefieldtext_core.vert index 7fc693d139..a78487f92b 100644 --- a/src/quick/scenegraph/shaders/distancefieldtext_core.vert +++ b/src/quick/scenegraph/shaders/distancefieldtext_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders/flatcolor.frag b/src/quick/scenegraph/shaders/flatcolor.frag index 8c225bf5a4..db151d91e3 100644 --- a/src/quick/scenegraph/shaders/flatcolor.frag +++ b/src/quick/scenegraph/shaders/flatcolor.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform lowp vec4 color; void main() diff --git a/src/quick/scenegraph/shaders/flatcolor.vert b/src/quick/scenegraph/shaders/flatcolor.vert index a61de97f85..4f2478fc96 100644 --- a/src/quick/scenegraph/shaders/flatcolor.vert +++ b/src/quick/scenegraph/shaders/flatcolor.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + attribute highp vec4 vCoord; uniform highp mat4 matrix; diff --git a/src/quick/scenegraph/shaders/flatcolor_core.frag b/src/quick/scenegraph/shaders/flatcolor_core.frag index 23a957ad7b..d521b59b99 100644 --- a/src/quick/scenegraph/shaders/flatcolor_core.frag +++ b/src/quick/scenegraph/shaders/flatcolor_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core out vec4 fragColor; diff --git a/src/quick/scenegraph/shaders/flatcolor_core.vert b/src/quick/scenegraph/shaders/flatcolor_core.vert index e33c591b95..7056e54d89 100644 --- a/src/quick/scenegraph/shaders/flatcolor_core.vert +++ b/src/quick/scenegraph/shaders/flatcolor_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag index 9b65e5f79b..656fb65e03 100644 --- a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag +++ b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; varying highp vec3 sampleFarLeft; varying highp vec3 sampleNearLeft; diff --git a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert index 62768e88e1..3ac446910a 100644 --- a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert +++ b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 matrix; uniform highp vec2 textureScale; uniform highp float fontScale; diff --git a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.frag b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.frag index cf6ba2b8d9..9f872714a9 100644 --- a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.frag +++ b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.vert b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.vert index 936f74725b..30ec870faf 100644 --- a/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.vert +++ b/src/quick/scenegraph/shaders/hiqsubpixeldistancefieldtext_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.frag b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.frag index 61b6c8dd9a..936f15e519 100644 --- a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.frag +++ b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec3 sampleNearLeft; varying highp vec3 sampleNearRight; diff --git a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert index 33cb7efb19..c36385622a 100644 --- a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert +++ b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 matrix; uniform highp vec2 textureScale; uniform highp float fontScale; diff --git a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.frag b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.frag index 2dd588d307..ffdcdd7036 100644 --- a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.frag +++ b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec3 sampleNearLeft; diff --git a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.vert b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.vert index b887a70001..d05db5d4ac 100644 --- a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.vert +++ b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders/opaquetexture.frag b/src/quick/scenegraph/shaders/opaquetexture.frag index b7e07de385..1f79d0c87b 100644 --- a/src/quick/scenegraph/shaders/opaquetexture.frag +++ b/src/quick/scenegraph/shaders/opaquetexture.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 qt_TexCoord; uniform sampler2D qt_Texture; diff --git a/src/quick/scenegraph/shaders/opaquetexture.vert b/src/quick/scenegraph/shaders/opaquetexture.vert index 32cf02df25..bce5f0fe1f 100644 --- a/src/quick/scenegraph/shaders/opaquetexture.vert +++ b/src/quick/scenegraph/shaders/opaquetexture.