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-rw-r--r--code/AssetLib/Irr/IRRMeshLoader.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/code/AssetLib/Irr/IRRMeshLoader.cpp b/code/AssetLib/Irr/IRRMeshLoader.cpp
index 4a2f70882..c2b0ea711 100644
--- a/code/AssetLib/Irr/IRRMeshLoader.cpp
+++ b/code/AssetLib/Irr/IRRMeshLoader.cpp
@@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
-Copyright (c) 2006-2024, assimp team
+Copyright (c) 2006-2025, assimp team
All rights reserved.
@@ -322,7 +322,7 @@ void IRRMeshImporter::InternReadFile(const std::string &pFile,
// NOTE this might explode for UTF-16 and wchars
const char *sz = indicesNode.text().get();
const char *end = sz + std::strlen(sz);
-
+
// For each index loop over aiMesh faces
while (SkipSpacesAndLineEnd(&sz, end)) {
if (curFace >= faceEnd) {
@@ -380,7 +380,7 @@ void IRRMeshImporter::InternReadFile(const std::string &pFile,
aiMaterial *mat = (aiMaterial *)curMat;
mat->AddProperty(&curColors[0].a, 1, AI_MATKEY_OPACITY);
}
-
+
// end of previous buffer. A material and a mesh should be there
if (!curMat || !curMesh) {
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");