📚 Library of all kind of scripts, snippets & shaders for Unity
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Updated
May 11, 2026 - C#
📚 Library of all kind of scripts, snippets & shaders for Unity
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Alternative launcher for Assetto Corsa named Content Manager, and some utils as well.
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
✏️ Collection of ShaderGraph examples for Unity.
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
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