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 qt_Matrix; attribute highp vec4 qt_VertexPosition; diff --git a/src/quick/scenegraph/shaders/opaquetexture_core.frag b/src/quick/scenegraph/shaders/opaquetexture_core.frag index 5f30e68677..d1f75b407a 100644 --- a/src/quick/scenegraph/shaders/opaquetexture_core.frag +++ b/src/quick/scenegraph/shaders/opaquetexture_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 qt_TexCoord; diff --git a/src/quick/scenegraph/shaders/opaquetexture_core.vert b/src/quick/scenegraph/shaders/opaquetexture_core.vert index 419b1a825c..9f435d4804 100644 --- a/src/quick/scenegraph/shaders/opaquetexture_core.vert +++ b/src/quick/scenegraph/shaders/opaquetexture_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core uniform mat4 qt_Matrix; diff --git a/src/quick/scenegraph/shaders/outlinedtext.frag b/src/quick/scenegraph/shaders/outlinedtext.frag index 1075261d5f..35dcff6564 100644 --- a/src/quick/scenegraph/shaders/outlinedtext.frag +++ b/src/quick/scenegraph/shaders/outlinedtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; varying highp vec2 sCoordUp; varying highp vec2 sCoordDown; diff --git a/src/quick/scenegraph/shaders/outlinedtext.vert b/src/quick/scenegraph/shaders/outlinedtext.vert index 42fa577063..0e5330f02e 100644 --- a/src/quick/scenegraph/shaders/outlinedtext.vert +++ b/src/quick/scenegraph/shaders/outlinedtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 modelViewMatrix; uniform highp mat4 projectionMatrix; uniform highp vec2 textureScale; diff --git a/src/quick/scenegraph/shaders/outlinedtext_core.frag b/src/quick/scenegraph/shaders/outlinedtext_core.frag index f3273cbdb6..24147ad66c 100644 --- a/src/quick/scenegraph/shaders/outlinedtext_core.frag +++ b/src/quick/scenegraph/shaders/outlinedtext_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/outlinedtext_core.vert b/src/quick/scenegraph/shaders/outlinedtext_core.vert index 50a1371e89..ad0c0406f8 100644 --- a/src/quick/scenegraph/shaders/outlinedtext_core.vert +++ b/src/quick/scenegraph/shaders/outlinedtext_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders/rendernode.frag b/src/quick/scenegraph/shaders/rendernode.frag index b4e9b0209c..a513d0667e 100644 --- a/src/quick/scenegraph/shaders/rendernode.frag +++ b/src/quick/scenegraph/shaders/rendernode.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform lowp sampler2D tex; varying highp vec2 t; diff --git a/src/quick/scenegraph/shaders/rendernode.vert b/src/quick/scenegraph/shaders/rendernode.vert index fbfe9ef8ae..caba82bd11 100644 --- a/src/quick/scenegraph/shaders/rendernode.vert +++ b/src/quick/scenegraph/shaders/rendernode.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + attribute highp vec4 av; attribute highp vec2 at; diff --git a/src/quick/scenegraph/shaders/rendernode_core.frag b/src/quick/scenegraph/shaders/rendernode_core.frag index b29301b058..71f347b2e8 100644 --- a/src/quick/scenegraph/shaders/rendernode_core.frag +++ b/src/quick/scenegraph/shaders/rendernode_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core uniform sampler2D tex; diff --git a/src/quick/scenegraph/shaders/rendernode_core.vert b/src/quick/scenegraph/shaders/rendernode_core.vert index a76d519a5a..982da643a7 100644 --- a/src/quick/scenegraph/shaders/rendernode_core.vert +++ b/src/quick/scenegraph/shaders/rendernode_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 av; diff --git a/src/quick/scenegraph/shaders/smoothcolor.frag b/src/quick/scenegraph/shaders/smoothcolor.frag index 71de9dbfc2..a0a44dbb7f 100644 --- a/src/quick/scenegraph/shaders/smoothcolor.frag +++ b/src/quick/scenegraph/shaders/smoothcolor.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying lowp vec4 color; void main() diff --git a/src/quick/scenegraph/shaders/smoothcolor.vert b/src/quick/scenegraph/shaders/smoothcolor.vert index df70fea92a..be8adea686 100644 --- a/src/quick/scenegraph/shaders/smoothcolor.vert +++ b/src/quick/scenegraph/shaders/smoothcolor.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp vec2 pixelSize; uniform highp mat4 matrix; uniform lowp float opacity; diff --git a/src/quick/scenegraph/shaders/smoothcolor_core.frag b/src/quick/scenegraph/shaders/smoothcolor_core.frag index 84533c2b40..021dff9db5 100644 --- a/src/quick/scenegraph/shaders/smoothcolor_core.frag +++ b/src/quick/scenegraph/shaders/smoothcolor_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 color; diff --git a/src/quick/scenegraph/shaders/smoothcolor_core.vert b/src/quick/scenegraph/shaders/smoothcolor_core.vert index 1eed751ccd..934773737a 100644 --- a/src/quick/scenegraph/shaders/smoothcolor_core.vert +++ b/src/quick/scenegraph/shaders/smoothcolor_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vertex; diff --git a/src/quick/scenegraph/shaders/smoothtexture.frag b/src/quick/scenegraph/shaders/smoothtexture.frag index e4f6359f3d..b158e57fbb 100644 --- a/src/quick/scenegraph/shaders/smoothtexture.frag +++ b/src/quick/scenegraph/shaders/smoothtexture.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform sampler2D qt_Texture; varying highp vec2 texCoord; diff --git a/src/quick/scenegraph/shaders/smoothtexture.vert b/src/quick/scenegraph/shaders/smoothtexture.vert index 900fbc6a72..5561a1a006 100644 --- a/src/quick/scenegraph/shaders/smoothtexture.vert +++ b/src/quick/scenegraph/shaders/smoothtexture.