A third-person endless runner built with Three.js where a programmer runs through a surreal field of tall flowers on a rotating sphere. The peaceful, sun-drenched world gradually becomes corrupted with glitching geometry, dark particles, and digital artifacts.
- A / ← — Move left
- D / → — Move right
- Dodge the dark corruption blocks
- Survive as long as you can
- Three.js — 3D rendering
- Vite — Dev server and bundler
- TypeScript — Language
npm install
npm run devsrc/
main.ts — Game loop, camera, collision, restart
scene.ts — Renderer, lights, fog, sky
player.ts — Character model and movement
controls.ts — Keyboard input
world.ts — Rotating sphere, flowers, obstacles
corruption.ts — Time-ramped corruption effects
Created with Claude Opus 4.6 (Anthropic) and GitHub Copilot.