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pathfinding-algorithms

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🧠 This repository features an intelligent agent that autonomously explores the Wumpus Worldβ€”a grid filled with hidden Wumpuses, pits, and gold. Using logic, inference, and planning, the agent avoids dangers, finds gold, and escapes. Includes real-time Pygame visualization and customizable settings, ideal for AI/game logic study and experimentation

  • Updated Aug 21, 2025
  • Python

This project is a graphical maze game implemented using Python and Tkinter. It allows users to generate random mazes. It features multiple pathfinding algorithms, including Depth-First Search (DFS), Breadth-First Search (BFS), Dijkstra's Algorithm, and the A* Algorithm

  • Updated Aug 18, 2024
  • Python

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