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp vec2 pixelSize; uniform highp mat4 qt_Matrix; uniform lowp float opacity; diff --git a/src/quick/scenegraph/shaders/smoothtexture_core.frag b/src/quick/scenegraph/shaders/smoothtexture_core.frag index 8a9aefd4c8..7e7cea4690 100644 --- a/src/quick/scenegraph/shaders/smoothtexture_core.frag +++ b/src/quick/scenegraph/shaders/smoothtexture_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 texCoord; diff --git a/src/quick/scenegraph/shaders/smoothtexture_core.vert b/src/quick/scenegraph/shaders/smoothtexture_core.vert index 6821398e57..00ece2d5e6 100644 --- a/src/quick/scenegraph/shaders/smoothtexture_core.vert +++ b/src/quick/scenegraph/shaders/smoothtexture_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vertex; diff --git a/src/quick/scenegraph/shaders/sprite.frag b/src/quick/scenegraph/shaders/sprite.frag index e1fcb0f006..35a05a9329 100644 --- a/src/quick/scenegraph/shaders/sprite.frag +++ b/src/quick/scenegraph/shaders/sprite.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform sampler2D _qt_texture; uniform lowp float qt_Opacity; diff --git a/src/quick/scenegraph/shaders/sprite.vert b/src/quick/scenegraph/shaders/sprite.vert index fc826f60b4..a51982b6ca 100644 --- a/src/quick/scenegraph/shaders/sprite.vert +++ b/src/quick/scenegraph/shaders/sprite.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + attribute highp vec2 vPos; attribute highp vec2 vTex; diff --git a/src/quick/scenegraph/shaders/sprite_core.frag b/src/quick/scenegraph/shaders/sprite_core.frag index c1087a8754..a248df47e2 100644 --- a/src/quick/scenegraph/shaders/sprite_core.frag +++ b/src/quick/scenegraph/shaders/sprite_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 fTexS; diff --git a/src/quick/scenegraph/shaders/sprite_core.vert b/src/quick/scenegraph/shaders/sprite_core.vert index 5027bf03fc..838b25a51a 100644 --- a/src/quick/scenegraph/shaders/sprite_core.vert +++ b/src/quick/scenegraph/shaders/sprite_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 vPos; diff --git a/src/quick/scenegraph/shaders/stencilclip.frag b/src/quick/scenegraph/shaders/stencilclip.frag index 70b7717977..8e660daebf 100644 --- a/src/quick/scenegraph/shaders/stencilclip.frag +++ b/src/quick/scenegraph/shaders/stencilclip.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + void main() { gl_FragColor = vec4(0.81, 0.83, 0.12, 1.0); // Trolltech green ftw! diff --git a/src/quick/scenegraph/shaders/stencilclip.vert b/src/quick/scenegraph/shaders/stencilclip.vert index 0e546c8112..fe703c8765 100644 --- a/src/quick/scenegraph/shaders/stencilclip.vert +++ b/src/quick/scenegraph/shaders/stencilclip.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + attribute highp vec4 vCoord; uniform highp mat4 matrix; diff --git a/src/quick/scenegraph/shaders/stencilclip_core.frag b/src/quick/scenegraph/shaders/stencilclip_core.frag index 4d05de4ca9..9bf3356e27 100644 --- a/src/quick/scenegraph/shaders/stencilclip_core.frag +++ b/src/quick/scenegraph/shaders/stencilclip_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core out vec4 fragColor; diff --git a/src/quick/scenegraph/shaders/stencilclip_core.vert b/src/quick/scenegraph/shaders/stencilclip_core.vert index 37e240c735..7e6bd97e93 100644 --- a/src/quick/scenegraph/shaders/stencilclip_core.vert +++ b/src/quick/scenegraph/shaders/stencilclip_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders/styledtext.frag b/src/quick/scenegraph/shaders/styledtext.frag index 662dbef2fc..9d3a14940f 100644 --- a/src/quick/scenegraph/shaders/styledtext.frag +++ b/src/quick/scenegraph/shaders/styledtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; varying highp vec2 shiftedSampleCoord; diff --git a/src/quick/scenegraph/shaders/styledtext.vert b/src/quick/scenegraph/shaders/styledtext.vert index dc87dadd5f..ee460e9ff1 100644 --- a/src/quick/scenegraph/shaders/styledtext.vert +++ b/src/quick/scenegraph/shaders/styledtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 modelViewMatrix; uniform highp mat4 projectionMatrix; uniform highp vec2 textureScale; diff --git a/src/quick/scenegraph/shaders/styledtext_core.frag b/src/quick/scenegraph/shaders/styledtext_core.frag index 5480e95a42..de03f370bb 100644 --- a/src/quick/scenegraph/shaders/styledtext_core.frag +++ b/src/quick/scenegraph/shaders/styledtext_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/styledtext_core.vert b/src/quick/scenegraph/shaders/styledtext_core.vert index d9a81bf06f..f4349cacdd 100644 --- a/src/quick/scenegraph/shaders/styledtext_core.vert +++ b/src/quick/scenegraph/shaders/styledtext_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders/textmask.frag b/src/quick/scenegraph/shaders/textmask.frag index 7715688ecc..e783c64b9c 100644 --- a/src/quick/scenegraph/shaders/textmask.frag +++ b/src/quick/scenegraph/shaders/textmask.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 sampleCoord; uniform sampler2D _qt_texture; diff --git a/src/quick/scenegraph/shaders/textmask.vert b/src/quick/scenegraph/shaders/textmask.vert index 7f418b0895..41a238d254 100644 --- a/src/quick/scenegraph/shaders/textmask.vert +++ b/src/quick/scenegraph/shaders/textmask.