This is a complete project of a game I created in Unity3D. Feel free to dig around and use whatever you need.
Download and play here https://play.google.com/store/apps/details?id=com.rc.tapZag
βοΈ Android with Google Play Services
βοΈ WebGL
βοΈ Windows Standalone
βοΈ Log in with a user name (Universal)
βοΈ Get user-specific data (Universal)
βοΈ Save user-specific data (Universal)
βοΈ Fetch remote data (Android Only)
βοΈ Unlock achievements (Android Only)
βοΈ Set leaderboards (Android Only)
βοΈ Achievements & leaderboards for mobile
βοΈ Addictive gameplay
βοΈ Smooth performance
βοΈ All 18 completely documented scripts
βοΈ Extendable data storage system
βοΈ Extendable menu management system
Consistent remote+local data storage
Singleton design pattern
Object pooling
Simple procedural generation
Multi-resolution UI
Mecanim UI animation
Game state management
Multi-channel audio
Industry-standard C# coding
Web: http://renaissancecoders.com/zig-tap-zag-demo/
Android: https://play.google.com/store/apps/details?id=com.rc.tapZag
β οΈ Google Play Services may require Android SDK updates. We have instructions for you in the docs.
β οΈ Achievements, leaderboards, and audio toggle icons are third-party and are not included in this package.
β οΈ The font, nervous, is third-party and not included in this package.