A FOSS Branching Game Dialogue Editor
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Updated
Jun 24, 2023 - C#
A FOSS Branching Game Dialogue Editor
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers
A modular Unity toolkit for managing 2D/3D audio, music playback, and advanced haptic feedback
A wrapper over the Unity Debug class, offering fluent syntax and extra features.
MonoGameUniversalEffects allows you to compile MonoGame shaders on platforms other than Windows
C# Multiplayer framework for Godot 4
In game developer console for Unity games
A common data table creation tool for the game industry.
A Text-Based Engine written in C# by Rarisma, also includes the game Path of A New Dawn
Bitmap font generator for 2D applications.
A Unity editor tool designed to detect unused assets in your project. This tool helps developers clean up their projects by reducing unnecessary resource usage
Unused Assets Finder is a Unity editor tool used to detect and monitor assets that are not used in your project.
ToDo is a lightweight Unity editor tool to parse and compile "Todos" from your game's scripts into an editor window.
An example Unity project which utilizes the Masterpiece X API to generate images and 3D models using generative AI at runtime.
A tool to build and upload builds to steam and other stores using Odin Inspector inside unity
An asset for making screenshots from your game in batches inside Unity Editor
NES/Famicom High Level Assembler built for something more.
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