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 modelViewMatrix; uniform highp mat4 projectionMatrix; uniform highp vec2 textureScale; diff --git a/src/quick/scenegraph/shaders/textmask_core.frag b/src/quick/scenegraph/shaders/textmask_core.frag index 17dda53c97..12ba0d6c1e 100644 --- a/src/quick/scenegraph/shaders/textmask_core.frag +++ b/src/quick/scenegraph/shaders/textmask_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders/textmask_core.vert b/src/quick/scenegraph/shaders/textmask_core.vert index 1f88974aed..9adf258d6c 100644 --- a/src/quick/scenegraph/shaders/textmask_core.vert +++ b/src/quick/scenegraph/shaders/textmask_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders/texture.frag b/src/quick/scenegraph/shaders/texture.frag index 2d97f2e66a..b186cc3cd5 100644 --- a/src/quick/scenegraph/shaders/texture.frag +++ b/src/quick/scenegraph/shaders/texture.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 qt_TexCoord; uniform sampler2D qt_Texture; diff --git a/src/quick/scenegraph/shaders/texture_core.frag b/src/quick/scenegraph/shaders/texture_core.frag index d9bdf6a238..9331a49642 100644 --- a/src/quick/scenegraph/shaders/texture_core.frag +++ b/src/quick/scenegraph/shaders/texture_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 qt_TexCoord; diff --git a/src/quick/scenegraph/shaders/vertexcolor.frag b/src/quick/scenegraph/shaders/vertexcolor.frag index 71de9dbfc2..a0a44dbb7f 100644 --- a/src/quick/scenegraph/shaders/vertexcolor.frag +++ b/src/quick/scenegraph/shaders/vertexcolor.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying lowp vec4 color; void main() diff --git a/src/quick/scenegraph/shaders/vertexcolor.vert b/src/quick/scenegraph/shaders/vertexcolor.vert index 750d520114..11fbac8000 100644 --- a/src/quick/scenegraph/shaders/vertexcolor.vert +++ b/src/quick/scenegraph/shaders/vertexcolor.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + attribute highp vec4 vertexCoord; attribute highp vec4 vertexColor; diff --git a/src/quick/scenegraph/shaders/vertexcolor_core.frag b/src/quick/scenegraph/shaders/vertexcolor_core.frag index 84533c2b40..021dff9db5 100644 --- a/src/quick/scenegraph/shaders/vertexcolor_core.frag +++ b/src/quick/scenegraph/shaders/vertexcolor_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 color; diff --git a/src/quick/scenegraph/shaders/vertexcolor_core.vert b/src/quick/scenegraph/shaders/vertexcolor_core.vert index 219b840913..e513701a58 100644 --- a/src/quick/scenegraph/shaders/vertexcolor_core.vert +++ b/src/quick/scenegraph/shaders/vertexcolor_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vertexCoord; diff --git a/src/quick/scenegraph/shaders/visualization.frag b/src/quick/scenegraph/shaders/visualization.frag index 458d9dde14..9268ecebe3 100644 --- a/src/quick/scenegraph/shaders/visualization.frag +++ b/src/quick/scenegraph/shaders/visualization.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform lowp vec4 color; uniform lowp float pattern; diff --git a/src/quick/scenegraph/shaders/visualization.vert b/src/quick/scenegraph/shaders/visualization.vert index e110f51c99..1e9aa1d24b 100644 --- a/src/quick/scenegraph/shaders/visualization.vert +++ b/src/quick/scenegraph/shaders/visualization.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + attribute highp vec4 v; uniform highp mat4 matrix; uniform highp mat4 rotation; diff --git a/src/quick/scenegraph/shaders_ng/24bittextmask.frag b/src/quick/scenegraph/shaders_ng/24bittextmask.frag index ed8da4cd30..017997e83c 100644 --- a/src/quick/scenegraph/shaders_ng/24bittextmask.frag +++ b/src/quick/scenegraph/shaders_ng/24bittextmask.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/32bitcolortext.frag b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag index 4198a4d339..cff1acc05a 100644 --- a/src/quick/scenegraph/shaders_ng/32bitcolortext.frag +++ b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/8bittextmask.frag b/src/quick/scenegraph/shaders_ng/8bittextmask.frag index a06743876d..65b43573c8 100644 --- a/src/quick/scenegraph/shaders_ng/8bittextmask.frag +++ b/src/quick/scenegraph/shaders_ng/8bittextmask.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag b/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag index f725cbc5e7..25f91cbcf5 100644 --- a/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag +++ b/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.frag b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.frag index b1551d8ef4..01b813b886 100644 --- a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.frag +++ b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.vert b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.vert index 8f0d618503..a5aef2196f 100644 --- a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.vert +++ b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext_a.frag b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext_a.frag index 7c6bd9a493..68d9d9ed60 100644 --- a/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext_a.frag +++ b/src/quick/scenegraph/shaders_ng/distancefieldoutlinetext_a.