pub struct ScreenLuminance { /* private fields */ }
Expand description
The ScreenLuminance
class.
This API requires the following crate features to be activated: ScreenLuminance
ImplementationsΒ§
SourceΒ§impl ScreenLuminance
impl ScreenLuminance
SourceΒ§impl ScreenLuminance
impl ScreenLuminance
SourceΒ§impl ScreenLuminance
impl ScreenLuminance
Sourcepub fn max_average(&self) -> f64
pub fn max_average(&self) -> f64
Getter for the maxAverage
field of this object.
This API requires the following crate features to be activated: ScreenLuminance
Methods from Deref<Target = Object>Β§
Sourcepub fn constructor(&self) -> Function
pub fn constructor(&self) -> Function
The constructor property returns a reference to the Object
constructor
function that created the instance object.
Sourcepub fn has_own_property(&self, property: &JsValue) -> bool
pub fn has_own_property(&self, property: &JsValue) -> bool
The hasOwnProperty()
method returns a boolean indicating whether the
object has the specified property as its own property (as opposed to
inheriting it).
Sourcepub fn is_prototype_of(&self, value: &JsValue) -> bool
pub fn is_prototype_of(&self, value: &JsValue) -> bool
The isPrototypeOf()
method checks if an object exists in another
objectβs prototype chain.
Sourcepub fn property_is_enumerable(&self, property: &JsValue) -> bool
pub fn property_is_enumerable(&self, property: &JsValue) -> bool
The propertyIsEnumerable()
method returns a Boolean indicating
whether the specified property is enumerable.
Sourcepub fn to_locale_string(&self) -> JsString
pub fn to_locale_string(&self) -> JsString
The toLocaleString()
method returns a string representing the object.
This method is meant to be overridden by derived objects for
locale-specific purposes.
Sourcepub fn to_string(&self) -> JsString
pub fn to_string(&self) -> JsString
The toString()
method returns a string representing the object.
Methods from Deref<Target = JsValue>Β§
pub const NULL: JsValue
pub const UNDEFINED: JsValue
pub const TRUE: JsValue
pub const FALSE: JsValue
Sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64
value of this JS value if itβs an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
Sourcepub fn as_string(&self) -> Option<String>
pub fn as_string(&self) -> Option<String>
If this JS value is a string value, this function copies the JS string
value into Wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if itβs not valid
utf-8 then this returns None
.
Β§UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
Sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool
value of this JS value if itβs an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
Sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
Sourcepub fn is_null_or_undefined(&self) -> bool
pub fn is_null_or_undefined(&self) -> bool
Tests whether this JS value is null
or undefined
Sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function
.
Sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in
JS operator on the two JsValue
s.
Sourcepub fn is_truthy(&self) -> bool
pub fn is_truthy(&self) -> bool
Tests whether the value is βtruthyβ.
Sourcepub fn is_falsy(&self) -> bool
pub fn is_falsy(&self) -> bool
Tests whether the value is βfalsyβ.
Sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValue
s for equality, using the ==
operator in JS.
Sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>>
JS operator on the two JsValue
s.
Sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary /
JS operator on two JsValue
s, catching and returning any RangeError
thrown.
Sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary **
JS operator on the two JsValue
s.
Sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary <
JS operator on the two JsValue
s.
Sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <=
JS operator on the two JsValue
s.
Sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >=
JS operator on the two JsValue
s.
Sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary >
JS operator on the two JsValue
s.
Sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary +
JS operator on a JsValue
. Can throw.
