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USB: Summonride updates#18069

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elad335 merged 2 commits into
RPCS3:masterfrom
Florin9doi:summonride
Jan 20, 2026
Merged

USB: Summonride updates#18069
elad335 merged 2 commits into
RPCS3:masterfrom
Florin9doi:summonride

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@Florin9doi
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@Florin9doi Florin9doi commented Jan 18, 2026

Adjusting only the IDs previously supported (offsets 0x19 and 0x1b) isn't enough to generate all the figures/chips.
I updated the creator dialog to allow modifying the offset 0x1a and I added almost all the items supported by the game, including 10 unreleased chips. Only 3 IDs are still unknown:

  • Drive Type Speed Flare
  • Drive Type Technic (added in v01.05)
  • Mach (added in v01.05)
table

@Florin9doi Florin9doi force-pushed the summonride branch 2 times, most recently from 4ef537d to 04e557e Compare January 18, 2026 10:11
@Florin9doi Florin9doi marked this pull request as draft January 18, 2026 20:26
@Florin9doi Florin9doi marked this pull request as ready for review January 18, 2026 21:32
{{0x21, 0x03, 0x00}, "Kamen Rider Gaim - Kiwami Arms"},
{{0x12, 0x01, 0x20}, "Kamen Rider Wizard (Water)"},
{{0x12, 0x01, 0x30}, "Kamen Rider Wizard (Fire)"},
{{0x22, 0x01, 0x00}, "Kamen Rider Wizard - Infinity Style"},
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are all of these indentations intentional?

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Yes, the list is grouped by characters, the main characters are indented with 1 tab and the enchancements with 2.

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Could have forced it with a dummy element that precedes them so it won't get realigned in the future.

@Megamouse Megamouse added the GUI label Jan 20, 2026
@elad335 elad335 merged commit 3e49c32 into RPCS3:master Jan 20, 2026
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@Florin9doi Florin9doi deleted the summonride branch January 20, 2026 19:39
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4 participants