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.frag b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.frag index aa3390094b..c727b23e93 100644 --- a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.frag +++ b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert index f3a7671435..d59c4be2f9 100644 --- a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert +++ b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext_a.frag b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext_a.frag index ab3a5f63ff..b7e91f1d7b 100644 --- a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext_a.frag +++ b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext_a.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/distancefieldtext.frag b/src/quick/scenegraph/shaders_ng/distancefieldtext.frag index d594207567..cc1fbd54d7 100644 --- a/src/quick/scenegraph/shaders_ng/distancefieldtext.frag +++ b/src/quick/scenegraph/shaders_ng/distancefieldtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/distancefieldtext.vert b/src/quick/scenegraph/shaders_ng/distancefieldtext.vert index d56ddddd24..3817cf3873 100644 --- a/src/quick/scenegraph/shaders_ng/distancefieldtext.vert +++ b/src/quick/scenegraph/shaders_ng/distancefieldtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders_ng/distancefieldtext_a.frag b/src/quick/scenegraph/shaders_ng/distancefieldtext_a.frag index bb807d86d8..b4c7e0c188 100644 --- a/src/quick/scenegraph/shaders_ng/distancefieldtext_a.frag +++ b/src/quick/scenegraph/shaders_ng/distancefieldtext_a.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/flatcolor.frag b/src/quick/scenegraph/shaders_ng/flatcolor.frag index 3a677b7c93..9308697601 100644 --- a/src/quick/scenegraph/shaders_ng/flatcolor.frag +++ b/src/quick/scenegraph/shaders_ng/flatcolor.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) out vec4 fragColor; diff --git a/src/quick/scenegraph/shaders_ng/flatcolor.vert b/src/quick/scenegraph/shaders_ng/flatcolor.vert index b5dfd32197..b93fc718b2 100644 --- a/src/quick/scenegraph/shaders_ng/flatcolor.vert +++ b/src/quick/scenegraph/shaders_ng/flatcolor.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vertexCoord; diff --git a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.frag b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.frag index 723227a04d..08ff1c6ff7 100644 --- a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.frag +++ b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.vert b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.vert index 9c7281c31c..8f4da6d7f3 100644 --- a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.vert +++ b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext_a.frag b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext_a.frag index a9d56f6380..bba4fe486d 100644 --- a/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext_a.frag +++ b/src/quick/scenegraph/shaders_ng/hiqsubpixeldistancefieldtext_a.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.frag b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.frag index 08b2ce5187..af4f1f43f5 100644 --- a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.frag +++ b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec3 sampleNearLeft; diff --git a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.vert b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.vert index 187c384959..3b329f6c6b 100644 --- a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.vert +++ b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext_a.frag b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext_a.frag index ef9407491b..78dd06bc84 100644 --- a/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext_a.frag +++ b/src/quick/scenegraph/shaders_ng/loqsubpixeldistancefieldtext_a.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec3 sampleNearLeft; diff --git a/src/quick/scenegraph/shaders_ng/opaquetexture.frag b/src/quick/scenegraph/shaders_ng/opaquetexture.frag index 2cd2175f87..260c99ce59 100644 --- a/src/quick/scenegraph/shaders_ng/opaquetexture.frag +++ b/src/quick/scenegraph/shaders_ng/opaquetexture.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 qt_TexCoord; diff --git a/src/quick/scenegraph/shaders_ng/opaquetexture.vert b/src/quick/scenegraph/shaders_ng/opaquetexture.vert index 5b52a59004..7a1fe3c63b 100644 --- a/src/quick/scenegraph/shaders_ng/opaquetexture.vert +++ b/src/quick/scenegraph/shaders_ng/opaquetexture.