🌐 Messaging - UnityLibraryMessaging | UnityLibraryLinkSearchMenuExpandDocument - unitycommunity.github.io 🌐 Messaging - UnityLibraryMessaging | UnityLibraryLinkSearchMenuExpandDocument - unitycommunity.github.io 🌐 Messaging - UnityLibraryMessaging | UnityLibraryLinkSearchMenuExpandDocument - unitycommunity.github.io 🌐 Messaging - UnityLibraryMessaging | UnityLibraryLinkSearchMenuExpandDocument - unitycommunity.github.io 🌐 Messaging - UnityLibraryMessaging | UnityLibraryLinkSearchMenuExpandDocument - unitycommunity.github.io
  • SendMessage substitute for global messaging without object references;
  • To subscribe to event, one must AddListener to event string and provide a callback method (f.e. OnEnable );
  • To unsubscribe to event, one must RemoveListener to event string and provide a callback method (f.e. OnDisable );