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-rw-r--r--code/AssetLib/NFF/NFFLoader.cpp6
-rw-r--r--code/AssetLib/NFF/NFFLoader.h3
2 files changed, 4 insertions, 5 deletions
diff --git a/code/AssetLib/NFF/NFFLoader.cpp b/code/AssetLib/NFF/NFFLoader.cpp
index 481a4bc19..4aaaaa64f 100644
--- a/code/AssetLib/NFF/NFFLoader.cpp
+++ b/code/AssetLib/NFF/NFFLoader.cpp
@@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
-Copyright (c) 2006-2024, assimp team
+Copyright (c) 2006-2025, assimp team
All rights reserved.
@@ -546,9 +546,9 @@ void NFFImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSys
// We need to add a new mesh to the list. We assign
// an unique name to it to make sure the scene will
// pass the validation step for the moment.
- // TODO: fix naming of objects in the scenegraph later
+ // TODO: fix naming of objects in the scene-graph later
if (objectName.length()) {
- ::strcpy(mesh->name, objectName.c_str());
+ ::strncpy(mesh->name, objectName.c_str(), objectName.size());
ASSIMP_itoa10(&mesh->name[objectName.length()], 30, subMeshIdx++);
}
diff --git a/code/AssetLib/NFF/NFFLoader.h b/code/AssetLib/NFF/NFFLoader.h
index dfa6a882f..0018474ba 100644
--- a/code/AssetLib/NFF/NFFLoader.h
+++ b/code/AssetLib/NFF/NFFLoader.h
@@ -2,8 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
-Copyright (c) 2006-2024, assimp team
-
+Copyright (c) 2006-2025, assimp team
All rights reserved.