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 qt_VertexPosition; diff --git a/src/quick/scenegraph/shaders_ng/outlinedtext.frag b/src/quick/scenegraph/shaders_ng/outlinedtext.frag index e2f82d3845..89c0b8418d 100644 --- a/src/quick/scenegraph/shaders_ng/outlinedtext.frag +++ b/src/quick/scenegraph/shaders_ng/outlinedtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/outlinedtext.vert b/src/quick/scenegraph/shaders_ng/outlinedtext.vert index 4068e42f28..7478de7932 100644 --- a/src/quick/scenegraph/shaders_ng/outlinedtext.vert +++ b/src/quick/scenegraph/shaders_ng/outlinedtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag b/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag index 274d891a3c..e708e9e6fd 100644 --- a/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag +++ b/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/shadereffect.frag b/src/quick/scenegraph/shaders_ng/shadereffect.frag index bde493f6ce..5f8305cdf0 100644 --- a/src/quick/scenegraph/shaders_ng/shadereffect.frag +++ b/src/quick/scenegraph/shaders_ng/shadereffect.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 qt_TexCoord0; diff --git a/src/quick/scenegraph/shaders_ng/shadereffect.vert b/src/quick/scenegraph/shaders_ng/shadereffect.vert index ae65059f19..a3411d4c80 100644 --- a/src/quick/scenegraph/shaders_ng/shadereffect.vert +++ b/src/quick/scenegraph/shaders_ng/shadereffect.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 qt_Vertex; diff --git a/src/quick/scenegraph/shaders_ng/smoothcolor.frag b/src/quick/scenegraph/shaders_ng/smoothcolor.frag index ede283be0c..f99d1a87ff 100644 --- a/src/quick/scenegraph/shaders_ng/smoothcolor.frag +++ b/src/quick/scenegraph/shaders_ng/smoothcolor.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 color; diff --git a/src/quick/scenegraph/shaders_ng/smoothcolor.vert b/src/quick/scenegraph/shaders_ng/smoothcolor.vert index 03a3ff8975..2b9b96fd5c 100644 --- a/src/quick/scenegraph/shaders_ng/smoothcolor.vert +++ b/src/quick/scenegraph/shaders_ng/smoothcolor.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vertex; diff --git a/src/quick/scenegraph/shaders_ng/smoothtexture.frag b/src/quick/scenegraph/shaders_ng/smoothtexture.frag index b06764ad95..1fa7ab2db2 100644 --- a/src/quick/scenegraph/shaders_ng/smoothtexture.frag +++ b/src/quick/scenegraph/shaders_ng/smoothtexture.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 texCoord; diff --git a/src/quick/scenegraph/shaders_ng/smoothtexture.vert b/src/quick/scenegraph/shaders_ng/smoothtexture.vert index 965c837852..8c0c1934f1 100644 --- a/src/quick/scenegraph/shaders_ng/smoothtexture.vert +++ b/src/quick/scenegraph/shaders_ng/smoothtexture.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vertex; diff --git a/src/quick/scenegraph/shaders_ng/sprite.frag b/src/quick/scenegraph/shaders_ng/sprite.frag index 338f5e957e..650ee775d1 100644 --- a/src/quick/scenegraph/shaders_ng/sprite.frag +++ b/src/quick/scenegraph/shaders_ng/sprite.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 fTexS; diff --git a/src/quick/scenegraph/shaders_ng/sprite.vert b/src/quick/scenegraph/shaders_ng/sprite.vert index b76e2b206f..adca37d225 100644 --- a/src/quick/scenegraph/shaders_ng/sprite.vert +++ b/src/quick/scenegraph/shaders_ng/sprite.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 vPos; diff --git a/src/quick/scenegraph/shaders_ng/stencilclip.frag b/src/quick/scenegraph/shaders_ng/stencilclip.frag index 3f6222389d..f68253b6aa 100644 --- a/src/quick/scenegraph/shaders_ng/stencilclip.frag +++ b/src/quick/scenegraph/shaders_ng/stencilclip.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) out vec4 fragColor; diff --git a/src/quick/scenegraph/shaders_ng/stencilclip.vert b/src/quick/scenegraph/shaders_ng/stencilclip.vert index d8b491f775..3fa9b2180f 100644 --- a/src/quick/scenegraph/shaders_ng/stencilclip.vert +++ b/src/quick/scenegraph/shaders_ng/stencilclip.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders_ng/styledtext.frag b/src/quick/scenegraph/shaders_ng/styledtext.frag index 2e380dfeae..cc46d5bfa5 100644 --- a/src/quick/scenegraph/shaders_ng/styledtext.frag +++ b/src/quick/scenegraph/shaders_ng/styledtext.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/styledtext.vert b/src/quick/scenegraph/shaders_ng/styledtext.vert index 271dae8d8a..ac2a0dc866 100644 --- a/src/quick/scenegraph/shaders_ng/styledtext.vert +++ b/src/quick/scenegraph/shaders_ng/styledtext.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders_ng/styledtext_a.frag b/src/quick/scenegraph/shaders_ng/styledtext_a.frag index 62e162c851..7f9ff6b69f 100644 --- a/src/quick/scenegraph/shaders_ng/styledtext_a.frag +++ b/src/quick/scenegraph/shaders_ng/styledtext_a.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/textmask.frag b/src/quick/scenegraph/shaders_ng/textmask.frag index ed8da4cd30..017997e83c 100644 --- a/src/quick/scenegraph/shaders_ng/textmask.frag +++ b/src/quick/scenegraph/shaders_ng/textmask.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 sampleCoord; diff --git a/src/quick/scenegraph/shaders_ng/textmask.vert b/src/quick/scenegraph/shaders_ng/textmask.vert index e0b3c01bce..5c9ab1535f 100644 --- a/src/quick/scenegraph/shaders_ng/textmask.vert +++ b/src/quick/scenegraph/shaders_ng/textmask.