Trait ImplementationsΒ§
SourceΒ§impl AsRef<JsValue> for ScreenLuminance
impl AsRef<JsValue> for ScreenLuminance
SourceΒ§impl AsRef<Object> for ScreenLuminance
impl AsRef<Object> for ScreenLuminance
SourceΒ§impl AsRef<ScreenLuminance> for ScreenLuminance
impl AsRef<ScreenLuminance> for ScreenLuminance
SourceΒ§fn as_ref(&self) -> &ScreenLuminance
fn as_ref(&self) -> &ScreenLuminance
SourceΒ§impl Clone for ScreenLuminance
impl Clone for ScreenLuminance
SourceΒ§fn clone(&self) -> ScreenLuminance
fn clone(&self) -> ScreenLuminance
1.0.0 Β· SourceΒ§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSourceΒ§impl Debug for ScreenLuminance
impl Debug for ScreenLuminance
SourceΒ§impl Deref for ScreenLuminance
impl Deref for ScreenLuminance
SourceΒ§impl From<JsValue> for ScreenLuminance
impl From<JsValue> for ScreenLuminance
SourceΒ§fn from(obj: JsValue) -> ScreenLuminance
fn from(obj: JsValue) -> ScreenLuminance
SourceΒ§impl From<ScreenLuminance> for JsValue
impl From<ScreenLuminance> for JsValue
SourceΒ§fn from(obj: ScreenLuminance) -> JsValue
fn from(obj: ScreenLuminance) -> JsValue
SourceΒ§impl From<ScreenLuminance> for Object
impl From<ScreenLuminance> for Object
SourceΒ§fn from(obj: ScreenLuminance) -> Object
fn from(obj: ScreenLuminance) -> Object
SourceΒ§impl FromWasmAbi for ScreenLuminance
impl FromWasmAbi for ScreenLuminance
SourceΒ§impl<'a> IntoWasmAbi for &'a ScreenLuminance
impl<'a> IntoWasmAbi for &'a ScreenLuminance
SourceΒ§impl IntoWasmAbi for ScreenLuminance
impl IntoWasmAbi for ScreenLuminance
SourceΒ§impl JsCast for ScreenLuminance
impl JsCast for ScreenLuminance
SourceΒ§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moreSourceΒ§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
SourceΒ§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
SourceΒ§fn has_type<T>(&self) -> boolwhere
T: JsCast,
fn has_type<T>(&self) -> boolwhere
T: JsCast,
T
. Read moreSourceΒ§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
T
. Read moreSourceΒ§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
T
. Read moreSourceΒ§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
SourceΒ§fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
SourceΒ§impl LongRefFromWasmAbi for ScreenLuminance
impl LongRefFromWasmAbi for ScreenLuminance
SourceΒ§type Anchor = ScreenLuminance
type Anchor = ScreenLuminance
RefFromWasmAbi::Anchor
SourceΒ§unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
RefFromWasmAbi::ref_from_abi
SourceΒ§impl OptionFromWasmAbi for ScreenLuminance
impl OptionFromWasmAbi for ScreenLuminance
SourceΒ§impl<'a> OptionIntoWasmAbi for &'a ScreenLuminance
impl<'a> OptionIntoWasmAbi for &'a ScreenLuminance
SourceΒ§impl OptionIntoWasmAbi for ScreenLuminance
impl OptionIntoWasmAbi for ScreenLuminance
SourceΒ§impl PartialEq for ScreenLuminance
impl PartialEq for ScreenLuminance
SourceΒ§impl RefFromWasmAbi for ScreenLuminance
impl RefFromWasmAbi for ScreenLuminance
SourceΒ§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.SourceΒ§type Anchor = ManuallyDrop<ScreenLuminance>
type Anchor = ManuallyDrop<ScreenLuminance>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes donβt persist beyond one function
call, and so that they remain anonymous.impl Eq for ScreenLuminance
impl StructuralPartialEq for ScreenLuminance
Auto Trait ImplementationsΒ§
impl Freeze for ScreenLuminance
impl RefUnwindSafe for ScreenLuminance
impl !Send for ScreenLuminance
impl !Sync for ScreenLuminance
impl Unpin for ScreenLuminance
impl UnwindSafe for ScreenLuminance
Blanket ImplementationsΒ§
SourceΒ§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
SourceΒ§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
SourceΒ§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
SourceΒ§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
SourceΒ§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
SourceΒ§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.