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vCoord; diff --git a/src/quick/scenegraph/shaders_ng/texture.frag b/src/quick/scenegraph/shaders_ng/texture.frag index bd22f817e0..10a0fc19ae 100644 --- a/src/quick/scenegraph/shaders_ng/texture.frag +++ b/src/quick/scenegraph/shaders_ng/texture.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 qt_TexCoord; diff --git a/src/quick/scenegraph/shaders_ng/texture.vert b/src/quick/scenegraph/shaders_ng/texture.vert index 537852d2bd..901c55f452 100644 --- a/src/quick/scenegraph/shaders_ng/texture.vert +++ b/src/quick/scenegraph/shaders_ng/texture.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 qt_VertexPosition; diff --git a/src/quick/scenegraph/shaders_ng/vertexcolor.frag b/src/quick/scenegraph/shaders_ng/vertexcolor.frag index ede283be0c..f99d1a87ff 100644 --- a/src/quick/scenegraph/shaders_ng/vertexcolor.frag +++ b/src/quick/scenegraph/shaders_ng/vertexcolor.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 color; diff --git a/src/quick/scenegraph/shaders_ng/vertexcolor.vert b/src/quick/scenegraph/shaders_ng/vertexcolor.vert index bfb9a95073..3072fa35ca 100644 --- a/src/quick/scenegraph/shaders_ng/vertexcolor.vert +++ b/src/quick/scenegraph/shaders_ng/vertexcolor.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vertexCoord; diff --git a/src/quick/scenegraph/shaders_ng/visualization.frag b/src/quick/scenegraph/shaders_ng/visualization.frag index 29f718fe5d..2992390a0f 100644 --- a/src/quick/scenegraph/shaders_ng/visualization.frag +++ b/src/quick/scenegraph/shaders_ng/visualization.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 pos; diff --git a/src/quick/scenegraph/shaders_ng/visualization.vert b/src/quick/scenegraph/shaders_ng/visualization.vert index e2447948c2..1dc64b0112 100644 --- a/src/quick/scenegraph/shaders_ng/visualization.vert +++ b/src/quick/scenegraph/shaders_ng/visualization.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 v; diff --git a/src/quickshapes/qquickshape.cpp b/src/quickshapes/qquickshape.cpp index f9c0968c7e..c2a1075851 100644 --- a/src/quickshapes/qquickshape.cpp +++ b/src/quickshapes/qquickshape.cpp @@ -684,6 +684,7 @@ QQuickShape::~QQuickShape() /*! \qmlproperty enumeration QtQuick.Shapes::Shape::rendererType + \readonly This property determines which path rendering backend is active. @@ -789,6 +790,7 @@ void QQuickShape::setVendorExtensionsEnabled(bool enable) /*! \qmlproperty enumeration QtQuick.Shapes::Shape::status + \readonly This property determines the status of the Shape and is relevant when Shape.asynchronous is set to \c true. diff --git a/src/quickshapes/shaders/blit.frag b/src/quickshapes/shaders/blit.frag index 505f0db179..c3d2f27109 100644 --- a/src/quickshapes/shaders/blit.frag +++ b/src/quickshapes/shaders/blit.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + varying highp vec2 qt_TexCoord0; uniform sampler2D source; diff --git a/src/quickshapes/shaders/blit.vert b/src/quickshapes/shaders/blit.vert index f8306bd945..aaf9a235f5 100644 --- a/src/quickshapes/shaders/blit.vert +++ b/src/quickshapes/shaders/blit.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform highp mat4 qt_Matrix; attribute highp vec4 qt_Vertex; diff --git a/src/quickshapes/shaders/blit_core.frag b/src/quickshapes/shaders/blit_core.frag index 7073808fba..bb30440922 100644 --- a/src/quickshapes/shaders/blit_core.frag +++ b/src/quickshapes/shaders/blit_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec2 qt_TexCoord0; diff --git a/src/quickshapes/shaders/blit_core.vert b/src/quickshapes/shaders/blit_core.vert index 5246441da3..b9566b9dce 100644 --- a/src/quickshapes/shaders/blit_core.vert +++ b/src/quickshapes/shaders/blit_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 qt_Vertex; diff --git a/src/quickshapes/shaders/conicalgradient.frag b/src/quickshapes/shaders/conicalgradient.frag index af5fdd5ee0..452af4b87b 100644 --- a/src/quickshapes/shaders/conicalgradient.frag +++ b/src/quickshapes/shaders/conicalgradient.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #define INVERSE_2PI 0.1591549430918953358 uniform sampler2D gradTabTexture; diff --git a/src/quickshapes/shaders/conicalgradient.vert b/src/quickshapes/shaders/conicalgradient.vert index 3350b0675a..3ba532121b 100644 --- a/src/quickshapes/shaders/conicalgradient.vert +++ b/src/quickshapes/shaders/conicalgradient.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + attribute vec4 vertexCoord; attribute vec4 vertexColor; diff --git a/src/quickshapes/shaders/conicalgradient_core.frag b/src/quickshapes/shaders/conicalgradient_core.frag index e18b80159a..886dd72ca0 100644 --- a/src/quickshapes/shaders/conicalgradient_core.frag +++ b/src/quickshapes/shaders/conicalgradient_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core #define INVERSE_2PI 0.1591549430918953358 diff --git a/src/quickshapes/shaders/conicalgradient_core.vert b/src/quickshapes/shaders/conicalgradient_core.vert index f94a56401b..8f3319e1a0 100644 --- a/src/quickshapes/shaders/conicalgradient_core.vert +++ b/src/quickshapes/shaders/conicalgradient_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vertexCoord; diff --git a/src/quickshapes/shaders/lineargradient.frag b/src/quickshapes/shaders/lineargradient.frag index 7f4a739109..bd53d9337d 100644 --- a/src/quickshapes/shaders/lineargradient.frag +++ b/src/quickshapes/shaders/lineargradient.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform sampler2D gradTabTexture; uniform highp float opacity; diff --git a/src/quickshapes/shaders/lineargradient.vert b/src/quickshapes/shaders/lineargradient.vert index eb21b8886b..611aee7769 100644 --- a/src/quickshapes/shaders/lineargradient.vert +++ b/src/quickshapes/shaders/lineargradient.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + attribute vec4 vertexCoord; attribute vec4 vertexColor; diff --git a/src/quickshapes/shaders/lineargradient_core.frag b/src/quickshapes/shaders/lineargradient_core.frag index 5908acfa67..c018c8cb5d 100644 --- a/src/quickshapes/shaders/lineargradient_core.frag +++ b/src/quickshapes/shaders/lineargradient_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core uniform sampler2D gradTabTexture; diff --git a/src/quickshapes/shaders/lineargradient_core.vert b/src/quickshapes/shaders/lineargradient_core.vert index 60b56f38e3..1e182f34c2 100644 --- a/src/quickshapes/shaders/lineargradient_core.vert +++ b/src/quickshapes/shaders/lineargradient_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vertexCoord; diff --git a/src/quickshapes/shaders/radialgradient.frag b/src/quickshapes/shaders/radialgradient.frag index 0f503bc0f7..fa158b637f 100644 --- a/src/quickshapes/shaders/radialgradient.frag +++ b/src/quickshapes/shaders/radialgradient.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + uniform sampler2D gradTabTexture; uniform lowp float opacity; diff --git a/src/quickshapes/shaders/radialgradient.vert b/src/quickshapes/shaders/radialgradient.vert index 3350b0675a..3ba532121b 100644 --- a/src/quickshapes/shaders/radialgradient.vert +++ b/src/quickshapes/shaders/radialgradient.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + attribute vec4 vertexCoord; attribute vec4 vertexColor; diff --git a/src/quickshapes/shaders/radialgradient_core.frag b/src/quickshapes/shaders/radialgradient_core.frag index 706ce53e4d..f81b109751 100644 --- a/src/quickshapes/shaders/radialgradient_core.frag +++ b/src/quickshapes/shaders/radialgradient_core.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core uniform sampler2D gradTabTexture; diff --git a/src/quickshapes/shaders/radialgradient_core.vert b/src/quickshapes/shaders/radialgradient_core.vert index f94a56401b..8f3319e1a0 100644 --- a/src/quickshapes/shaders/radialgradient_core.vert +++ b/src/quickshapes/shaders/radialgradient_core.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 150 core in vec4 vertexCoord; diff --git a/src/quickshapes/shaders_ng/conicalgradient.frag b/src/quickshapes/shaders_ng/conicalgradient.frag index 0b1e01bae2..53c63092e5 100644 --- a/src/quickshapes/shaders_ng/conicalgradient.frag +++ b/src/quickshapes/shaders_ng/conicalgradient.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 coord; diff --git a/src/quickshapes/shaders_ng/conicalgradient.vert b/src/quickshapes/shaders_ng/conicalgradient.vert index 3db027294b..8cb286a927 100644 --- a/src/quickshapes/shaders_ng/conicalgradient.vert +++ b/src/quickshapes/shaders_ng/conicalgradient.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vertexCoord; diff --git a/src/quickshapes/shaders_ng/lineargradient.frag b/src/quickshapes/shaders_ng/lineargradient.frag index 16894fc764..9069ca6771 100644 --- a/src/quickshapes/shaders_ng/lineargradient.frag +++ b/src/quickshapes/shaders_ng/lineargradient.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in float gradTabIndex; diff --git a/src/quickshapes/shaders_ng/lineargradient.vert b/src/quickshapes/shaders_ng/lineargradient.vert index b4eb868186..7d33d73105 100644 --- a/src/quickshapes/shaders_ng/lineargradient.vert +++ b/src/quickshapes/shaders_ng/lineargradient.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vertexCoord; diff --git a/src/quickshapes/shaders_ng/radialgradient.frag b/src/quickshapes/shaders_ng/radialgradient.frag index 411e589295..47af4e5317 100644 --- a/src/quickshapes/shaders_ng/radialgradient.frag +++ b/src/quickshapes/shaders_ng/radialgradient.frag @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec2 coord; diff --git a/src/quickshapes/shaders_ng/radialgradient.vert b/src/quickshapes/shaders_ng/radialgradient.vert index 08f15c4f8c..4336747242 100644 --- a/src/quickshapes/shaders_ng/radialgradient.vert +++ b/src/quickshapes/shaders_ng/radialgradient.vert @@ -1,3 +1,42 @@ +/**************************************************************************** +** +** Copyright (C) 2023 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +** +****************************************************************************/ + #version 440 layout(location = 0) in vec4 vertexCoord; |